Call of Duty: Ghosts Nemesis Map Pack now available on Xbox Live

Activision and Infinity Ward added the fourth, and final, map pack for Call of Duty: Ghosts to the Xbox Live Store today. Once again, the Nemesis Map Pack will add four new maps to Ghosts’ multiplayer mode as well as a new chapter in the cooperative Extinction Mode.

The four maps depict a variety of locales including the abandoned mine in “Goldrush,” the submarine base in “Subzero,” the Chinese village in “Dynasty,” and the futuristic arena of “Showtime.” “Showtime” is actually a reimagined version of “Shipment,” one of the most popular maps from Call of Duty 4: Modern Warfare. The Extinction Mode will also come to an end with “Exodus,” which features a “harrowing escape” from an alien invasion.

Like the other Call of Duty: Ghosts Map Packs, the Nemesis Map Pack will be priced at $14.99. It is also included in the Season Pass, if you’re so inclined to obtain all four Map Packs at a discounted price.

After its period of Xbox exclusivity ends (in roughly a month), the Nemesis Map Pack will be made available for the PC, PS3, PS4 too.

Nemesis Map Pack

  • “Goldrush” is set in an abandoned gold mine in the Southwest United States, where an intricate network of cavernous tunnels and perilous shafts create the ideal setting for medium to long range combat; while two mine carts race along the abandoned tracks offering players a fast way to traverse the map. Players who complete the unique field order on Goldrush will unleash a howling pack of wolves that will descend upon their enemies.
  • “Subzero” drops players into a frigid Canadian submarine base that has been hastily evacuated, with control room, submarine pen and research facilities all left eerily empty. Built around the traditional three-lane design, this medium-sized map harbors a mysterious terror that will decimate your enemies upon completion of the map’s unique field order.
  • “Dynasty” transports players to a lakeside Chinese village surrounded by picturesque mountains, vivid gardens, and spectacular architecture – a serene environment that is anything but Zen-like. Multiple pathways crisscross the village in this medium map with a variety of elevation and numerous back alleys that create flanking routes. The unique field order on “Dynasty” allows players to call in an air strike of vertical takeoff fighter jets, while one lingers behind to give you unmatched air superiority.
  • “Showtime” cranks the frenetic multiplayer action to unprecedented levels with a sadistic reimagining of the smallest map in Call of Duty history, “Shipment,” the fan favorite map from Call of Duty 4: Modern Warfare. In the futuristic arena of “Showtime,” blind corners and narrow pathways provide momentary reprieve from the outright mayhem within the central square comprised of several shipping containers. Tight confines call for shotguns and SMGs. Survive long enough to be rewarded with one of three killstreaks: lethal automated gun turrets at key locations on the map, an air drop with multiple care packages or a deadly gas attack that forces the action back into the center of the arena.
  • “Episode 4: Exodus” is the dramatic conclusion in the Extinction narrative. Following the CIF Unit’s harrowing escape from the alien underworld and the successful recovery of Dr. Cross and the cortex, the team has flown in to fight off the Cryptid army’s siege of the last bastion of human resistance. Your mission is to get key personnel to safety by restoring power to the shuttle and launching the shuttle to a low earth orbit space station.
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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.