FIFA 17 will use the Frostbite Engine for the first time when it launches this September

Soccer fans will have an all-new FIFA experience to try out this Fall, as EA Sports has announced that FIFA 17 will be developed using the publisher’s Frostbite Engine for the first time. In development at EA Vancouver, the publisher believes their Frostbite technology will add “depth and emotion” to the pitch when FIFA 17 is released for the PC, PS4, and Xbox One this September.

“Frostbite unlocks a whole new world of possibilities for the FIFA franchise and its fans,” said David Rutter, the Executive Producer on the FIFA franchise. “We have never been as excited as we are today about the future of football and the experiences we are going to deliver in FIFA 17.”

To create the most authentic game possible, EA Sports also recruited four world-class players to lend their expertise to the EA Vancouver team: James Rodriguez of Real Madrid, Anthony Martial of Manchester United, Eden Hazard of Chelsea FC, and Marco Reus of Borussia Dortmund. We’ll get our first look at FIFA 17’s evolution during the EA’s EA Play E3 Presentation on Sunday, June 12, at 4:00 PM.

The Frostbite-powered FIFA 17 will be released for the PC, PS4, and Xbox One on September 27. The game will also be available for the PS3 and Xbox 360, though without any of the improvements found in the new-generation version.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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