Get Even uses photorealistic graphics to ask “What Is Real?”

Polish developers The Farm 51 are best known for budget titles like 2009’s Necrovision, last year’s Painkiller: Hell & Damnation, or the Indiana Jones-esque Deadfall Adventures. But for their first next-gen project, the company is getting a little ambitious.

Get Even plays with memories like The Matrix and drops players into a world that melds single-player and multiplayer gameplay. Which “memories” a player chooses to follow will change the how the game progresses. And, according to the developer, “[Other players] on the network can join the quest as enemies, so players never know whether their opponents are human or CPU-based.”

The game will also make extensive use of a brand new 3D photoscanning technology that will literally drop these images into the game to create “expansive and lifelike environments.” “Advanced lighting effects” will add to the immersive images to create an even more realistic world. The developer plans to combine these elements to create a unique shooter that stands out from the crowd.

Wojtek Pazdur, CEO of The Farm 51, said: “As an independent developer, it would be foolish to go head-to-head with the larger companies and create a ‘me too’ knock-off, and frankly we wouldn’t be interested in doing it. We believe that there is still a ton of content and design creativity that has yet to be explored in first-person genre, as well as an audience beyond the warfare player — those are the people we are going for with Get Even.”

Get Even will be available sometime in 2015 for the PC, PS4, and Xbox One.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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