Mighty No. 9, a spiritual successor to Mega Man, announced by Keiji Inafune

mightynonine-header

See if this sounds familiar to you…

You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

Is this the plot to a lost Mega Man game? No, it’s Mighty No. 9, a new project announced today at PAX Prime by Mega Man creator Keiji Inafune. His team at Comcept have taken to Kickstarter to fund the 2D side-scrolling title and want to bring the same collaborative design process to the game that Inafune previously attempted with Mega Man Universe and Mega Man Legends 3.

Inafune and his team are looking for $900,000 to bring Might No. 9 to PC download services. A console edition of the game (PS3, Xbox 360, and Wii U platforms were mentioned) may also be developed if appropriate (but currently unknown) stretch goals are reached. If you believe in Inafune’s vision for a Mega Man spiritual successor, I highly recommend giving Mighty No. 9’s Kickstarter campaign a look. Let’s just hope Capcom doesn’t decide to sue him, because it really does resemble a lost Mega Man game.

If all goes well, Inafune expects to release Mighty No. 9 in the Spring of 2015.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.