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Weekly Warp-Up: Happy 4th of July, 2015 Edition

No, that’s not a typo. Welcome to the Weekly Warp-Up, your weekly wrap-up of the biggest and the best articles posted at Warp Zoned this week…

Did everybody out there have a good 4th of July? I hope you got to take part in plenty of picnicking and BBQ and Splatoon Splatfest time. But if you’re looking for fireworks, there were plenty to be found in the second week of post-E3 aftermath…

And speaking of Splatoon, if you’re still on the fence, you’ll definitely want to read our review. Especially because the game is prominently featured in our What We Played in June 2015 round-up. And since The Games of July 2015 is so sparse, most of us will probably still be playing Splatoon.

More news from last week (and almost none of it is Splatoon-related) can be found after the break. (more…)

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Guerrilla’s Mark Norris breaks down Horizon: Zero Dawn’s E3 2015 trailer

Guerrilla Games came back in a big way at this year’s E3 Expo with the announcement of Horizon: Zero Dawn, a post-apocalyptic third-person game where a hunter named Aloy goes head-to-head with the robotic “animals” that now control the landscape. Mark Norris, a Senior Producer at Guerrilla, recently added a developer commentary to the game’s trailer to further flesh out its world.

In the video embedded above, Norris revealed that the team wanted to get away from the grays and tight corridors of the Killzone franchise. For Horizon: Zero Dawn, they instead wanted to focus on a wide and open world bathed in “beautiful” colors. Norris also talked a bit about the combat and showed that players will have to be strategic in how they hunt as Aloy will only be able to hold four weapons, though each weapon can be further customized with three different types of ammo.

Finally, Norris stated that Horizon: Zero Dawn is a “fully fledged RPG” and players will be able to build up Aloy with experience points earned through a variety of quests and robotic kills.

Horizon: Zero Dawn will be released exclusively for the PS4 sometime in 2016.

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Comcept officially announces Mega Man Legends successor Red Ash (and an anime too)

After teasing it a few days ago, Keiji Inafune and his team at Comcept officially announced a spiritual successor to Mega Man Legends at the Anime Expo today.

Unlike a traditional Mega Man game, Mega Man Legends melded third-person shooting with RPG conventions while still referencing Mega Man’s rich history. The third-person shooter/RPG hybrid Red Ash: The Indelible Legend will do something similar by serving as a spiritual cousin to Inafune’s upcoming Mighty No. 9. Like Mighty No. 9, Red Ash will also star two teenagers named Beck and Call with a penchant for robotics and adventure. But that’s where the similarities end…

Danger looms over hundreds of thousands who make the city of Great Slope their home. The Mobile Citadel “KalKanon” is currently on a crash course with this city. At this rate, a major disaster is all but unavoidable.

Gecko Company, one of the organizations central to Great Slope, has prepared a massive electromagnetic cannon christened “The Peacemaker” to combat this catastrophe. They announced their plan to destroy the massive Fortress-City before it reaches the settlement. Great Slope quickly switches from a city enveloped in panic, to one ready to sit back and enjoy the fireworks of the special, once-in-a-lifetime Burning Cannon Festival. However, not everyone welcomes this announcement; particularly the young owner of the Bones Company, Call C. Bones. All Delvers have heard the famous folktale… that inside the belly of KalKanon rests the Legendary Legacy…

Of course, she sends the request for this crazy job to her favorite stooges: partners Beck and Tyger.

Comcept also launched a Kickstarter campaign today to help fund the development of Red Ash. The developer is seeking $800,000 and hopes to have the completed game ready for release on the PC by July 2017. However, a series of stretch goals would expand the size and scope of the game considerably (the first, at $1.3 million, will nearly double it). There’s no gameplay footage yet, but a wide variety of great-looking concept art is available on the campaign page.

A separate Kickstarter campaign has also been launched for a companion anime film, Red Ash: Magicicada, to be produced by Studio 4°C. This campaign is seeking a more modest $150,000, of which $13,000 has already been pledged. The anime won’t be a direct adaptation of the game and will instead explore “unique worlds and stories” with the same characters.

A console release for Red Ash: The Indelible Legend is a possibility, but it may not happen for a while. Writing in the campaign’s FAQ, Inafune and Comcept wrote they “want to first focus on making as good of [a] game as we can.”

Posted in Gaming Etc., News, PC | Tagged


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Shenmue III Kickstarter campaign adds Physical Copy tier for PS4 version

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Yu Suzuki and the team behind the Shenmue III Kickstarter campaign have announced that backers interested in a physical copy of the game for the PS4 can now obtain one if they pledge $60 or more. The news came down thanks to yesterday’s campaign update:

This is one of the most requested items on the list, and we are very happy to be able to include the Shenmue 3 PS4 Kickstarter Backer’s Edition as a Reward. If you are a Shenmue fan and PS4 gamer, this is the reward to have to commemorate the occasion!

