New Releases: Just Cause 3, Rainbow Six Siege, Xenoblade Chronicles X, More
EA's Jorgensen says Star Wars: Battlefront 2 is already in the planning stages
PictoParty Review: Drawing Up Good Times
Knight Squad Review: Bomberman Goes Medieval
Black Friday 2015 Video Game Deals: Amazon
SteamWorld Heist will be released for 3DS on December 10; Other platforms to follow in 2016
WB Games Montreal is STILL working on multiple unannounced DC Comics games
Beck, Cold War Kids, X Ambassadors, more go “Off the Charts” in today’s Rock Band 4 update
This Mighty No. 9 “Features Trailer” is mighty retro
Daily Scoop: November 30, 2015 – So many deals!
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Stephen Colbert will welcome The Legend of Zelda: Symphony of the Goddesses to The Late Show on October 13
Get ready to program your DVRs, the orchestra behind The Legend of Zelda: Symphony of the Goddesses will be appearing on The Late Show With Stephen Colbert next week. Scheduled to appear alongside Sarah Silverman and Elijah Wood on Tuesday, October 13, the musical troupe will promote the upcoming release of The Legend of Zelda: Tri Force Heroes with a medley of songs from the game.
You know what… I betcha Elijah Wood and Sarah Silverman would both work really well as Link and Zelda if a live-action adaptation of The Legend of Zelda ever gets produced.
Embedded above is the first trailer for The Gamechangers, a made-for-TV movie that’s set to depict Rockstar’s rise and the development of Grand Theft Auto III, Vice City, and San Andreas. Starring Daniel Radcliffe as Sam Houser, the movie will also showcase the developer’s legal battle with the dreaded, and now disbarred, Jack Thompson (played here by Bill Paxton). Scheduled to air in the UK on BBC Two on September 15, the film’s plot description seems to play a bit fast and loose with the truth:
[T]he game’s violent gameplay leads to fierce opposition: from parents worried about its impact on children; from politicians, fearful of its influence; and, above all, from campaigners fighting to prevent the game being played by minors.
At the vanguard of this crusade is the formidable Christian lawyer Jack Thompson, a man determined to do whatever he can to stop the relentless rise of the game and its influence on children. The Gamechangers tells the story of how British game designers pushed boundaries into uncharted territory, of how those fighting GTA became consumed by a battle which overwhelmed their lives, and how the subsequent fallout threatened to bring down leading players on both sides.
While I suppose that all of that is technically accurate, it gives Thompson a much bigger role than he had in the real-life tale. However, I’ve got my fingers crossed that the film ends with Harry Potter yelling “Game over, man!” at Hudson after his courtroom defeat.
Are you ready for your first look at Michael Fassbender in costume for the Assassin’s Creed movie? Then I suggest you head over to Yahoo right now.
Fassbender will star as Callum Lynch, a man who uses the Animus to experience the life of Aguilar, an ancestor in 15th century Spain. As an Assassin, Aguilar (and Lynch) will battle the Knights Templar in the film. Neither character will be familiar to fans of the games, but Ubisoft plans to incorporate Aguilar (and the events of the film) into the franchise’s sprawling story.
Assassin’s Creed will also star Marion Cotillard, Michael Kenneth Williams, and Ariane Labed. Filming is expected to begin today and the movie should arrive on theaters on December 21, 2016.
Recently, 2 Player Productions wrapped production on Double Fine Adventure, a documentary series that followed the development of Broken Age. It was revolutionary in the gaming scene, being the only documentary to ever follow a studio developing a game from its conceptualization through its release and aftermath. Before it, the average game player had only ever seen brief snippets of development from single-person games or small indie teams. Double Fine was the first developer to pull back that curtain on game development, a feat arguably more important than its rocketing of Kickstarter into the mainstream, and unquestionably having a bigger impact on the industry and the community than Broken Age itself. If we’re being honest, Double Fine completely mismanaged their Kickstarter funds, and Broken Age isn’t great. But by “showing how the sausage gets made,” as studio founder Tim Schafer put it, Double Fine made their campaign more than worth it, and left a long-lasting contribution to the industry.
