Developer Lilith tries to explain Allison Road’s cancellation

A few weeks ago, Lilith revealed that Allison Road, their first-person horror game partially inspired by PT/Silent Hills, had been canceled. Earlier this weekend, the development team supplied something of an explanation for the unexpected news on Facebook:

After a long consideration between Team17 and ourselves, we have reached a mutual agreement to end our collaboration on publishing Allison Road under Team17’s Games label.

Sometime things pan out differently than expected as game development and publishing have so many layers of complexity… We’d like to especially thank everyone for their support through-out, it has and will always be appreciated!

There’s no beating around the bush here… Lilith’s “explanation” for the cancellation is extremely vague and doesn’t explain much of anything. In all likelihood, Allison Road, like PT/Silent Hills before it, will become one of those games where the mystery of “What happened?” can never fully be explained. It’s sad that it had to happen to such a promising-looking title, but it’s the way of the world sometimes.

UPDATE: Publisher Team17 sent a similarly-worded statement to VG247 earlier this morning. We still don’t know what happened.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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