Mighty No. 9 delayed for a third time… will now be released in Spring 2016

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There is no joy in Mudville… Mighty Keiji has delayed again.

Keiji Inafune and his team at have Comcept have informed Kickstarter backers that Mighty No. 9 has been delayed again. The platformer won’t be able to meet its planned release date of February 9 and will instead now launch sometime in the Spring. Once again citing bugs in the network code as the reason for the delay, all the developer could do was apologize:

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves).

Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.

Inafune added that the development team “has been working on these issues non-stop without break” and that “the end is in sight.” If that’s true, Mighty No. 9 will finally be released for the 3DS, PC, PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One this Spring.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.