Madden NFL 15 adds "The Gauntlet" in this new gameplay trailer
Doom 4 reveal will be "exclusive" to QuakeCon attendees
InSomnia Kickstarter campaign reaches its goal a week early
Next 33 1/3 book will focus on Super Mario Bros. soundtrack
EA Sports will launch NBA Live 15 in late 2014, PGA Golf 15 in early 2015
Sheik, Darunia, Ruto join Hyrule Warriors as Link wields the Ball and Chain in latest trailer
Bethesda’s Decision to Keep the Doom 4 Demo Under Wraps is a Stroke of Genius
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Mighty No. 9′s monthly trailer blitz includes a look at Call
Dance Central Spotlight busts a move on Xbox One on September 2
Modder discovers “offline mode” for SimCity
The SimCity debacle reared its ugly head again today and it continues to look bad for EA.
The latest Godzilla stomp on EA’s city simulation is the news that a modder has discovered an offline “debug mode” that bypasses the always-online requirement of the game. EA has always maintained that their servers provide constant computational support to SimCity players, but this debug mode paints the always-online requirement as little more than a backdoor DRM scheme.
This backs up a recent anonymous tip reported by Rock, Paper, Shotgun that claims SimCity doesn’t require an Internet connection.
“The servers are not handling any of the computation done to simulate the city you are playing. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they’re not doing anything. I have no idea why they’re claiming otherwise.”
However this brouhaha resolves itself, I think EA’s mayoral aspirations are over.
It's Dangerous To Go Alone! Read This.
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