Author: Mike Ryan

Mike Ryan is a Staff Writer who has been playing video games ever since the Atari 2600. He loves fighting games, survival horror, and he sure plays a mean pinball.

No Man’s Sky Review: Lost in Space

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Before rendering our verdict on No Man’s Sky, we wanted to get as far away as possible from the controversy and chaos surrounding the game’s launch. This allowed us to experience all that the game offers, and gave us more time to contemplate the developer’s vision. I haven’t completed No Man’s Sky, and honestly, I haven’t even come close. When Hello Games announced that this game would be epic in size and scope, they certainly weren’t kidding

This review will hone in on all the traditional beats (story, controls, graphics, audio, etc), but No Man’s Sky is all about exploration and discovery, and it’s unlikely that anyone will duplicate my own personal experiences with the game. If you’ve played No Man’s Sky, your stories will certainly differ, but in the end, my goal is to give you a good idea of the vast, immeasurable universe that Hello Games created. (more…)

Posted in PC, PS4, Reviews, Top Story | Tagged

The Games of September 2016

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After a seemingly endless Summer, the Fall is finally here! That means we’ll soon be treated to dozens of new games, and not enough time to play them all. Thankfully, the Warp Zoned staff is here to help you sort through September’s new releases, and that includes all the re-releases that publishers are lining up for the next four weeks. (more…)

Posted in Features, Top Story |

Warpback: What We Played in August 2016

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This Summer has been dry… and I’m not just talking about the weather. Last month, the NPD Group announced that Grand Theft Auto V, a game that was released almost three years ago, was July’s best-selling game. But your friendly neighborhood Warp Zoned staff still plenty of new games to play last month, including the divisive No Man’s Sky and the crime-fighting Batman: The Telltale Series.

What else did we play? Find out after the break. (more…)

Posted in Features, Top Story |

Mighty No. 9 Review: Mega Meh

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When I was eight years old, there was only one place I wanted to go after school on Fridays: Gas City. Yes, a gas station. Not that I enjoyed the place or anything… rather, it was what was inside the station that intrigued me. See, back in the 80s, movie and game rental stores were everywhere. Pizza places had their own rental corner, grocery stores had theirs, and yes, even gas stations. The reason I kept going back to Gas City was because they had one game that no other rental store had: Mega Man. I remembered the exhilaration of staying up all night playing the game, and the sadness of having to return it on Sunday. I was never able to find the game for sale, so renting it was my only means of playing it.

I also distinctly remember having a meltdown once at the Record Town in the mall. My birthday had just passed, and my grandma gave me a check. To a small child, that was all the cash in the world. I was at the mall with my family, and we stopped so my dad could look at cassettes. But behind the clerk’s counter, stacked up to the ceiling, were Nintendo games for sale. I remember just staring at the games until one caught my eye: Mega Man 2. I had to have that game, and with a fresh $20 check in my pocket, my young mind figured that was all I needed. My mom had to break the news to me that I couldn’t just hand the check over to the cashier and get the game. Oh man, did I lose it. Here I was, about to own one of the greatest NES games ever made, only to be shot down by something as meaningless as financial insolvency? That did not sit well. Luckily, my mom took me out to cool off while my dad got it as a Christmas present, so all was not lost.

Point being, I’ve been a diehard Mega Man fan for as long as I can remember. Thus, when I heard that the Blue Bomber’s creator, Keiji Inafune, was making a spiritual successor to the franchise that I adore so much, I felt like a kid again. I could not wait until I was able to get my hands on another game, even if it was just Mega Man-ish. With the exception of Mega Man 9 and Mega Man 10, Capcom has been mind-baffling stingy with releasing proper titles for this game. So even though I wasn’t getting an actual Capcom game, I was happy enough to get something similar. Unfortunately, Mighty No. 9 is not the robot I was looking for. (more…)

Posted in PC, PS3, PS4, Reviews, Top Story, Wii U, Xbox 360, Xbox One | Tagged




Dangerous Golf Review: Par For the Course

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The late comedian Mitch Hedberg once said: “I’m not good at golf. I never got a hole in one, but I did hit a guy. And that’s way more satisfying. You’re supposed to yell ‘Fore,’ but I was too busy mumbling, ‘There ain’t no way that’s gonna hit him.’”

I’m the same way. I suck at real-life golf, but when it comes to virtual golf, I’m a regular Lee Carvallo (for putting challenges, at least). From 1990’s PGA Tour Golf, to the original Xbox’s Microsoft Links 2004 and the more recent The Golf Club, I’ve always found video game golf to be a relaxing break from the usual running and gunning that is so prevalent in gaming.

Which brings us to Dangerous Golf, the debut title from new studio Three Fields Entertainment. The small team of ex-Criterion developers set about to combine two of my favorite things to do virtually that I can’t get away with in real life: play golf and break stuff. At its core, this is what Dangerous Golf is about. And while the game is a satisfying and humorous experience, it isn’t very deep, and is at its best when played in spurts. (more…)

Posted in PC, PS4, Reviews, Top Story, Xbox One | Tagged

The Games of August 2016

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While there are lots of games we’re eager to play in August, there’s one game we can agree on, and that’s No Man’s Sky! The hype behind this game is strong and has been long-coming, and we here at Warp Zoned are super interested to see if it delivers. Other than that, we have a few games here and there we’re excited about. Read on to find out what we’ll be playing for the month of August! (more…)

Posted in Features, Top Story |

Warpback: What We Played in July 2016

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We had a lot of fun here at Warp Zoned playing games in July! While we did hit up quite a variety, we had one game in common: Hyper Light Drifter! Other than that, it was new games, old games, and all the games in between. Read on to see what we were getting into during this hot month! (more…)

Posted in Features, Top Story |

The Games of July 2016

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After a surprisingly full June, publishers decided to cut the new release calendar for July all the way down to the bone… especially after Hello Games pushed the unfortunate delay of No Man’s Sky into August. But there are a number of smaller scale projects set to come out this month, and the Warp Zoned staff took a look at a few of them after the break. (more…)

Posted in Features, Top Story |