Australian Classification Board outs US release of Attack on Titan 3DS game
Nintendo of America Needs To Fix Club Nintendo
Black Tusk's Studio Manager says Gears of War 4 needs to get back to franchise's roots
New Releases: Sunset Overdrive, WWE 2K15, Lords of the Fallen, More
GTA: San Andreas with Achievements, 720p visuals to be released for Xbox 360 next week
Xbox Store Today: Volgarr the Viking
Daily Scoop: October 31, 2014 – Happy Halloween!
Tom Savini will bring the slasher genre to PC, PS4, Xbox One with Summer Camp
Shadow of the Eternals lives on at Quantum Entanglement Entertainment
Prey 2 has officially been canceled by Bethesda
Most Recent: Top Story
I’ll just say it up front: Inazuma Eleven is really weird. It’s an RPG set in the world of high school soccer that plays as both a role-playing game and a sports game at the same time. Developed and published by Level-5, who are not strangers to games that are different, Inazuma Eleven really just rolls with it… no pun intended. It was released in Japan back in 2008 on the DS, and was re-released earlier this year on 3DS, which is when it finally came to our shores. The game – which has multiple sequels and spin-offs – has also spawned a manga, anime, collectible card game, and yes, according to Wikipedia, it even “served as the debut of a J-pop idol group” called Twe’lv. So what’s the deal with this quirky game? (more…)
Analysts from ICO Partners recently reported that donations to video game projects on Kickstarter have seen a dramatic decline. They estimate that by the end of 2014, $27 million will have been pledged, compared to $58 million at the end of the previous year. A 50% reduction makes for grim reading if you are a game developer looking to launch a project, though it should be noted that 2014 is lacking in many of the big name campaigns that were launched in 2013.
Perhaps the bubble has already burst, or perhaps people have become pickier about which projects they participate in, disenfranchised by the multitude of disreputable characters who have tried time and again to launch projects with no aim of actually keeping their promises. As Evil As A Hobby discovered during their broad analysis back in January 2014, only one in three game projects launched between 2009 and 2012 delivered a finished product and accompanying rewards.
As I was finishing up this month’s edition of Kickstart This!, Boston-based Dejobaan Games reached their funding goal for Elegy For A Dead World, “a game about writing fiction,” according to the official description. It is awe-inspiring in its art design, offering a uniquely free reign in crafting the story of the game itself. Thankfully, there are more projects worthy of bringing to your attention. And that’s the point. There will always be great games begging to be made. If there is less money out there, it means less great games, but perhaps it will also add some quality control to a system untamed by accountability.
Unfortunately, the game’s deadline did not meet my own (although I did go on Twitter and rave about it). Thankfully, there are more projects worthy of bringing to your attention. And that’s the point. There will always be great games begging to be made. If there is less money out there, it means less great games, but perhaps it will also add some quality control to a system untamed by accountability.
We kick things off with side-scrolling puzzle shooter Red Cobra, survival adventure Impact Winter, and sci-fi survival horror Extract 237. After that, there is mech vombat MOBA Voxelfield, and last, but not least, The Interactive Adventures of Dog Mendonça and Pizza Boy.
Yes, that last one is real. (more…)
Who doesn’t love the sweet, slick, retro style of Kickstarter darling Hyper Light Drifter? This 2D action RPG took the indie world by storm last year, ultimately collecting more than $640,000 from backers during its Kickstarter campaign. Watching the videos and seeing the magic unfold as developer Heart Machine met its goal, beat it, and then left it in the dust was a joyful experience. I got a chance to play Hyper Light Drifter at PAX East this year and the staff loved it so much we chose it for our PAXpocalpyse list. And now I’m getting the chance to play it early in my living room thanks to a backers-only beta. The PC beta was originally supposed to be available from October 3rd through the 5th, but after some “internal discussions, the team decided to extend the beta to the 31st. I couldn’t be happier, and I’ll admit – I’ve had a hard time putting it down. (more…)
This is where my review of Borderlands: The Pre-Sequel would be, if I had received the game on time. I received a free code for the game – a “Certificate of Appreciation” – from Gearbox when I went to their panel at PAX East. PAX Prime attendees of their panel also got Certificates. But many people who received these Certificates are just now getting game codes – or still waiting for them – three days after the game was released. (more…)
Every time I sit down to play a game based on some sort of real life sport, the same dilemma runs through my head… why am I playing the virtual version of something I can do out in the real world? I may not be able to putt like Woods, score like Beckham, or run absurdly fast like Bolt, but I can head down to the nearest playing field and make a decent go at it. However, those games allow a form of wish fulfillment to take place on the part of the player, giving them the chance for the sport to be recreated at its highest level. Pool, on the other hand, is a more two-dimensional sport. There is only so much you can do standing around some green felt, holding a stick, and smacking around some balls. There is no management simulation, no on-the-fly formation changes and tactics, no real pop culture icons of the sport. On top of that, pool has that ease of access that American football and the like do not. When you can head down to a local drinking hole, pop a few coins into a table, and play, why does virtual pool need to exist? That’s the question VooFoo Studio attempts to answer with Pure Pool.
And you know what? It’s answered startlingly well. (more…)
EGX London, formerly known as the Eurogamer Expo, finally gives UK players a chance to their hand at unreleased games after all the other big Summer shows: E3, PAX Prime, Gamescom, and TGS. It sits at the right time of year too! I always tend to get a bit down on games over the Summer when my consoles sit mostly unused.After playing a dozen of the biggest games scheduled to release over the next nine months, I’m excited to finally charge a DualShock 4 again.On top of that, talking to so many gamers in one place really gives you a nice vertical slice of where the industry sits at the moment. But first… the games! (more…)
The games go bump in the night this October and gamers will have more than a few chances to scare themselves silly this month. Between Alien: Isolation, The Evil Within, and Costume Quests 2, your All Hallows Eve can be a scary good time. What else is the Warp Zoned staff interested in during 2014’s tenth month? Read on to find out… (more…)
Believe it or not, but Destiny didn’t dominate the gaming time of the Warp Zoned staff last month. Instead, there was much backlog playing along with preparation for some of October’s big new releases. Are we out of touch? Nah, most people would say that we play by our own rules… (more…)