Warpback: What We Played in July 2012

July just flew by here at Warp Zoned! We chose to stay inside to beat the heat, and played a lot of video games. Some of us played a few of the games that trickled out in the slow summer, while others were busy annihilating their backlogs. One thing is agreed: we all enjoyed ourselves. Read on to see exactly what we played in the month of July!

John Scalzo
Editor-In-Chief
My July was split between two very different games. On my television, I continued to put time into Lollipop Chainsaw, collecting medals, decapitating zombies, and unlocking Jessica Nigri’s PAX East costume. If anything, it looks more scandalous in the game than it did in real life.

For the rest of the month, I spent it glued to my PC and Penny Arcade’s On the Rain-Slick Precipice of Darkness 3. A review will be coming soon, but here’s a quick sneak peek: the 16-bit art style is amazing and the Penny Arcade brand of humor really picks up the dialogue. I can’t wait for Part Four or the upcoming DLC pack that’ll reveal the fate of the “Player Character” from Episode 1 and Episode 2.

Nicole Kline
Senior Editor
I actually spent a lot more time gaming in July than I expected! I finished up Pokemon Conquest, which I really enjoyed – check out my review for more details! After I finished that up, I was able to go back to Chrono Trigger, which I’m nearly finished. Console-wise, I’ve been trying to play Ratchet and Clank: All 4 One with Ryan, I’ve started up Rainbow Moon, and I played the super crazy frenetic demo for Dyad, which has me absolutely hooked. Oh, and I also started Amnesia: The Dark Descent, which has been extremely entertaining. Sadly, though, homework has really been destroying my video game time, so hopefully once this course is over, I’ll be able to get back to gaming.

Ryan Littlefield
Podcast Producer
July went by too quickly, but maybe it’s because I was completely immersed in games. I finally finished Diablo III and Psychonauts, and I have to say that I’m completely ashamed of not having played Psychonauts sooner. What a gem. I’ve also been working tirelessly on Disgaea 2: Dark Hero Days and Shin Megami Tensei: Persona 3. I’m hoping to finish Persona 3 before Persona 4: Golden releases for Vita this fall. More World of Warcraft happened, and I’ve also been plugging away at a little bit of Sly 2: Honor Among Thieves (from the HD Collection) when I’ve had time, in addition to Ratchet & Clank: All 4 One – sometimes playing with Nicole, sometimes not. Depends on whether the game feels like letting both our internets connect together to create online friendship. Oh, and let’s not forget Xenoblade Chronicles. I’m pretty stoked to be able to give that game the time it deserves, now that I’ve wiped a few others off my plate.

Andrew Rainnie
UK Correspondent
In all the glory of Danny Boyle’s Olympic opening ceremony, I am struggling to remember anything of July. According to my PlayStation 3’s memory, I played Driver: San Francisco, which was fun… but flawed… but excellent for a £10 bargain pick-up.

I then turned my attentions to Kingdom’s of Amalur: Reckoning. Again, it is slightly flawed; the main story surrounding your mysterious character’s reawakening and why so many people want to kill him is often overwhelmed by the side quests, unlike say, Xenoblade Chronicles where the sidequests complimented the massive main plot quite nicely. Still, Amalur is highly immersive, I just wish more time had been spent crafting the different creatures and races to be more distinct from one another. I am too far in now to quit, though, and will be slaying more demons with my ginormous greatsword later today.

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