Warp Zoned Wish List: What We Want From the Resident Evil 2 Remake
The Binding of Isaac: Afterbirth+ is likely in development for the Nintendo Switch
New Releases: Oculus Rift, MLB The Show 16, Resident Evil 6, More
Hungarian company uses racing game on Xbox One to train their self-driving cars
Here's a 14-second teaser trailer for Gun Media's Friday the 13th: The Game
Super Mario Run won’t be released for the Nintendo Switch
Nintendo Switch exclusive Seasons of Heaven announced by AnyArts Productions
Nintendo Download: Animal Crossing New Leaf Welcome Amiibo Edition, Metroid Other M, Fire Emblem Shadow Dragon, more
Doom’s latest Free Update adds bots, new SnapMap options, and more
Daily Scoop: December 8, 2016 – Daedalic Publisher Weekend at Steam
- Love Warp Zoned?
SUPPORT US HERE
Koji Igarashi delays Bloodstained: Ritual of the Night’s launch to the First Half of 2018
Koji “Iga” Igarashi delivered some bad news last night to fans of Bloodstained: Ritual of the Night. The famed developer revealed that progress on the game isn’t going as smoothly as he would have hoped. To make sure it’s “done right the first time,” Igarashi announced that Bloodstained will miss its planned March 2017 launch. Instead, the game be released in the first half of 2018 for the PC, PS4, Vita, Wii U, and Xbox One:
“The last thing I want to do is keep our backers waiting, but after receiving such incredible support, I feel responsible for delivering the best product I possibly can. Again, I offer my sincerest apologies.”
To help maintain his vision, Igarashi also confirmed that he’ll add a new development team so he can keep development of Bloodstained “fully on track.” Inti Creates is currently working on the game for the PC, PS4, and Xbox One (Armature is handling the Vita and Wii U port), but it’s unknown if this second team will work alongside them, or replace them.