Call of Duty: Zombies comic book miniseries will launch in October
Pokemon Company CEO confirms Pokemon game is in development for the Nintendo NX
It’s In Your Blood: A History of Horror Games (Part Four)
The Big List of Nintendo NX Games: September 2016 Update
No Man's Sky Review: Lost in Space
Kickstart This! Ultra Captain & The Great Piratey Space Escape
Daily Scoop: September 27, 2016 – Hyper Light Drifter on sale at Steam
EA releases single-player trailer and PC system requirements for Battlefield 1
Thunder Lotus announces Sundered, a Lovecraftian MetroidVania for the PC and PS4
Sega announces special “Business Edition” of Yakuza 0
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Most Recent: Previews
Let me start out by saying that Crashlands is not my kind of game. Resource collection and building, even when accompanied by quests, just don’t draw me in. But St. Louis-based Butterscotch Shenanigans has done the unthinkable and gotten me to play a crafting game, largely thanks to Crashlands’ charming art style, delightful soundtrack, and witty dialogue. (more…)
It’s no secret that we’re fans of The Behemoth here at Warp Zoned. So, of course, I made my way to their booth at PAX West as early as I possibly could. I was hoping to get a chance at their most recent game, Pit People, previously known as the very descriptive Game 4. I sat down with a buddy, grabbed my (surprisingly heavy) custom arcade stick, strapped on some headphones, and got down to cooperative business. (more…)
“Narrative and Creation are Sacrosanct” in MetaArcade’s Text Adventure Creation Tool @ PAX West 2016
PAX West 2016 was full of innovation, creativity, and, of course, fun. One of the best intersections of these three assets was at the MetaArcade booth, where they were demoing Tunnels & Trolls: Naked Doom.
“Wow, Nicole. What exactly is Tunnels & Trolls: Naked Doom?” you might be asking yourself right now. Let me start by explaining a little more about MetaArcade and their vision for the future of text adventures. (more…)
I didn’t play much Titanfall when it came out, but it wasn’t for lack of trying. I bought it on sale for PC and played it a little, but not as much as I would have liked to, as I’m just not really a PC gamer. But when I heard Titanfall 2 was coming to the PlayStation 4, I was thrilled. And I was even more excited to hear the developer was hosting an “Open Technical Test” this weekend. I logged in this weekend and I have to admit – Titanfall 2 was way more fun than I thought it would be. I’d say I’m hooked, but it’s more than the grappling hook – it’s the whole package. (more…)
Yes, ladies and gentlemen, Resident Evil 7 has officially been announced. The reveal itself wasn’t that surprising… it was pretty much assumed the game would be announced at this year’s E3 Expo… but I don’t think anyone could have guessed it would look like this. With a new first-person perspective, a total absence of familiar characters, and no immediate ties to the previous games in the series, the seventh game in the series seems like a fresh start altogether. (more…)
When your resume includes critically-acclaimed classics like BioShock and Dead Space, it’s hard for a fledgling studio’s debut title to stand on its own. Unfortunately, those are the high standards The Deep End Games, a studio that counts developers from both Irrational Games and Visceral Games, is being held to. Thankfully, their first offering, Perception, has a unique visual design and an irresistible narrative hook to pull potential players in. (more…)
There was no Cartoon Network when I was a little kid. Instead, a sugary haze of Transformers, Teenage Mutant Ninja Turtles, and G.I. Joe filtered into my home via regular broadcast channels on Saturday mornings. And after they turned the day over to programming for adults, I’d turn my attention to nearly six hours of non-stop Looney Tunes on TNT.
I loved the Looney Tunes, but occasionally, TNT programmers would slip in an older 20s or 30s short that didn’t have anything to do with Bugs Bunny, Daffy Duck, or Foghorn Leghorn. I never knew what to make of those earlier attempts at animation, but I always felt like there was something unsettling about them. Brothers Chad and Jared Moldenhauer, of Studio MDHR, saw the same sinister edge in these cartoons, and they tapped directly into it for their upcoming side-scrolling shooter, Cuphead. (more…)
The Doom franchise has spent the last decade going through Hell, but the recent Closed Beta for Doom has given me hope that a heavenly ascent is just around the corner. The game’s multiplayer battles are fast-paced and filled with wall-to-wall action. And being able to turn into a demon is just the kind of twist that all modern shooters need. (more…)