HAL… The Terminator… Bender… Hollywood loves robots that are also remorseless killing machines. So let’s all welcome Clutch to the fray, as the the “Awakened Automaton” is the subject of the latest trailer for Quake Champions. Bethesda and id Software have also provided the public with a rundown of its rather aggressive abilities:
Clutch (Awakened Automaton)
It was just a mining automaton with limited AI and a force-shield to protect organics and drills. But it was the first to return from the cavern filled with floating ruins and strange markings. Its custodians transferred the data it had gathered to their master neural network. But, after analysis, the network… malfunctioned? Suddenly, Clutch was returning to the cavern as automata began killing organics. Clutch killed them, too, if they were in its path. Once at the cavern, Clutch followed the network’s instructions. A dark mass of writhing tendrils materialized. Clutch stepped into it.
Active Ability – Barrier: Whether you’re in team games and want to protect allies, or just need a quick save in Deathmatch, throw down Clutch’s Barrier Active Ability to block incoming attacks for a limited time. This large force-shield once protected organics and drills in the mines, but in the Arena, it serves as a solid defense against enemy Champions.
Passive Ability – Still Defense: Got some aggressive, rocket-happy bunny-hopper coming at you head-on? With Clutch’s Still Defense Passive Ability, stand strong and gain 20% damage reduction against incoming attacks while walking or standing still. In addition, running forward without changing direction will increase your speed. Handy in the mines, devastating in the Arenas.
Quake Champions’s Closed Beta will reopen this Thursday, April 13, and if you haven’t received an invitation yet, be sure to sign up for a chance to enter the Arena at Quake.com.