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Activision confirms Skylanders 6, new Call of Duty from Infinity Ward, Destiny expansion in 2016; Destiny 2 coming in 2017
The PAXpocalypse List: The Best of PAX East 2016
Handicapping the 2016 World Video Game Hall of Fame Finalists
World Video Game Hall of Fame Class of 2016 announced: Legend of Zelda, GTA3, Sonic, Space Invaders, Oregon Trail, The Sims
Splatoon's Squid Sisters will get their own Amiibo figures on July 8
Splatoon will hold a big party for its first truly global Splatfest
Turtle Rock Studios is developing an original narrative-driven game
Nintendo Download: Pocket Card Jockey, Super Punch-Out!!, Style Savvy, more
Daily Scoop: May 5, 2016 – Devolver Digital sale at Steam
Nintendo reiterates that The Legend of Zelda Wii U will be their focus at E3 2016
Gears of War 3’s “Forces of Nature” pack coming March 27
Are you ready for more downloadable content for Gears of War 3? Microsoft has revealed that the next map pack, Forces of Nature, will be available on Marcy 27. The pack will inlcude five new maps (each with a natural disaster theme), several new weapons, more Achievements, and a four-pack of new skins. And all of this will be free for Gears of War 3 Season Pass holders. Pricing for the rest of us wasn’t announced, but each previous pack sold for 800 Microsoft Points ($10).
Want the lowdown on the new maps? Here you go:
Aftermath – Aftermath is a government park after a tsunami. There is seaweed and wreckage everywhere, and the main play space sits under a huge cargo ship which was deposited on top of a building during the storm. The area floods and quakes during gameplay, as the whole thing is teetering on the edge of falling into the water below. This has gameplay implications as it is difficult to aim during the quakes, and difficult to be stealthy while splashing through the water.
Artillery – Artillery starts out looking like an ordinary military base, but during gameplay a storm kicks up. Lightning begins to flash on the horizon and eventually a tornado develops and sweeps near the play space. Dust and debris are kicked up making it difficult to see, and the buffeting winds can mask your approach.
Cove – Cove is a small port that the Stranded have taken over and turned into a little village. The map is very open with long lines of sight, but there is a really, really heavy layer of fog that masks just about everything. There’s a really nice sniper nest inside a central ship, but the sniper’s form is silhouetted by the low angle light shining through the fog.
Jacinto (Remake) – Jacinto was a beautiful city, but huge stalks have popped up through the buildings and flooded the entire area with imulsion. Half of the map is dead and crumbling, with imulsion fumes hanging in the air. To make matters worse, the drizzle that is present when a match begins quickly develops into a heavy rain storm that impedes visibility and lines of sight as water starts sheeting off the buildings.
Raven Down (Remake) – Raven Down is a very small crossroads that is blanketed in a blinding snow storm. A Raven helicopter has crashed in the storm, and crashed through an elevated train on its way down, so there’s train wreckage to deal with as well. The snowstorm ebbs occasionally, but is more often so heavy that it’s difficult to see more than a few meters ahead at any given time.
[Source: Side Mission]
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