As Blizzard continues to toil away on an “unannounced” console version of Diablo III, it’s important to remember that the RPG isn’t the company’s first foray into console development.
Way back in 2002, Blizzard announced StarCraft: Ghost for the GameCube, PlayStation 2, and Xbox. Ghost would have eschewed the birds-eye view of StarCraft for a more personal view of the battle as a psychic warrior named Nova. However, players would never get the chance to play this stealth action title as Blizzard put it on “indefinite hold” in 2006. In the years since, the company has always been quick to point out that the game hasn’t been cancelled.
Fast forward to today, and a Kotaku interview with StarCraft II Lead Designer Dustin Browder. When asked about Ghost, Browder confirmed that no one at Blizzard is talking about it, but he assures us that could change in the future:
“There are no plan. I’m not saying we won’t ever, but I’ll tell you what I do know: There are no meetings going on. There is no team. No one talks about doing it.
It doesn’t mean that in two years from now, we won’t have those meetings, the team won’t be formed, but there is literally nothing happening around that game right now that would indicate that there’s any likelihood that it will happen.”
So there you have it, StarCraft: Ghost is still comatose, but not dead. Thanks for the update, Blizzard!