Until DFA came out, game development was a mystical secret that no one outside the industry could begin to comprehend. So much of it was mysterious that many who wanted to be in the industry viewed it with rose-tinted glasses: a dream job where they could play all day. All we knew about game development beforehand were the two extremes. There were the developers that talked in interviews about how great it was, coming to work and hanging out with cool people, getting to create great games that everybody loves. We also read the headlines about developers losing their jobs, and studios being shut down. That or it was about developers going mad in “crunch time” having to work 80 hour weeks. In fact, Double Fine gives us a good example with the Tim Schafter episode of G4’s Icons, when he took us briefly behind the scenes of production on Psychonauts.
We never knew what it was really like, not until Double Fine showed us. (more…)
Gearbox Software, Take-Two Interactive, and Lionsgate have announced they are teaming up with producers Avi and Ari Arad to create a Borderlands movie. The fivesome’s current plan is to go big with Borderlands and turn it into a “tentpole” film that’s befitting of the Borderlands name.
For a better reference point, it might be helpful to look at some of the past projects that Avi and Ari Arad have been responsible for. The executives got their start in the comic book realm, producing Blade for New Line, X-Men for Fox, and Spider-Man for Sony. They’ve also helped guide those franchises through multiple sequels and even a reboot or two (yes, they’re also responsible for X-Men: The Last Stand and The Amazing Spider-Man 2). More recently, the duo has branched out into video game adaptations, with plans to produce films based on Uncharted and Metal Gear Solid.
Lionsgate also sees the potential in a Borderlands film, with Co-Chairs Rob Friedman and Patrick Wachsberger quoted as saying: “The Borderlands games don’t pull any punches, and we’ll make the movie with the same in-your-face attitude that has made the series a blockbuster mega-franchise.”
That said, the adaptation is currently lacking actors, writers, and a director… so it might be a long time before we get to see it. Hopefully, we’ll learn more about the Borderlands movie during the “Inside Gearbox Software” panel, which will be held at PAX Prime later today.
Although the Kickstarter campaign for Red Ash: The Indelible Legend failed, the Red Ash anime campaign (Red Ash: Magicicada) actually succeeded, reaching its goal with a day to spare, and ultimately pulling in $162,882.
Well, that just wasn’t good enough for Studio 4℃, who have now set up their own crowdfunding page to
squeeze more money from fans secure more money to extend the run time of the anime film. The new campaign is asking for $127,118 and, unlike on Kickstarter, Studio 4℃ will be getting all the money donated whether or not they hit that goal.
This new campaign begins several weeks after the Red Ash video game had to be bailed out by Chinese publisher Fuze. Comcept’s first game, Mighty No. 9, has also suffered its own problems in recent days as it was quietly delayed.
People can spend their money on whatever they like, but I am not happy with the way Comcept and Studio 4℃ have handled Red Ash: The Indelible Legend and Red Ash: Magicicada. I’m sure many others agree with me.
While many people only know Jonathan Nolan as Christopher Nolan’s less-famous brother, the younger Nolan has his own rather impressive career in Hollywood. In addition to co-writing The Dark Knight, The Dark Knight Rises, The Prestige, and Interstellar, he is also the creator of Person of Interest and the driving force behind HBO’s Westworld reboot. Originally released in 1973 (and parodied hilariously in the “Itchy & Scratchy Land” episode of The Simpsons), Westworld takes place within the walls of a futuristic amusement park where the life-like robots eventually run amok.
Before you ask, yes, the original movie was written and directed by Michael Crichton.
But in turning the story into a television show, Nolan wants to go beyond Crichton’s original concept and he’s looking to video games for his inspiration. Naturally, Rockstar’s classic western, Red Dead Redemption, is at the top of the list. However, Nolan told Esquire‘s Matt Patches that the underwater world of Irrational’s BioShock also informed his latest creation.
Finally, Nolan cited an “interactive play,” Sleep No More, as a third inspiration. A similar interactive theatre experience, Tamara, directly inspired Tom Zito to develop Night Trap, and other full motion video games, in the mid-90s.
HBO’s Westworld reboot will premiere sometime next year and will star Anthony Hopkins, Ed Harris, Evan Rachel Wood, James Marsden, Thandie Newton, and Jeffrey Wright. The first teaser trailer, which was released yesterday, has been embedded above.