Shenmue III’s Kickstarter campaign has been a huge success so far. As of this writing, the PC and PS4 game is 210% funded for a total of $4.2 million. Nearly two weeks remain on the campaign clock, so there’s a very real chance that Bloodstained‘s recent record-setting performance won’t stand for very long.

Posted in News, PC, PS4 | Tagged

Indiependence Day non-sale asks gamers to pay full price for indie games

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It’s no secret that independent developers often have to struggle to make ends meat, especially in this world of deep discount Steam sales and bundles (both Humble and not). Cue the “Indiependence Day” movement. Today, a number of indie developers have banded together to not put their games on sale. Instead, they’re asking gamers to pay full price on this 4th of July (and to spread the word with the #IndiependenceDay hashtag):

We encourage fans of indie games to support their favorite developers by buying their games at full price. If you bought a game on sale and wound up really loving it, perhaps buy a copy at full price and gift it to a friend. Or pick up that game that’s been on your wishlist for a long time. (Steam’s new refund policy makes that a lot less risky!) Whatever your platform of choice, we’d love your support.

Dozens of games are included in the Indiependence Day including a few Warp Zoned favorites, such as Tom Happ’s side-scrolling Axiom Verge, Dejobaan’s wordy adventure Elegy For A Dead World, and Vertex Pop’s twin-stick shooter We Are Doomed.

A complete list of participating developers can be found after the break. (more…)

Posted in Mobile, News, PC, PS3, PS4, Vita, Wii U, Xbox 360, Xbox One |

Telltale reveals first trailer, story details, voice cast for Minecraft: Story Mode

As promised, Telltale Games unwrapped our first look at Minecraft: Story Mode during this year’s Minecon expo. The episodic series (which will be spread out over five episodes) nails the look and feel of Minecraft with the added bonus of Patton Oswalt as the main character:

You’ll control protagonist Jesse throughout the season, as portrayed by actor Patton Oswalt. Jesse and his group of friends revere the legendary Order of the Stone; four adventurers who slayed an Ender Dragon. The Order are the very best at what they do: Warrior, Redstone Engineer, Griefer, and Architect. While at EnderCon, Jesse and his friends discover that something is wrong… something dreadful. Terror is unleashed, and they must set out on a journey to find The Order of the Stone if they are to save their world from oblivion.

An all-star cast of vocal talent will join Oswalt on his Minecraft adventure including Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West, and Paul Reubens. You can hear a few of them in the game’s debut trailer, which has been embedded above.

Minecraft: Story Mode will be released this Fall for PC, PS3, PS4, Xbox 360, Xbox One, and mobile devices (iOS and Android).

Posted in Mobile, News, PC, PS3, PS4, Xbox 360, Xbox One | Tagged


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Rumor: Nintendo’s NX system could be released as early as July 2016

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In March, Nintendo announced that information on their next hardware platform, currently codenamed NX, would be revealed in 2016. Since then, everyone has been trying to get the notoriously tight-lipped company to open up about the system. Even President Satoru Iwata isn’t immune, as he had to remind shareholders that he wouldn’t be discussing the NX multiple times during the company’s recent annual meeting.

Yesterday, DigiTimes went one better and revealed that Nintendo has asked their manufacturing partners to begin production on a pilot run of NX components beginning this October, “at the latest.” The outlet’s source believes that final orders will be placed early next year with mass production of the system set to begin by May or June. The source added that a July 2016 launch for the NX “may” be possible.

DigiTimes believes that Nintendo wants to ship 20 million NX systems in its first year of a availability, which would be more than any previous home console. This number seems like a rather high estimate as the Wii U has yet to reach that number after three years on the market.

The schedule sounds a bit insane to me (The Legend of Zelda Wii U might not even be out by July 2016), but if it is true, I trust that Nintendo knows what they’re doing.

Posted in News, NX |

Donkey Kong and Bowser take center stage in this Skylanders SuperChargers trailer

Activision has released a new trailer for Skylanders SuperChargers that focuses on the game’s Nintendo-exclusive guest stars… “Turbo Charge Donkey Kong” and “Hammer Slam Bowser.”

Naturally, both characters will only be playable in Skylanders SuperChargers for the Wii U, Wii, and 3DS. However, that won’t stop Activision from releasing a Skylanders figure for both characters, which will be available exclusively in the game’s 3DS and Wii U Starter Packs. Bowser will be packaged with the 3DS version, while Donkey Kong will share a barrel with the Wii U version. Each figure will also include Amiibo functionality, as Nintendo has endorsed both figures (a switch on the bottom toggles the figure between Skylanders and Amiibo).

Skylanders SuperChargers will be released on September 20, and it’ll also be available for the iPad, PS3, PS4, Xbox 360, and Xbox One.

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