Atlus will publish The King of Fighters XIV for the PS4 later this year

Atlus and SNK Playmore have announced they’ve joined forces to bring The King of Fighters XIV to North America later this year. Fully rendered in 3D for the first time, and available exclusively for the PS4, the latest game in the long-running fighting franchise will include a number of new features:

3D Evolution: All 50 fighters, movesets and more are rendered in full 3D graphics that preserves the essence of KOF’s visual style but updates it with a whole new dimension.
The Best Refinement since KOF ’98: Through extensive playtesting and balancing, the controls have been streamlined, and the Combo and Max Mode mechanics have been overhauled to create the most competitive fighter in SNK’s history.

The KOF Saga Continues: There’s a robust single-player storyline where several years have passed since the previous KOF tournament. Now a worldwide business, the global KOF will decide who is the strongest as both individuals and companies with their own ambitions have come to compete. Players compete against CPU-controlled opponents to unlock the storyline.

The Best Roster Yet: There are 50 fighters total, with 31 returning from previous entries into the KOF series, and 19 brand new characters. All 50 characters will be available at the game’s launch.

Revamped Online Experience: The King of Fighters XIV has devoted a lot of development time to improving the game’s netcode for vastly improved online gameplay. KOF XIV uses the PS4’s online architecture to have a whole host of online conveniences, from spectating to saving replay/battle data, and having a single online KOF XIV profile to connect with friends.

Other new features on tap for The King of Fighters XIV include the Rush system, “which adds simplified combo inputs for novices,” and “Party Battle,” an online mode “which pits two teams of three human players each against each other in a cooperative team fight.”

And finally, a new trailer starring Muimui and Kukri has been embedded above.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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