It’s In Your Blood: A History of Horror Games (Part Four)
Call of Duty: Zombies comic book miniseries will launch in October
Pokemon Company CEO confirms Pokemon game is in development for the Nintendo NX
The Big List of Nintendo NX Games: September 2016 Update
No Man's Sky Review: Lost in Space
Developer Campo Santo will produce a Firewatch movie adaptation with Good Universe
Max Brooks is writing an “Official” Minecraft novel for Mojang
Kickstart This! Z’Isle
Daily Scoop: September 26, 2016 – New sales this week at Steam
Playtonic digs up a cameo for Shovel Knight in Yooka-Laylee
- Love Warp Zoned?
SUPPORT US HERE
SteamWorld Heist’s PS4/Vita launch has been delayed by a week
Image & Form has some bad news this morning… SteamWorld Heist‘s PS4 and Vita debut has been delayed. Originally scheduled to launch on May 31, the game will now be available a week later, on June 7. According to the developer’s Community Manager, Julius Guldbog, the delay is due to a few bugs they found at the last minute:
The reasons for the delay are related to publishing, localisation and quality assurance. We basically encountered a few scattered problems with the PlayStation versions that we have to fix before releasing the game. The extra week will hopefully give us enough time to fix these issues.
Image & Form is working with Sony to get the bugs ironed out as quickly as possible, but to fill the next seven days, they suggest taking a shot at the SteamWorld Dig speedrun record, which is an astounding 22 minutes and 57 seconds.