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MachineGames created a new episode for Quake and John Romero shared an historical FAQ on the game’s 20th anniversary
It’s a good week for video game anniversaries.
Sonic the Hedgehog grabbed the silver ring yesterday, marking 25 years since his North American debut on the Sega Genesis. But nostalgia-minded gamer also stared down the barrel of Quake‘s 20th anniversary this week, and everyone seems like they’re doing something to celebrate.
The revelers include the developers at MachineGames, one of Bethesda’s internal studios and the team behind Wolfenstein: The New Order, who wowed fans by creating a brand new episode for Quake in honor of the game’s anniversary. They shared the free download on Twitter this morning, while also congratulating id Software, Quake’s developer…
— machinegames (@machinegames) June 24, 2016
Meanwhile, designer John Romero was also in a celebratory mood on Wednesday. He shared some early screenshots from Quake on his official blog, along with a fascinating pre-release FAQ that explored the game’s origins as a fantasy game that would’ve starred a god-like warrior who wields Thor’s Hammer.
Yeah… Once upon a time, Quake was a very different game.
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