Ratchet & Clank PS4 remake is actually a game based on a movie based on a game

Insomniac Games has been busy of late, debuting on the Xbox One last year with Sunset Overdrive, plugging a few iOS games this year, as well as developing Edge of Nowhere, the company’s exclusive game for the Oculus Rift. Yet, with such a full plate, Insomniac is returning to its roots with a new Ratchet & Clank game for the PS4.

Instead of producing a sequel to the modestly well-received PS3 title Ratchet & Clank: Into the Nexus, Insomniac has chosen to get very meta, reworking the 2002 original for the PS4, but also adapting part of the upcoming animated feature film about the space-faring duo. Confused? So are we! The PlayStation Blog put it best: “Play the game, based on the movie, based on the game!”

But Ratchet & Clank is more than just a glossy version of the 2002 original game, and has been reworked to specifically tie-in with the film’s plot, which tells the story of Ratchet’s origins. In short, it is almost a brand new game with elements of the original, but with modern controls, sleek graphics, and more missions, planets, and bosses, thanks to the power of the PlayStation 4. You can see the only thing in motion in the E3 2015 trailer embedded above.

But let’s not forget the franchise’s focus on new weaponry, like the Pixelizer, which turns enemies into something out of Minecraft. Old favourites also return, from the Groovitron to Ratchet’s cybernetic bodyguard Mr. Zurkon. If you pre-order the game, you will also get The Bouncer, an exclusive weapon originally featured in Ratchet & Clank: Going Commando!

Ratchet & Clank will be available for the PS4 next Spring.

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In addition to being Warp Zoned's UK Correspondent, Andrew Rainnie is a screenwriter and filmmaker. You can email him at andrew AT warpzoned DOT com or you can, if you're inclined, visit his personal website.

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