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Most Recent: Gaming Etc.
We haven’t heard much about Insomniac’s Ratchet & Clank remake since its reveal less than a year ago. Originally scheduled to launch earlier this year, the game was quietly delayed with no explanation or announcement. Until now, that is.
Yesterday, Insomniac’s Ryan Schneider confirmed (via the PlayStation Blog) that the Ratchet & Clank remake will be released in Spring 2016. The remake will include an overall new coat of paint and several new weapons and levels that will help it tie-in to the upcoming Ratchet & Clank animated film:
While you might have to wait a bit longer than expected, rest assured we’re using the time wisely to further polish the game to a spit-shine level, with dazzling shader response, awe-inspiring effects, velvety smooth animations, and spectacular new gameplay segments. Really, we can’t wait to show it to you.
Speaking of the animated film, Schneider also announced that it’ll make its theatrical debut on April 29, 2016. Distributed by Focus Features, the film will include a variety of big names in its cast list including Paul Giamatti as Chairman Drek, John Goodman as Ratchet’s mechanic mentor Grimroth, Bella Thorne as Galactic Ranger Cora, Rosario Dawson as Galactic Ranger Elaris, and Sylvester Stallone as the villainous Victor Von Ion.
But don’t worry, the original voice actors for Ratchet (James Arnold Taylor), Clank (David Kaye), Captain Qwark (Jim Ward), and Doctor Nefarious (Armin Shimerman) will all return to reprise their roles for the film.
Mortal Kombat X is about to get family-friendly as Mezco Toyz is now accepting pre-orders for plush dolls of Scorpion and Sub-Zero. The eternally-brawling pair will also be turned into bobbleheads, and action figures. The God of Thunder and Earthrealm’s protector, Raiden, will also get an action figure.
Both the bobbleheads ($16 each) and the plush dolls ($15) will be available in October. The action figures will be released in June as individual figures ($22 each) or in a three-pack ($66). You can begin throwing money at the screen to obtain any or all of these toys by visiting Mezco’s website.
I know my wallet suddenly feels a little bit lighter.
Last week, Nintendo President Satoru Iwata sat down with Time Magazine to discuss the company’s future plans for mobile game development. This morning, Time published the rest of the interview, wherein they asked Iwata about the rumored Legend of Zelda series on Netflix.
Even though fans were excited about the prospect of a live-action Legend of Zelda (Warp Zoned’s Andrew Rainnie even created fantasy casting sheets for Link, Zelda, and Ganondorf), Iwata told Time that the series is definitely not happening like the Wall Street Journal described:
In early February, the Wall Street Journal reported that Netflix was developing a live-action series based on Nintendo’s Legend of Zelda franchise. But Mr. Iwata says those rumors are inaccurate.
“As of now, I have nothing new to share with you in regard to the use of our IPs for any TV shows or films, but I can at least confirm that the article in question is not based on correct information,” says Iwata.
Of course, a Legend of Zelda series could still be in the works as there’s a lot of wiggle room in Iwata’s reply. For starters, Nintendo’s President only put the kibosh on the Wall Street Journal report. For all we know, Iwata shot down the rumor because some other entity, and not Netflix, is adapting The Legend of Zelda. Or perhaps Nintendo is lying in order to preserve their surprise. They’ve done it before.
So fingers crossed that the Legend of Zelda series still has a green light, but it’s very likely the whole thing is deader than Link facing off against Ganon with a single Heart Container.
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
It’s no secret that a lot of gamers look down on the dreaded “tie-in novel.” Even when they’re not poorly written, your average video game tie-in doesn’t have much going on below the surface. Or do they?
