Gran Turismo Sport pushed back to 2017 by Polyphony Digital


Gran Turismo Sport, Polyphony Digital’s multiplayer-focused Gran Turismo spinoff, won’t launch this Fall as originally planned. Instead, CEO Kazunori Yamauchi has announced (via the PlayStation Blog) that the game will now be released sometime in 2017.

According to Yamauchi, Gran Turismo Sport is being delayed so the development team can “perfect” it because they “do not want to compromise the experience in any way”:

From the start this title has been one of our most ambitious undertakings by using the latest technologies, such as physics-based rendering and sound simulations, and Scapes photo mode. In combining these features with a new Sport mode, we are offering a competitive gaming experience to truly reinvent what it means to be a racing game. We’ve been excited and humbled by the response each time that we’ve shared new gameplay with everyone.

However, as we approach our planned release date in November, we realize we need more time to perfect GT Sport, which we’ve already dedicated so much effort towards since announcing the title. We do not want to compromise the experience in any way.

Yamauchi closed by saying, “We are more committed than ever to making GT Sport the best Gran Turismo game to date.”

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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