Obsidian Entertainment and Paradox Interactive have announced that Obsidian’s retro-styled RPG, Pillars of Eternity, has been delayed once again. In the aftermath of the game’s highly successful Kickstarter campaign, Obsidian announced that the game would launch in Spring 2014. However, a delay earlier this year pushed the game back to “late 2014.” Now, a second delay has moved Pillars of Eternity’s release into early 2015.
A statement from Obsidian and Paradox confirmed that the delay was due to a desire to address fan feedback received during the recent beta test. The developer believes these changes are necessary to “ensure fans absolutely get the best game possible”
“Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible,” said Feargus Urquhart, the CEO of Obsidian. “We’re very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait.”
Pillars of Eternity will be released in early 2015 exclusively for the PC.