The Scientifically Proven Best Video Games of All Time #16: Halo: Combat Evolved
Microsoft's "Epic 2017" includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
CoD: Infinite Warfare's Sabotage DLC Pack launches for PC, Xbox One on March 2
Bethesda will bring Quake Champions, Prey, Elder Scrolls Legends, and ESO Morrowind to PAX East 2017
New Releases: Oculus Rift, MLB The Show 16, Resident Evil 6, More
Double Dragon IV Review: Still Cyclone Kicking After All These Years
Daily Scoop: February 27, 2017 – Space Sale at Humble
Bulletstorm: Full Clip Edition gets serious in this new Story Trailer
Rive is officially coming to the Nintendo Switch this year
Horizon: Zero Dawn’s Launch Trailer puts the game’s huge locations on display
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Bulletstorm was something of a goofy romp when it was originally released back in 2011, but you’d never know it from the brand new Story Trailer that Gearbox and People Can Fly unveiled today for Bulletstorm: Full Clip Edition. Even the official plot description from the publisher sounds oh so serious now:
In Bulletstorm: Full Clip Edition, players step into the boots of Grayson Hunt after a crash landing on an abandoned resort planet forces him to make a hard choice: survival or revenge. An exiled member of the elite assassin group Dead Echo, Grayson’s blind desire for vengeance finds his crew stranded on Stygia where he can finally confront the commander behind his betrayal — or get his team off the planet alive. Decimate throngs of Stygia’s mutated inhabitants, performing masterful kills throughout the single-player campaign — or one of 30 competitive score-challenge and 12 co-operative multiplayer maps — using the game’s unique “Skillshot” system, which rewards players for executing the most creative and deadly kills imaginable.
In development for the PC, PS4, and Xbox One, the remaster will include “hi-res textures, increased polygon counts, sterling audio, smoother framerates,” and an option for 4K resolutions on the PC and PS4 Pro. The Full Clip Edition edition will also include all of Bulletstorm’s previously-released downloadable content.
Players looking for Bulletstorm’s goofy sense of humor will still get it if they pre-order the Full Clip Edition and activate the Duke Nukem’s Bulletstorm Tour expansion. The special mode will replace Grayson Hunt with Duke Nukem, and feature a new script voiced by the legendary Jon St. John.
Bulletstorm: Full Clip Edition will be released on April 7.
Rive, a twin-stick shooter/platformer hybrid from Two Tribes, was originally released for the PC and PS4 last year. The game was also in the works for the Wii U, but development difficulties forced the team to consider moving the game to the Switch.
Today, Two Tribes confirmed that Rive will indeed launch on the Switch sometime this year.
Co-Founder Martijn Reuvers confirmed the Switch version of Rive will be playable at an “ultra-fast” 60FPS, and he said the developer is also working on a Switch-exclusive expansion:
Rive is a great fit for Nintendo Switch. It was always intended as an explosive ode to the action games of the early nineties. Nostalgic, yet thoroughly modern. And we feel that Nintendo Switch, too, is all about bringing the experience from our youth, playing deep and skill-based games together, to the current day.
A launch date for Rive’s Nintendo Switch debut will be announced soon.
Horizon: Zero Dawn‘s PS4 launch is upon us, so now’s a great time for Sony and Guerrilla Games to upload a Launch Trailer for the game.
According to Guerrilla’s Hermen Hulst, it was an honor to create Horizon: Zero Dawn’s expansive world, and he delivered this message to fans through the PlayStation Blog:
When we began our journey over five years ago, we wanted to have the creative freedom to imagine something fresh. As soon as we saw the enthusiasm from the team for the concept, and our lead Aloy, we knew we were on the right path.
The result of our voyage is Horizon: Zero Dawn – a game set in a lush post-apocalyptic world, in which Machines are the dominant species and mankind is propelled back to the stone ages. It is a game of exploration, not just of the perilous new world but also of Aloy’s identity.
Published by Sony, Horizon: Zero Dawn will be exclusively available for the PS4 on February 28.
“Oh my God, it’s a mirage… I’m tellin’ y’all it’s a sabotage”
This is no mirage, Activision and Infinity Ward announced this morning that Call of Duty: Infinite Warfare’s first expansion, the Sabotage DLC Pack, will be available to download for the PC and Xbox One on March 2.
The Sabotage DLC Pack will be available to download for $15 (or $49.99, if you opt for Infinite Warfare’s Season Pass), and it’ll include four new multiplayer maps and a new addition to the Zombies canon, “Rave in the Redwoods”:
“Rave in the Redwoods,” the next thrilling chapter of the Call of Duty: Infinite Warfare zombies experience, continues the macabre narrative while transporting players into a new decade: the 1990s. Willard Wyler, the enigmatic movie director villain, returns and has trapped the protagonists inside another one of his twisted horror films. The four playable characters from the original story also return, but with fresh, over-the-top roles, as they learn more about Wyler’s evil plot while fighting all-new varieties of the undead in an abandoned, lakeside summer camp where zombie ravers have taken over and turned the grounds into a techno-fueled illusion. “Rave in the Redwoods” is a tense, spooky thrill ride with shocking twists, surprises, and a slew of new Easter eggs for players to discover.
