Check out 45 minutes of gameplay from Mega Man Legacy Collection right here
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Pre-order WWE 2K16 to play as The Terminator
Most Recent: Features
During E3 2015, Sony used its press conference to announce that the long-awaited sequel, Shenmue III, would be coming to the PlayStation 4. In the days since, the consolemaker has confirmed they will be helping with development costs, though the game was initially launched on Kickstarter by Ys Net, the studio responsible for the game’s development. The team, led by director and producer Yu Suzuki, could not have asked for a better setting to make the announcement. The game set a new record for reaching the $1 million mark on a crowdfunding platform, managing to hit that figure in 102 minutes, and then passing by its $2 million target in a little over nine hours. It has now gone on to become the second most-funded game ever.
Of course, this stunt has once again raised ethical questions about large corporations testing the waters with crowdfunders. Yu Suzuki was forced to clarify how the Kickstarter funds would be used once it was revealed Sony would be stumping up a sum of cash to complete the game.
Regardless of whether you believe it was morally dubious or not, let us now turn our attentions to a trio of gaming projects that cannot rely on a big E3 announcement to secure funds. We start with ship-building shooter Defect, before revisiting an old classic in Disciples of the Storm, and finishing with the cel-shaded, self-referential side-scrolling platformer The Nascent: An Anecdote of Aetherholme. (more…)
I thought the Geometry Wars series had gone dark forever after Bizarre Creations closed its doors in 2011. It was a surprising end for the developer that had created Geometry Wars: Retro Evolved, a simple twin-stick shooter that many people consider the first great Xbox 360 game. Retro Evolved was followed by a well-received sequel in 2008, which lead Bizarre’s Craig Howard to admit to the MTV Multiplayer Blog that a third game in the series was already in the works.
Howard moved on after Bizarre’s closure and he’s now the Creative Director at Lucid Games, which teamed up with Activision’s Sierra Games imprint to finally release Geometry Wars 3: Dimensions last year. The game was an instant smash hit was fans of the series, as it expanded the playing field into the third dimension and added a wide variety of new weapons and modes to the franchise’s standard formula. But rather than jump right into Geometry Wars 4, Lucid doubled the size of Dimensions earlier this year with the Evolved expansion. The developer also wanted to take Geometry Wars 3 on the road with portable ports for iOS, Android, and the Vita.
I recently got the chance to talk with Howard about Geometry Wars 3: Dimensions, which will be available for the Vita beginning today, and Lucid’s journey to bring the franchise back. (more…)
You can almost hear the tumbleweeds going by out there! There’s so little coming out in the month of July, which is for the best, as that Steam sale, and this great succession of amazing Wii U games, have really made us all broke. So let’s talk about what we think has potential coming out this July! (more…)
Warpback: What We Played in June 2015
We were all over the map this month here at Warp Zoned! While most of us were on our Wii Us getting our Nintendo on, some of us were also digging into some other games from our backlogs, or revisiting old favorites. Some of us have even discovered we are… gasp… mobile gamers! Read on to find out everything we played in the month of June. (more…)
With a few small exceptions, we’ll all mostly be digging into our backlogs this month. Why? Well, it’s not necessarily because nothing new is coming out, but it is because there’s not much new coming out that we feel like paying full price for. We’re not united on this front, though, so you should read on to see what we will and won’t be playing this month here at Warp Zoned! (more…)
The new release schedule was pretty empty in the month of May, thankfully the Warp Zoned staff had a hefty batch of backlog titles to work through. And the month did close out with a Splatoon-shaped bang, which has enthralled at least two members of the staff.
What did you play in May? You can find out what games we dove into after the break. (more…)
Kickstart This! CCTV Nation, Overdosed, Power Drive 2000
While my own Kickstarter campaign, The Illuminant Midnight Project, didn’t reach its funding goal, the first big crowdfunding story of 2015, Playtonic’s Yooka-Laylee, zoomed past its initial funding goal of £1,000,000 in less than 24 hours, and met its “final” stretch goal a few days later, pushing Playtonic to add further stretch goals. The campaign still has a little less than a month left to run, so there is little doubt it will reach the £2,000,000 goal of free DLC for everybody. The campaign’s success has been built on months of anticipation, coupled with a sweet price point for backers. I pledged £15 to get the game on Wii U, which is insanely good value for the money.
Of course, the former Rare employees have two decades worth of nostalgia to help them succeed, whereas other developers must rely on more modest means to help them complete their gaming projects, bringing us to this week’s Kickstart This! We start with the curious augmented reality game CCTV Nation, before plunging into the depths of hell with top-down shooterOverdosed. Finally, there is stunning sci-fi racer Power Drive 2000.
Where we’re going, we don’t need roads… (more…)
May 2015 isn’t exactly teeming with new releases, but the Warp Zoned staff is all turning towards an unlikely source for this month’s most-anticipated new game… their Wii U consoles. That’s because Nintendo will launch Splatoon, their ridiculously flashy team-based shooter, before the calendar turns over to June. But don’t worry, if you’re not interested in Nintendo’s inky experiment, there are a few other games to tide us over until the Summer. (more…)