John Romero created a new map for Doom… his first in 21 years

“Phobos Anomaly” is the memorable climax to Doom‘s first episode, “Knee-Deep in the Dead.” The map itself is pretty simple, but it ends with the first appearance of the Barons of Hell, one of Doom’s most terrifying demons. A little over 22 years later, Doom developer John Romero thought he could do better.

Romero recently uploaded the WAD file for a sprawling new version of “Phobos Anomaly” that he likes to call “Tech Gone Bad.” The map’s insane descent into Hell really delivers that grand finale feel you want for the end of an episode. But don’t just take my word for it, check out the great playthrough by YouTube user “VarianSanctuarium” I’ve embedded above. And definitely download it yourself if you’ve still got Doom installed on your machine.

“Tech Gone Bad” is the first Doom map created by Romero since 1995, and he refers to it as “a warm-up” in the WAD notes. He also wrote up a very Romero-esque description:

My boss level replacement for E1M8… 22 years later

After exiting the Computer Station you knew the worst was up ahead. You still hadn’t reached the place where the demons were coming from. The steel door shuts behind you as you realize you’re there; you’re at the Phobos Anomaly. Cracks from hell are all over the place as seepage from the portal invades the entire installation. Now it’s time to find the portal and stop the demons from coming through. You know UAC had hundreds of scientists working at a high-tech lab somewhere in this area, and the portal must be connected to it somehow. Time to lock and load.

I don’t know what “Tech Gone Bad” is supposed to be a warm-up for, but maybe Bethesda’s Doom reboot is going to have some competition this Spring!

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.