Like the Locust Horde bursting out of the ground on Emergence Day, Microsoft surprise-launched Gears of War: Ultimate Edition for Windows 10 PCs today. Microsoft is touting the Gears Ultimate Edition as more than just a simple remake, and according to a new post on the Xbox Wire, the team responsible for the remake at The Coalition rebuilt everything from the ground up:
Cam McRae, Technical Director at The Coalition – the studio who’s spearheading Gears of War: Ultimate Edition’s transition to PC which is available today – is insistent that his team didn’t mess with the fundamentals that defined the classic shooter’s identity. By this, he means the countless little things that make Gears feel like Gears: the way the characters move, the timing of their weapons, and the tactile feel that you get when they collide with objects in the game’s world. “One of our goals with the PC version was ‘don’t touch the art.’ But beyond that,” McRae said, “we changed everything.”
While Gears of War: Ultimate Edition will feel very similar to the 2006 original, Windows 10 players will get the best-looking version of the game to date. Almost every object in the game has been “uprezzed” with 10-30% more polygons and it’ll be playable at 4K resolution and 60 frames per second in single-player (and very close to that in multiplayer).
To get players ready for the Gears of War: Ultimate Edition, a new video focusing on the first ten minutes of the game has been embedded above.