Mortal Kombat 10 is in development and will be released alongside next film adaptation
Tales of Zestiria, Tales of Xillia 2 US release announced by Namco Bandai
See BioWare developers working on Mass Effect 4
Skylanders 4 is in development and set for release this year
Retro Studios confirms they've got a new Wii U game in the works
Weekly Warp-Up: Time Is On My Side Edition
New Releases: TitanFall, Dark Souls II, Yoshi’s New Island, More
Tales From the Borderlands will tell a two-sided Rashomon-style tale
Sony is bringing The Last of Us to a movie theater near you
A Playing Card With Fangs: How Puzzle Games Use Characters to Get in Our Heads
Most Recent: Features
As video games begin to resemble film and television productions more and more with each passing generation, it’s interesting to observe that puzzle games remain a vibrant genre. Puzzle games burst onto the scene at the very beginning, back when gaming was nothing more than a handful of pixels projected onto an old television. While everyone in the “real world” was attempting to master a Rubik’s Cube in as few moves as possible, gamers were tackling the line destruction of Breakout and the line construction Tetris. However, without realizing it, the puzzle genre became just as story-driven as everything else the game industry produces today. (more…)
Can we have four minutes of your time? In less than 300 seconds, the staff of Warp Zoned will deliver all the important video game news you need to know to be an informed gamer as well as recap our recent reviews and interviews. It’s all available in our first Monthly Recap and if you’re at all interested in Super Smash Bros. 4, Mortal Kombat 10, or TitanFall, you should give it a watch.
The Warp Zoned Monthly Recap is created by Andrew Rainnie’s Rain Fire Films.
There are so many amazing games coming out in March that our heads are ready to explode! Dark Souls II, InFamous: Second Son, Shovel Knight, South Park: The Stick of Truth, TitanFall, TowerFall Ascension… the insane list goes on and on. I hope you’ve got time, money, and plenty of food in the house, because if you’re like us, you’re not going to leave the house much these next four weeks.
Read on to see what’s going to keep us glued to our gaming devices in March! (more…)
We were all over the place in February here at Warp Zoned! We played everything from the very old to the very new, and we had a blast doing it. There was a little overlap, but not much – we were either working our way through a backlog or celebrating video games that have been lauded. Read on to see all of the amazing games the Warp Zoned staff played in February! (more…)
With the January blues firmly behind us, and the world beginning to thaw (especially in England, where flooding has put a dampener on everything), many of you may be realizing that those Dryathalon challenges have left you with some serious Bitcoin. Wallets and purses worldwide are slowly being opened after the cataclysm of Christmas, and money is pouring out. But what to invest it in? Instead of, say, a gallon of maple syrup, or an ill-advised betting spree on this year’s World Cup, why not put your money into something you can nurture, grow, and play? We’ve scoured the crowdfunding coal mines of Kickstarter to highlight five extraordinary projects worthy of praise and attention.
And money. Don’t forget money.
To begin, we have the heart-warming 2D RPG adventure Super Chibi Knight, followed by bizarre meat-infused retro experiment Hot Dog Heartache. After that, we explore the streets filled with incandescent rage in side-scrolling brawler Treachery in Beatdown City, as well as the Metroid-Contra morphgasm that is Hive Jump. Finally, to finish us off, we visit the 3D horror-exploration genre with ReLive.
Let’s put your money where your mouse is. (more…)
Sunday was the third and final day of IndieCade East 2014 and, like all great events, it was bittersweet to see it end. There were plenty of great talks and workshops, another full day of Show & Tell games, and an amazing event called the GameSlam in which developers had three minutes to pitch their games quickly and succinctly. We spent most of our time at the GameSlam and checking out some of the talks before heading back home to Philadelphia. (more…)
Day two of IndieCade 2014 was nonstop action and fun. There was an area sectioned off from 11:00 AM to 6:00 PM for “Show & Tells,” where developers could show off unreleased games and conference-goers could playtest prototypes. There were dozens of amazing games to check out, and that’s just what we did. (more…)
This year’s IndieCade East was held at the Museum of Moving Image in New York City from Friday, February 14 to Sunday, February 16. There were dozens of games available to play – some were being showcased, while others were included in installments within the museum itself. There were also talks, including keynotes, and many of the game developers were on-hand to discuss their games… and check out what other people were making. It was an exciting weekend, and Warp Zoned was there to drink it all in. (more…)