Microsoft officially cancels Platinum’s Scalebound

Earlier this morning, we heard rumblings that Microsoft was thinking about canceling Platinum’s Scalebound. The game’s “hostile world” and “formidable dragon” were originally unveiled during the 2014 E3 Expo with a cinematic trailer, but the public hasn’t heard much about it since. And now it looks like we never will.

In a short statement to Eurogamer, Microsoft confirmed that Scalebound has officially been canceled:

After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound. We’re working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences.

According to Eurogamer’s earlier report, it appears that Scalebound was the victim of an overly ambitious design and scheduling problems:

Work on the game took a serious knock last autumn, Eurogamer sources say, when several senior members of the development team were forced to take a month away from the pressure of the project’s heavy workload.

These project members then returned, but Scalebound was now behind schedule. With continuing issues surrounding the game’s engine and overdue deadlines, the decision was made that the project could no longer continue.

As they said in their statement, Microsoft has several other games lined up for release in 2017. Hopefully, we’ll hear more about them soon.

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John Scalzo is Warp Zoned’s Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at
john AT warpzoned DOT com.

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