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Ken Levine talks a little bit about his next game, a “sci-fi ish” “open worldish RPG”
PGA Tour 15 pushed back to Spring; Need For Speed, Star Wars: Battlefront on track for 2015
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Ken Levine, the creator of BioShock and BioShock Infinite, told the world about a year ago that he wanted to move away from AAA game development and onto something smaller. Yesterday, he finally opened up about the game, encouraging his Twitter followers to ask him anything and everything about it. Levine was still quiet about some subjects, but we know a lot more about the developer’s next game now than we did before:
1:25 PM: [W]ill it be first person or third? Current thinking is first.
1:26 PM: It’s a new universe, not set in any existing.
1:35 PM: We’re playing with something sci fi. Or sci-fi ish.
1:37 PM: [V]oice actors. But have to write them very differently so smaller chunks recombine in meaningful ways. Lots of headscratching.
1:49 PM: Still sticking to 3 act structure? [N]o don’t think that’s relevant in what we’re doing. [I] think more like chapters.
1:51 PM: A game with replayable narrative that can be added IN to like a [Civ] expansion pack, vs. say a Burial at Sea. [Responding to a question asking what he hoped to achieve in the long run.]
2:00 PM: [M]ovies that inspired this project? –Stylistically, yes. Been looking at formalism a la Kubrick and Wes Anderson.
2:00 PM: [N]ot really, because it’s add IN, not add on. Think [Civ] expansion packs. [Responding to a question asking if it’ll be episodic.]
2:04 PM: As of now, developing for [PC].
2:24 PM: High level of replayability. Or we have to substantially re-think.
2:46 PM: [I] think small open worldish (but not necessarily outdoors) [RPG] with quest structure coming from passion system. [Responding to a question about what the actual game will be like.]
So there you have it. Levine is working on some kind of chapter-based (but not episodic) RPG set in an original science-fictional world that will have a high level of replayability. Also, it’s not going to be revealed during this year’s E3 Expo because that’s not how he wants to show his game to fans for the first time.
Like I said, it’s not much, but it is something to chew on for now.
Electronic Arts delivered their quarterly financial presentation yesterday and the company’s executives gave investors a quick peek into what they have planned for 2015.
Andrew Wilson, EA’s Chief Executive Officer, confirmed that a more detailed dive into the publisher’s 2015 schedule would happen at their next quarterly presentation, but he was able to share a few new announcements. First, Wilson revealed that the release of PGA Tour 15 has been officially delayed. Originally planned for an early 2015 launch, the PS4/Xbox One game (which won’t star Tiger Woods) will now make its way to stores in the Spring.
The CEO followed up that announcement with the happier news that the next Need For Speed game and Star Wars: Battlefront are still on track for late 2015/early 2016. Battlefront will be released during the “holiday quarter” (presumably to coincide with Star Wars: The Force Awakens) while Need For Speed will be released sometime in “Fiscal Year 2016″ (which runs from April 1, 2015 through March 31, 2016).
In addition to the titles mentioned by Wilson, EA has a massive number of semi-announced games in development including Mass Effect 4, Star Wars: Visceral, and Criterion’s Vehicle Game. While it’s unlikely that any of them will be released this year, we may learn more about them in future financial presentations and at this year’s E3 Expo.
Borderlands: The Pre-Sequel expanded today with the release of the Lady Hammerlock Pack, which adds Aurelia the Baroness to the game as a playable character. Lady Hammerlock is a master of ice-based superpowers and you can get a small taste of that in the trailer above. “On the Rocks” doesn’t even begin to describe it.
The Lady Hammerlock Pack is part of the Borderlands: The Pre-Sequel Season Pass (which is priced at $29.99), but she can also be downloaded on her own for $9.99.
NetherRealm Studios has partnered with IGN to release the latest trailer for Mortal Kombat X and it features a character reveal of one of the franchise’s favorites… Reptile!
The original secret character is back with a scaly costume that looks both fresh and familiar. Almost all of Reptile’s classic special moves will be included in Mortal Kombat X including Acid Spit, Power Slide, Invisibility, and Force Ball. He’s also got a new tongue stunner that looks like a ton of fun.
Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14. The game is expected to include at least 28 characters, so we’re going to be reporting on a lot more of these character reveals over the next three months.
Another major award show has announced their 2014/2015 nominees and, once again, Dragon Age: Inquisition and Middle-Earth: Shadow of Mordor lead the pack. This time, we’re discussing the 2015 SXSW Gaming Awards, where each game has secured five nominations apiece.
Naturally, both games are competing for the Game of the Year prize, alongside Bayonetta 2, Dark Souls II, and Shovel Knight. Dragon Age: Inquisition was also nominated for “Excellence in Gameplay,” “Excellence in Technical Achievement,” “Excellence in Narrative,” and “Excellence in Design and Direction.” Shadow of Mordor is up for most of the same secondary awards, except swap out “Excellence in Gameplay” for “Excellence in Animation.”
The winners of the 2015 SXSW Gaming Awards will be announced on Saturday, March 14 as part of the SXSW Gaming Expo, which runs from March 13th through the 15th in Austin, Texas. The first list of nominees can be found after the break. (more…)
European gamers love those simulations that attempt to recreate some esoteric career choice on their PC or console. Today, the developer behind many of these simulation games, United Independent Entertainment, has signed a deal with Bandai Namco to distribute three titles (Professional Lumberjack 2015, Professional Lumberjack 2016, and Professional Farmer 2016) on a worldwide scale. Professional Lumberjack 2015 is a PC exclusive and it will be available to download very soon. Meanwhile, Professional Lumberjack 2016 and Professional Farmer 2016 will be released digitally for the PC and consoles sometime later in 2015.
Maybe those Europeans are on to something. I had no idea a Professional Lumberjack game even existed and now I want to try it out. If you interest is similarly piqued, more details about Professional Farmer 2016 and Professional Lumberjack 2016 can be found right here:
Professional Farmer 2016
Take the challenge of professional agriculture and get set for a dynamic and wide-ranging farm simulation experience with Professional Farmer 2016 that will be available on PC and consoles in 2015. Control a huge fleet of vehicles and machinery across a sweeping countryside – as you deal with the forces of nature and respond accordingly to perfect the yield from fields, care for the animals, and expand your farm.
Professional Lumberjack 2016
Get ready for the ultimate Lumberjack experience in Professional Lumberjack 2016, scheduled to be release on PC and consoles in 2015. This simulator game takes you in first and third person perspective mode to the forest. Your job is to fell the trees and prepare the timber, to drive the machinery (harvester, trucks, quads), to control and manage the stand of trees etc. Start your lumberjack career now and become the owner of one of the most successful lumber mills of all time!
First person lumberjacking! Can you believe it?