Keiji Inafune gives console editions priority in Mighty No. 9 stretch goals

mightynonine-header

Another day, another Mighty No. 9 update.

Keiji Inafune’s spiritual successor to Mega Man is running wild on Kickstarter. The side-scrolling platformer crossed $1.6 million in pledges this morning and the cash flow shows no signs of slowing down. Because of that, and a “passionate” outcry from fans, Inafune has announced a slight reworking of the previously announced stretch goals.

Three of goals (Two More Stages, Mac/Linux Versions, and New Game Plus & Turbo Mode) have already been reached and are locked into place. But the threshold to unlock the “PS3/Xbox 360/Wii U Versions” goal has been shifted downward, from $2.5 million to $2.2 million. And the mystery stretch goals have been pushed off the chart, for now. The new stretch goal lineup looks like this:

  • REACHED – $1.2 Million: Two More Stages
  • REACHED – $1.35 Million: Mac and Linux Versions
  • REACHED – $1.5 Million: New Game Plus and Turbo Mode
  • $1.75 Million: The Making of Mighty No. 9 Video Documentary
  • $2.2 Million: PS3/360/WIIU Versions

If pledges continue to be made at this rate, it won’t be a question of if Mighty No. 9 comes to consoles, but when.

This entry was posted in News, PC, PS3, Wii U, Xbox 360 and tagged . Bookmark the permalink.

John Scalzo is Warp Zoned’s Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.


 It's Dangerous To Go Alone! Read This.

 A Commenter Is You!


Advertisement


Advertisement