Learn how The Legend of Zelda: Breath of the Wild came to be in a “Making of” Documentary and “Breaking Conventions” GDC Session

Nintendo is giving fans an unprecedented look at how they designed and built The Legend of Zelda: Breath of the Wild in a new documentary series.

The Making of The Legend of Zelda: Breath of the Wild is a three-part documentary that focuses on all aspects of Breath of the Wild including the initial work done in “The Beginning,” the seamless exploration provided by the game’s “Open-Air Concept,” and the epic saga of the “Story and Characters.”

This documentary sets nicely alongside “Breaking Conventions,” a Game Developers Conference session hosted by Game Director Hidemaro Fujibayashi, Art Director Satoru Takizawa, and Technical Director Takuhiro Dohta. The three developers dive deep into the development process for Breath of the Wild, and provide plenty of new insight into the notoriously secretive inner workings at Nintendo.

I understand that not everyone has two hours to devote to behind-the-scenes stories from Breath of the Wild’s development (that’s time you could be playing the game, after all). But if nothing else, stick around long enough to see the 8-bit prototype the team created, as well as footage of an early game concept that included an alien invasion of Hyrule straight out of Independence Day.

All four videos can be found after the break.

This entry was posted in Etcetera, News, Switch, Wii U and tagged , . Bookmark the permalink.
John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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