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Video Game Canon- Clair Obscur: Expedition 33 Has Another Big Night and Wins “Game of the Year” at the 2025-2026 DICE Awards
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- The Game Awards: All the Winners from 2003 to Today
- Clair Obscur: Expedition 33 Racks Up Nine Wins, Including “Game of the Year”, at the 2025 Game Awards
- “Animal Crossing” and Undertale” Lead the Way for New Book Series About Games at University of Chicago Press
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Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
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All Articles: E3 2015
The Changing Face of Bethesda’s Heroes Led the Way at E3 2015

Bethesda’s first-ever E3 Press Conference was chock-full of goodies, from Dishonored: Definitive Edition for next generation consoles to a new Doom and its intuitive SnapMap creator. But there was also something else to celebrate during the presentation, as the company’s two biggest announcements, Fallout 4 and Dishonored 2, both offered the choice to play as a female character. And believe it or not, every game showcased by Bethesda will give players that same choice. (more…)
Posted in Opinions
Tagged Assassin's Creed: Syndicate, BattleCry, Dishonored 2, Doom (2016), E3 2015, Fallout 4, Horizon: Zero Dawn, PC, PS4, ReCore, The Elder Scrolls Online, Xbox One
Mega Man creator Keiji Inafune teams up with Armature to bring ReCore to Xbox One
Keiji Inafune really loves robots. After leading the Mega Man franchise for more than 20 years, Inafune left Capcom to pursue his own games. That path eventually lead to Mighty No. 9, a side-scrolling spiritual successor to Mega Man that will be released this September.
During Microsoft’s E3 Press Conference, the legendary developer announced ReCore, a shooter that takes place in the aftermath of an apocalyptic event. Players will “forge friendships with an eclectic cast of robots” as they “lead them on an epic adventure across a mysterious, ever-changing world.”
For this project, Inafune will partner with Armature, a studio that was formed by several former members of Retro Studios. Earning their stripes on Metroid Prime, these developers definitely have plenty of experience with futuristic shooters. And with Inafune, for that matter. Armature previously worked with Capcom in 2010 in an attempt to transform Mega Man X into a first person shooter. That game, Maverick Hunter, was canceled less than six months after development began.
Looking at both games side-by-side, the “energy core” mechanic from ReCore seems to have originated with Maverick Hunter. Who knows what other pieces of the canceled game were repurposed by Armature for ReCore? We’ll find out together when ReCore is released exclusively for the Xbox One in Spring 2016.







