Vesperia Community Manager retracts statement that Microsoft “paid for exclusivity”

Despite having a PS3 version in Japan, many fans have wondered why Tales of Vesperia is still Xbox 360-only in Europe and North America. Namco Bandai Community Manager Charlotte Toci explained on her Facebook page back in April, “Microsoft paid for the exclusivity, the same way as Sony paid for having Heavy Rain only on PS3. It’s just one way the business works, sadly.” It would appear someone got upset about this, as Toci has issued the following apology:

A few months ago I replied to a fan who asked me why Tales of Vesperia wasn’t localized in Europe on my Facebook page. I replied that it was because of a Microsoft exclusivity, thinking that that was the reason why, even though I didn’t have any official information on that.

I was wrong to do so, and sadly my reply was relayed on many websites, thus sharing a false information to fans around the web.

I would like to send my sincere apologies to all the Tales Series fans I have wrongly informed, and Microsoft & Namco Bandai for any damage that might have been caused with this.

I know hindsight is 20/20, but it seems to me Namco Bandai could have saved a lot of trouble if they just released their games on the platforms they actually belong on in the first place.

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