Cary-Hiroyuki Tagawa (Shang Tsung) said filming on Mortal Kombat: Legacy 3 is already complete
Knight Squad Review: Bomberman Goes Medieval
Nintendo Download: Mario Tennis Ultra Smash, Pokemon Super Mystery Dungeon, Typoman, more
Black Friday 2015 Video Game Deals: Xbox Games Store
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PictoParty Review: Drawing Up Good Times
Xbox Store Today: Minecraft: Story Mode – Episode 3: The Last Place You Look
Daily Scoop: November 25, 2015 – Happy Thanksgiving!
Beyond: Two Souls, Bloodborne: The Old Hunters, Minecraft: Story Mode Episode 3, more added to PS Store
Vblank announces Shakedown Hawaii, a 16-bit sequel to Retro City Rampage
Most Recent: Reviews
To say that the Wii had a wealth of party games would be an understatement. Nintendo’s motion-controlled system stood out as as a veritable Mecca for games that required a large group of people to play. Unfortunately, as the Wii aged and software sales dried up, so did the party games. That, coupled with the rather unsatisfying sales of the Wii U, meant that those types of games became a rare commodity on the system. But a few party games, including the recently-released PictoParty, do still make it onto the Wii U through the eShop. It’s a lone survivor in a wasteland of long-forgotten party games, and a title billed as “fun for the whole family.” And after playing it with the family, I wholeheartedly agree with that sentiment. (more…)
Let me tell you a story…
It’s 1993. You dust off an old Gauntlet cartridge and proceed to spend a few weeks marvelling at its overhead style and bashing monsters with your big barbarian’s sword. After that, someone hands you a copy of Super Bomberman and a Super Multitap, a small plastic brick with four controller ports. Gathering together three of your buddies, you blow each other up with bombs while laughing yourselves silly.
Now jump back to the present. Chainsawesome’s Knight Squad, which was released earlier this week on the PC and Xbox One, perfectly fuses those two games into a medieval-themed party game that drops up to eight players into its single-screen arena at the same time.
If it had been released in 1993, Knight Squad would have gone down as one of gaming’s classics. It doesn’t have the same impact 22 years later, but it’s still a ridiculously enjoyable romp. (more…)
Let’s not mince words, Fallout 4 is clearly the most anticipated title of 2015 for most gamers. Fans of Fallout are furiously intense about the game, though I was never one of those people. But I found myself carried along by the hype and excited to play the latest in the series. While I have to admit I haven’t finished it yet – mostly because who has that kind of time in their lives – I am immersed in this world, and find myself constantly checking the clock while I’m playing because it keeps lulling me into that false sense of “you won’t stay up until 1:00 AM.”
Spoiler alert… I haven’t gone to bed before 1:00 AM since I received it. (more…)
I Am Bread Review: Toasty!
Every year, video game companies spend thousands of hours and millions of dollars creating the next big title. Press conferences are held long before a launch date is announced, trailerss are produced showcasing the various features, and huge events are planned for the eventual midnight release. Fans cosplay as the game’s main character at conventions, while others upload artwork to their favorite forums. Downloadable content is planned to keep new content coming for years. Books are written expanding the universe, movies are released, and people take the day off of work just to buy the next exciting installment in the game’s story.
And then there’s the game where you play as a piece of bread. (more…)
No Time To Explain is a fast-paced 2D platformer where your main mode of travel is a gun so powerful that it doubles as a jet pack. You start out by using your super-powered rifle to chase yourself through time and the game’s looping plot keeps getting more outlandish from there. So dig in, because I do have time to explain.
Golden Ruby’s Extreme Exorcism is what you get when you combine the single-screen baddie-bashing of something like Mario Bros. with the pattern memorization requirements of the most chaotic Treasure shoot ’em up. Toss in a throwback retro look and an Army of Darkness-style arsenal, and you’ve got yourself a game.
But there’s got to be more to Extreme Exorcism than that, right? Of course, and the power of Christ compels you to read on… (more…)
The Mega Man series is built on patterns. Every time out, a robotic warrior clad in blue battles eight “Robot Masters” in an order chosen by the player. As he pushes through the game, Mega Man acquires an arsenal of new weapons from the vanquished Robot Masters. And after defeating all of them, he challenges the evil Dr. Wily in a fiendishly hard multi-leveled fortress. After delivering the final blow (usually with the game’s worst weapon), Mega Man rides off into the sunset, ready to return if the world needs him again.
I know these patterns. I first learned them in 1987 with the release of Mega Man for the NES, and I received a refresher course roughly every year thereafter thanks to the five sequels that followed. Through trial and error (and believe me, there were many, many trials), I eventually learned how to traverse each game’s set of levels with near flawless accuracy.
After ignoring the series for several years, Capcom decided to compile the first six entries into the recently released Mega Man Legacy Collection. I still know the patterns, but even two decades removed from their original release, the games included in the Mega Man Legacy Collection hold up in a way that few do. (more…)
Jurassic Park holds a very special place in my heart. When I first read the novel at 12 years old, I remember closing it and saying to myself, “This needs to be made into a movie.” Little did I know that Stephen Spielberg was already filming the movie as I was reading it. And when the movie came out, it was an amazing experience. After seeing it in the theater, I remember being scared to death as I was riding my bike home, thinking that every noise was a Dilophosaurus hunting me down. Weeks later, I saved my Chuck E. Cheese tickets just to get a raptor stuffed animal and collected Jurassic Park trading cards. I even supersized my Extra Value Meals at McDonalds in order to get the collector’s cups. I was fully engulfed in the dino-mania that was sweeping the globe. Everything about Jurassic Park was amazing, with one exception… the video games.
The Jurassic Park games for the Super Nintendo and Sega Genesis were completely different, but unfortunately, neither hit that high standard set by the book and movie. I rented Jurassic Park for the Super Nintendo and found the mixture of overhead exploration and first-person shooter to be quite shallow. My friend had the Sega Genesis game, and while I did enjoy the graphics, animation, and 2D style, I found it too difficult to enjoy. Since then, I haven’t really found a Jurassic Park game that I enjoyed – that is, until Lego Jurassic World. Playing it brought back fond memories of growing up watching these movies, and while it isn’t perfect, Lego Jurassic World is still a fun romp. (more…)