Most Recent: Top Story

The Evil Within Preview: Shinji Mikami Made A Game With Zombies In It (Again)

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Marketing a horror title is tricky business. If you give away too much, that will spoil the scares and dissipate the tension. But you also don’t want to play things too close to the vest, as then your audience won’t have any clue what to expect. This has been the problem for Bethesda’s The Evil Within almost from the start.

The Evil Within is in development at Shinji Mikami’s new studio, Tango Gameworks. Mikami is most famous for creating Resident Evil and the franchise’s signature sequel, Resident Evil 4. So far, The Evil Within’s marketing has lead audiences to believe that it would be a tense and claustrophobic affair that would force players to run and hide from the imposing and seemingly unstoppable residents of the game’s sanitarium setting. But during a live demo presentation during the 2014 PAX East convention, we got to see a new side of The Evil Within that belies the game’s previous marketing approach and goes in a different (and not altogether wanted) direction. (more…)

Posted in PC, Previews, PS3, PS4, Top Story, Xbox 360, Xbox One | Tagged ,

Seen at PAX East 2014: We Are Doomed

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Back at PAX Prime 2013, I took a side trip to the Seattle Indies Expo, which was held the same weekend, and it was full of some great indie games. As I was stumbling around, excited to be in a more low-key environment, I came upon a bright, neon-colored game, manned by two gentlemen. One of them handed me a controller, and the other started to pitch the game to me. But before he could get very far, I discovered my laser, and the look on my face and the noise that escaped me indicated that I got it. The man pitching the game was Mobeen Fikree, the madman behind We Are Doomed. After playing it for the rest of the night, I plastered the screen with a “PAXpocalypse” tag, because despite the fact that he wasn’t actually on the show floor, Fikree’s game was, by far, one of the best games I played that entire weekend. (more…)

Posted in Features, PC, Top Story | Tagged ,

Continue Countdown #2 – The Evil Within, Borderlands: Pre-Sequel, Super Mario 20, More

The second episode of Warp Zoned’s “Continue Countdown” is now available to watch through our YouTube channel. It’s a PAX East kind of show as Editor-In-Chief John Scalzo, Staff Writer Mike Ryan, and special guest Adam Woolcott discuss the blandness of The Evil Within, the bizarreness of The Behemoth’s Game 4, and the baffling choice to put Borderlands: The Pre-Sequel on the PS3 and Xbox 360.

The trio also delves into the Console War Between the PS4 and Xbox One, next-gen remakes like The Last of Us Remastered, and whether the inclusion of Marvel characters will affect our decision to purchase Disney Infinity 2.0. Finally, they looked at yet another piece of Beyond Good & Evil 2 concept art, the release date gap between the 3DS and Wii U versions of Super Smash Bros. 4, and the quasi-announcement of Super Mario Bros. 20.

9 Topics… 30 Minutes… And Go!

Posted in 3DS, PC, Podcast, PS3, PS4, Top Story, Wii U, Xbox 360, Xbox One | Tagged , , , , , , , ,



The PAXpocalypse List: The Best of PAX East 2014

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PAX East 2014 was a different type of show than in years past. Some big publishers, such as Nintendo, skipped the show completely, while others, like Microsoft, only brought a handful of unreleased games. This shift in the show floor allowed the indies to take center stage, and the majority of our PAX East 2014 PAXpocalypse List reflects this year’s status quo. But that’s not to say the big publishers skipped PAX East 2014 altogether. Towering displays from 2K, Bethesda, and Ubisoft dominated the exhibition hall map, and we definitely had some fun with a few games that will demand your time during this Summer and Fall.

So if we were cut off from the outside and trapped within the walls of PAX East 2014, which games would we return to over and over again? Well… (more…)

Posted in Features, Gaming Etc., Mobile, PC, PS3, PS4, Tabletop Games, Top Story, Vita, Wii U, Xbox 360, Xbox One | Tagged , , , , , , , ,

Hyper Light Drifter Hands-On Preview: Like Playing a Dream

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Hyper Light Drifter exploded on the Kickstarter scene back in September of last year, eventually destroying its goal of $27,000. By the time the campaign ended on October 12, it had amassed an impressive $645,158 from backers. The game looked incredible, and I kicked it the moment I saw it. I was wary, as I have been about games on Kickstarter for some time – it’s more common to be excited about a game and have it arrive, months (sometimes over a year) later, and be a disappointing mess. But after playing Hyper Light Drifter at PAX East, I can say with confidence that this is one game that’s going to live up to how amazing it looks. (more…)

Posted in Mobile, PC, Previews, PS4, Top Story, Vita, Wii U, Xbox One | Tagged ,

Evolve Hands-On Preview: Testing Turtle Rock’s Co-Op Monster Mash

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When THQ went belly up a year ago, one of the most sought-after prizes was Evolve, a then-unannounced cooperative shooter from Turtle Rock. Ultimately, 2K Games paid more than $10 million to acquire the publishing rights to the project. As the publisher behind the popular Borderlands series, 2K knows a thing or two about cooperative shooters, and they saw something special in the new game from the team behind Left 4 Dead. That something special was “The Monster,” a player-controlled behemoth that the four-player co-op team has to hunt down. I recently had a chance to play Evolve at PAX East 2014, and it’s beginning to look like 2K’s $10 million was money well spent. (more…)

Posted in PC, Previews, PS4, Top Story, Xbox One | Tagged ,



InFamous: Second Son Review: New City, Same InFamous

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The InFamous series, like many superhero simulations before it, is at its best when the player is made to feel like a 24-carat badass. InFamous: Second Son is possibly the epitome of this feeling. However, after experiencing that same feeling in the two (and a half) previous games in the series, alongside numerous other titles of their ilk, the effect is diminished. (more…)

Posted in PS4, Reviews, Top Story | Tagged

Thumbs-On Impressions: GelTabz Performance Thumb Gripz

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While a fantastic piece of hardware, the DualShock 4 is not without its issues, the most pressing of which is the quality of the analog sticks. Many gamers have reported cases of the rubber peeling off the sticks. Sony even issued a statement that they are looking into the problem and offered to replace any damaged controllers as they are covered under the warranty. I have not experienced this problem with my DualShock 4, but I have had a different issue: the sticks are slippery as hell.

Sure, it could be my thumbs, but I don’t remember perspiring this much during a gaming session, let alone having overactive sweat glands on my fingers. The issue really comes into play when I’ve got the analog stick pressed for an extended period of time, like during the flying race levels in Lego Marvel Heroes or certain challenges in Rayman Legends. Or pretty much the entirety of Resogun. I’ve found myself losing a life or throwing myself off-course due to having to reposition my left thumb, which can be the difference between life and death, or getting a silver medal instead of a gold. (more…)

Posted in Opinions, PS3, PS4, Top Story, Wii, Wii U, Xbox 360, Xbox One |