Nintendo delays Star Fox Zero as the game’s release date takes off for 2016


Aside from a pretty impressive E3 2015 trailer, Nintendo has been relatively quiet on the day-to-day status of Star Fox Zero since announcing it last year. Late last night, the reason behind that silence was revealed as a message from Shigeru Miyamoto on Nintendo’s Facebook Page confirmed that the game has been delayed.

Originally scheduled to launch on November 20, Star Fox Zero will now fly into stores sometime during the first three months of 2016. So while its not a lengthy delay, the game will miss the all-important holiday season.

According to Mr. Miyamoto, Star Fox Zero is “[at] the stage where it would be technically possible to release the title in time for the year-end holiday season.” However, the developer and his team felt that it needed just a bit more time for polishing, specifically “the level designs and perfecting the tone of the cut scenes.” Nintendo will also devote additional resources to smoothing out the dual-screen control scheme so that it’s easier for players to grasp.

While Miyamoto believes the delay will make Star Fox Zero a better game, he also apologized to everyone disappointed by this news: “To the people looking forward to the launch of the game this holiday season, I am very sorry.”

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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