Console version of Diablo III in production, but no official announcment yet

Here’s your big news for the day: Blizzard has begun development on Diablo III for the PS3 and Xbox 360! Except they’re not ready to announce it. In fact, the developer may not even release it if they don’t believe it’s as good a game as the PC version. What? Allow me to explain.

During one of the many panels at this weekend’s BlizzCon, Diablo III Game Director Jay Wilson revealed that a small team has begun work on developing console controls for the game. In fact, Wilson told panel attendees that “The movement actually feels better on the controller.”

So done deal, right? Not so fast. Destructoid spoke to Josh Mosquiera, Lead Console Designer, who revealed that development is still pretty preliminary: “We’re not announcing anything because, literally, there’s three of us on the team right now,” he said. “But that’s what we’re trying to do. We’re trying to build the best console team at Blizzard. Blizzard is really serious about going back to the console.”

The non-announcement announcement of Diablo III on consoles was further put into perspective by Wilson, who added, “[W]e don’t want to announce something until we’re sure.” So there’s a possibility the game may never escape the testing stages. But something tells me parent company Activision will be pushing hard to put Diablo III on the PS3 and Xbox 360 sometime in the future.

The PC version of Diablo III still has a vague “Early 2012” release date, so making a guess on when the console version might be released would be a fool’s errand at this point.

[Source: Joystiq, Destructoid]

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.