Robotoki will use CryEngine to develop Human Element for PC, PS4, Xbox One

humanelement-logoRobotoki and Robert Bowling, Infinity Ward’s former Community Manager, are hard at work on Human Element, their first game. Yesterday, Bowling confirmed that Human Element will be developed using Crytek’s CryEngine as well revealed the game’s launch plans.

Human Element is currently in development for the PC and will be released in November 2015 (so says Bowling via Twitter). In addition to the PC version, the game is in the works for next-generation consoles (specifically the PS4 and Xbox One), but it is unknown when the console edition will be available. A mobile spinoff of the open world game where players are tasked with rebuilding the world 35 years after a zombie uprising is also in development.

“The ambitious narrative and gameplay of Human Element required an innovative set of features in order to achieve our vision.” said Bowling. “CryEngine is the perfect fit for us because it delivers so many powerful features straight out of the box such as the physical based shading system and the infinite terrain from segmented worlds to create a massive open world experience but still allow the visual fidelity and detail our players expect from a first person experience from our team.”

Bowling also confirmed (again via Twitter) that a Human Element prequel originally in development for the Ouya has been canceled.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.