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Activision confirms Skylanders 6, new Call of Duty from Infinity Ward, Destiny expansion in 2016; Destiny 2 coming in 2017
The PAXpocalypse List: The Best of PAX East 2016
Cuphead Hands-On Preview: A Shoot-Shoot-A-Hoot
Handicapping the 2016 World Video Game Hall of Fame Finalists
More CoD: Infinite Warfare details announced... story, special editions, Zombies Mode, more
Titanfall developer Respawn is working on a Star Wars game for EA
Xbox Store Today: Superhot, The Park, Battleborn
Battleborn, Neverending Nightmares, Shadow Complex Remastered, more added to PS Store
Daily Scoop: May 4, 2016 – May the 4th Be With You!
Warpback: What We Played in April 2016
Independent Games Festival announces fourteenth annual awards winners
The Independent Games Festival, hosted by the Game Developers Conference, today announced it’s award recipients for 2012.
Fez, the unique “perspective-shifting” platformer, was the big winner, taking home the Seumas McNally Award for Best Independent Game and the $30,000 grand prize. Phil Fish, the lead developer on the game, was the central focus of the documentary Indie Game: The Movie, which was shown at the 2012 Sundance Film Festival and screened earlier in the week at GDC.
Daniel Benmergui, developer of the game Storyteller, earned the Nuovo award and a $5,000 prize. The Nuovo Award honors abstract, short form, and unconventional game development, and Storyteller’s unique comic strip narrative format fit the bill.
Other award recipients include Dear Ester, by thechineseroom, which won for Excellence in Visual Art, and rightfully so- the idyllic landscapes remind me of Myst when it first came out and blew everyone away. Technical Excellence went to Demruth’s Antichamber, a psychological Escher-esque puzzle game, Excellence in Design to Mossmouth’s Spelunky, which creates levels as you play, and Excellence in Audio to Amanita Design’s Botanicula, which features a soundtrack created by Czech alternative band DVA.
Best Mobile Game was snatched up by Simogo for Beat Sneak Bandit, a rhythmic stealth/puzzle game, Best Student Game went to CMU Entertainment Technology Center/Coco & Co for Way, an online cooperative game focused on cross-cultural communication, and finally, the Audience Award went to Mode 7’s Frozen Synapse, a simultaneous-turn-based tactical game.
Finally, Capy Games took home the first XBLA Prize, a contract with Microsoft to publish a game on the Xbox Live Arcade. The Sword & Sworcery developers subsequently announced Super T.I.M.E Force for Microsoft’s download service.
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