Multiplayer Maps in Call of Duty: Infinite Warfare’s Sabotage DLC Pack
- Noir – A dark, grimy city map inspired by futuristic Brooklyn at night, Noir is a classic three-lane map set against a backdrop of a dystopian future, filled with cafes and parks surrounding a brutal downtown warzone.
- Neon – A virtual training center designed for urban warfare, Neon is a unique, digitized battle arena where cars and other structures spawn out of thin air and enemies dissolve into hundreds of pixels when defeated. Middle lane sightlines will cater to long-range players while the outsides of the map allow for quick counter-attacks in close-quarter action.
- Renaissance – Set in Northern Italy, Renaissance pits players against each other on the narrow streets of Venice surrounded by classic architecture and buildings that promote continuous action through the canals and neighborhoods of this iconic city.
- Dominion – A re-imagining of the classic Afghan map from Modern Warfare 2, now set on Mars, Dominion retains all the memorable landmarks and gameplay of the original, anchored by the crashed ship in the center, with a few enhancements designed to take advantage of the new movement system.
A trailer for “Rave in the Redwoods” has been embedded above, and another trailer highlighting Sabotage’s multiplayer maps is also available.
Middle-Earth: Shadow of War will be available as an Xbox Play Anywhere game and for PS4 on August 22
After that retailer leak this weekend, WB Games has confirmed that Middle-Earth: Shadow of War will be available for the PC, PS4, and Xbox One this year. The sequel to Middle-Earth: Shadow of Mordor will be released on August 22, and on Xbox One/Windows 10 will be able to access both versions of the game with a single purchase thanks to the Xbox Play Anywhere program. And in a post on the Xbox Wire, the publisher confirmed an enhanced edition of Middle-Earth: Shadow of Mordor will be available for Microsoft’s Project Scorpio this Fall.
Players will wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle-earth. With an original story featuring our two heroes from the first game, Middle-Earth: Shadow of War will have you going deep behind enemy lines to forge an army in the hopes of turning all of Mordor against the Dark Lord himself.
Like its predecessor, Shadow of War will be developed by Monolith Productions, who want to implement an “expanded version of the Nemesis System” in the open world action game. According to the developer, “the robust personalization from the first game [will now be] applied to the entire world where environments and characters [will be] shaped by player actions and decisions, creating a personal world unique to every gameplay experience.”
An Announcement Trailer for Middle-Earth: Shadow of War has been embedded above, and stay tuned for the first gameplay trailer, which will be released on March 8.
No, that’s not a typo. Welcome to the Weekly Warp-Up, your weekly wrap-up of the biggest and the best articles posted at Warp Zoned this week…
We’re in the home stretch now… Nintendo will release their Switch console/handheld hybrid later this week. The company has also decided to beef up the launch lineup by confirming that Snipperclips: Cut It Out Together, as well as Shovel Knight, Shovel Knight: Specter of Torment, and FAST RMX will all be available to download for the Switch on March 3.
We’re also counting down to this year’s PAX East convention, especially now that the Indie Megabooth has announced they’ll have more than 80 games on display at the show.
Elsewhere on Warp Zoned this week, we looked at the unbelievable, and oftentimes ridiculous, origins of the Xbox in our latest Scientifically Proven Best Video Games of All Time essay, this time focusing on Halo: Combat Evolved.
You can find more news from this past week, including the announcement of a new Futurama game and another Injustice 2 trailer, after the break. (more…)
Many fans were disappointed in Halo 5: Guardians‘s lack of splitscreen multiplayer, and it looks like Microsoft will remedy that in future installments of the franchise.
Bonnie Ross, the Head of Halo developer 343 Industries, spoke at the 2017 DICE Summit this week as part of a session highlighting the “Stewards of a Sci-Fi Universe.” According to GameSpot, Ross confirmed during her talk that all future entries in the Halo franchise, including the upcoming Halo 6, will include splitscreen multiplayer:
“For any FPS going out forward, we will always have splitscreen in,” she said.
Halo 5: Guardians was released in October 2015, and Halo 6 has yet to be officially announced by Microsoft, so it might be a while before we don the Master Chief’s armor for a sixth time.
A Castlevania television series will make its way to Netflix this year, and Producer Adi Shankar recently revealed the first poster for the animated adaptation on his Facebook page. We still don’t know when the series will debut, but the gothic vibe that Shankar is going for is certainly evident in this image.
According to Netflix, the first season will be comprised of four half-hour episodes:
Inspired by the classic video game series, Castlevania is a dark medieval fantasy following the last surviving member of the disgraced Belmont clan, trying to save Eastern Europe from extinction at the hand of Vlad Dracula Tepe himself.
Based on Castlevania III: Dracula’s Curse, the Castlevania series will be written by Warren Ellis, and a second season is said to be in production for release in 2018.