Writing for GamesRadar+, Benjamin Abbott tracked down Karen Traviss and learned all about the nitty gritty that goes into creating a tie-in novel. Traviss, who has lent her pen to the Gears of War and Halo franchises, revealed that authors of tie-in novels are given much more freedom than the average reader might expect. It’s this freedom that often creates a pretty decent book:
Tie-in novels in particular suffer from growing franchise cynicism, leading to something of an image problem they don’t always deserve. Presumed to be b-side lunges at tertiary publicity, it’s tempting to dismiss them out of hand, but to do so is to misguidedly tar them with the same brush as the million cheap movie novelisations that came before them. Celebrating gaming’s capacity for storytelling is currently in vogue, and for very good reason. Consequently, books set in these worlds are contradictory blends of potential and stigma. Such projects carry potential that their inspirations simply can’t, making them ideal for expanding those universes in meaningful ways. If people will just give them the chance to.
The full article is available for your perusal at GamesRadar+.
The three corners of the Triforce are now complete as we’ve come to end of our Casting Ideas for Netflix’s rumored adaptation of The Legend of Zelda. This time we shine a spotlight on the titular character, Princess Zelda, after previously posting our picks for Link and Ganondorf. Zelda has had an interesting development arc during the saga, from being the damsel in distress to becoming a woman of action, notably through her alter ego Sheik, one of the legendary Shiekah (“Shadow Folk”).
Now if you’ll excuse me, I’d like to begin. (more…)
A good hero is only as good as his villain, and Link has had many, but Ganondorf (or Ganon), is his greatest nemesis, seeking out the pieces of Triforce which Link and Zelda strive to protect time and time again. How Ganondorf will be imagined on screen in Netflix’s rumored Legend of Zelda series is anyone’s guess. while Link and Zelda have largely remained the same throughout all the games, he clothed in a green tunic, she dressed in a regal dress (or prancing about in a ninja outfit as Shiek), Ganondorf’s appearance has undergone regular transformations. The one possibly best suited for TV is the humanoid Ganondorf from The Legend of Zelda: The Ocarina of Time and The Legend of Zelda: Twilight Princess, where he is a leader of desert bandits known as the Gerudo. They might lose the green skin and bright ginger hair as well, but whoever they choose to play him will have to embody his power-hungry desire and brooding, dark presence.
Marvel must have thought they had the gong for news of year all sewn up when they announced their deal with Sony to finally allow Spider-Man to appear in the Marvel Cinematic Universe. And then rumours started swirling that two mighty Ns, Netflix and Nintendo, were possibly going to collaborate on a TV adaptation of Nintendo’s long-running RPG series, The Legend of Zelda. Suddenly, Spider-Man was yesterday’s news. After all, we have already had two versions of the wallcrawler spanning five movies. But ever since the trainwreck that was the Super Mario Bros. movie, Nintendo has been hesitant to allow its characters to star in a live-action film.
Until now. Hopefully. Though there has been no official statement from either party, so the news that set the Internet aflame is currently nothing more than rumour and conjecture. Yet, it has not stopped many, including myself, from wondering what shape or form it may take – a more family friendly Game of Thrones? Or Lord of the Rings for the streaming masses?
Before we go spending our rupees on a Netflix membership, let us have a look at which actors and actresses would be best suited for the trio of main characters, starting with the hero, Link. Will they cast an adult in the role, a boy, or maybe even both, as Link has appeared as many different ages throughout the years (sometimes even in the same game). Given the age we live in, where everything is reimagined with gritty realism, I imagine Link will be a teenager/young man, at least for the majority of the series. (more…)
First you collect the coins, then you get the power-ups, then you rescue the princess.
The most recent 8-Bit Cinema short features the classic 1983 film Scarface, which starred the once-amazing and now-terrifying Al Pacino as iconic drug lord Tony Montana. Fans of 8-Bit Cinema’s other works will know what to expect… Awesomeness. For everyone else, these shorts retell movies with 8-bit stylized graphics, appealing to both movie people and video game people, as well as lovers of cartoon violence everywhere.
“8-Bit Scarface” is modeled after the 1987 Tradewest game, Double Dragon, a side-scrolling beat ’em up with Tony in place of the Lee twins. Viewers familiar with the live-action Scarface will not be disappointed with the illustrious scenes included in this portrayal.
So say hello to his little friend, as well as the infamous chainsaw scene, and never forget, the world is yours.