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Slayer Shock is a procedurally-generated homage to Buffy the Vampire Slayer
There have been several games based on Buffy the Vampire Slayer over the years, but none since 2009’s Buffy the Vampire Slayer: Sacrifice, and even that one never made its way to North America. Enter Slayer Shock, a first-person RPG from David Pittman and Minor Key Games that follows a teenage vampire hunter and her friends.
Heavily inspired by Buffy the Vampire Slayer, Slayer Shock features procedurally-generated missions and campaigns that mirror Buffy‘s mix of episodes and season-long “Big Bads.” Pittman and his team are now seeking votes on Steam Greenlight, where they’ve posted a pretty through walkthrough video and a few more details about the game:
Operating from your headquarters at a college coffee shop, you take missions to patrol the streets, rescue captive humans, and weaken the undead threat. A team of fellow vampire slayers assists you from HQ, providing new weapons, skills, and research.
With a format that lovingly recalls scripted television (missions are “episodes”, each campaign is a “season”), Slayer Shock blends immersive first-person action, lightweight strategy, and procedural narrative into a uniquely thrilling experience.
If that weren’t enough, Pittman also wrote on his development blog that Slayer Shock is using “the exaggerated characters and angles” from professional wrestling to help create the game’s narrative arcs.
Slayer Shock will be released for the PC this Fall.
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