Bethesda will bring Quake Champions, Prey, Elder Scrolls Legends, and ESO Morrowind to PAX East 2017
New Retail Releases: Halo Wars 2, Berserk and the Band of the Hawk
Get a quick glimpse at Tom Savini's "Custom Jason" in Friday the 13th: The Game
Telltale Games is hiring for at least one unannounced project
Daily Scoop: February 16, 2017 - Devil May Cry 4 Sale at Steam
Microsoft’s “Epic 2017” includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
Retro-themed brawler Full Metal Furies will be out this year from Cellar Door Games
Bandai Namco will release a Free Update and DB Super Pack 2 for Dragon Ball Xenoverse 2 next week
Square Enix tapes Tales producer Hideo Baba to develop Project Prelude Rune
Chroma Squad will be available for PS4 and Xbox One this May
Most Recent: Mobile
Bethesda has always been one of the busiest studios in the business. In addition to producing multiple games at the same time, Bethesda is well known for producing each sprawling entry in the Elder Scrolls and Fallout franchises. But they’ve taken things up a notch with their current workload.
Speaking to IGN, Director Todd Howard has confirmed the company is currently working on seven different projects, though some of these games have been discussed before.
Howard specifically cited the upcoming Switch launch of The Elder Scrolls V: Skyrim and Fallout 4 VR as two projects that were previously announced. The developer was extremely excited about Fallout 4 VR, adding that the game is playable “start to finish in VR” and is shaping up nicely:
“There’s no content that we removed or changed [for VR],” Howard explained, noting that the current work being done on it is related to how players actually interact with the experience.
“It’s interface work, it’s other things,” he said. “There are issues with locomotion, how you traverse that much space, and we’re hoping to support as many modes as possible… It’s not done yet, there’s work to do, but the parts that are there, I’m biased but it’s pretty incredible.”
Betehsda’s Director also reiterated the company is working on another mobile title that “would follow in the successful footsteps of Fallout Shelter,” though he didn’t say if it would be an original title or based on an existing franchise.
The seventh project remained a mystery, but with a final flourish, Howard told IGN that Bethesda’s two “big and crazy” projects announced during the 2016 DICE Summit are still in development, as is The Elder Scrolls VI, which was first mentioned at E3 2016 as being “a very long way off.”
Have you been looking to break into the video game industry? And do you love Telltale Games and their unique catalog of story driven titles? Then this news is for you.
Telltale Games recently updated their Jobs page and added a number of new open positions for some of the company’s future projects.
Want to make great games with fun people? Telltale is redefining the way the games industry works, and we’re looking for some new team members to help us forge the way. If you’re looking for a fast-paced, creative environment where the work you do will make a difference, we’d like to talk to you. Here are the positions we’re hiring for right now.
Telltale’s Eric Stirpe offered some advice for applicants on Twitter, but the developer is also searching for new Animators, Character Modelers, Front-End Developers, Voice Directors, Brand Managers, Programmers, and much more. But with so many new job openings, it’s very likely that Telltale is working on several new games. The question is, what?
Guardians of the Galaxy is expected to arrive “soon,” but so far, no release date has been announced. They are also working on Game of Thrones: Season 2, though we haven’t heard a peep about it since the first season ended. So it’s possible they could be hiring for work on either of the aforementioned games.
So it looks like Telltale has another huge batch of unannounced titles in the works. But right now, there’s only two ways to find out what they’re up to. You can try your hand at getting in on the ground floor by applying to one of their open positions. Or, you can wait for their next big announcement, whenever that may be.
It’s time to “Catch ‘Em All” again…
Niantic has announced (via their official website) that Pokemon Go will be expanding once again later this week. The developer plans to add more than 80 new Pokemon from Pokemon Gold and Silver‘s Johto region to Pokemon Go, along with a variety of new features to enhance gameplay:
New Pokemon Go Features
- Additional Pokemon: More than 80 Pokemon that were originally discovered in the Johto region in the Pokemon Gold and Pokemon Silver video games, as well as Pokemon with gender-specific variations, will start rolling out in Pokemon Go.
- New Evolutions: There are now more opportunities to evolve your Pokemon in Pokemon Go than ever before. Some Pokemon originally discovered in the Kanto region will soon be able to evolve into Pokemon that inhabit the Johto region! Be on the lookout for new Evolution items at PokeStops, which you’ll need to evolve some Pokemon.
- New Encounter Gameplay: When you encounter Pokemon in the wild, don’t be surprised if they react in new ways as you’re trying to catch them. You’ll also notice the addition of new item carousels that allow you to select Berries and Poke Balls directly from the encounter screen. Hone your skills and catch those elusive Pokemon!
- New Berries: Pokemon enjoy eating Berries, and you’ll have the opportunity to get two new Berries by spinning the Photo Disc at PokeStops… Nanab Berries and Pinap Berries! Giving a Pokemon a Nanab Berry will slow its movements, making it easier to catch. The Pinap Berry doubles the amount of Candy you’ll receive if your next catch attempt succeeds.
- New Avatars and an Expanded Wardrobe: Now you’ll be able to give your avatar a complete upgrade! Customize your look with a whole new selection of hats, shirts, pants, and other items.
A new trailer for Pokemon Go is also available and its been embedded above.
As part of their quarterly financial report yesterday, Activision executives confirmed that a new game in the Skylanders franchise won’t be released in 2017. However, fans should still expect plenty of new content to appear this year.
First and foremost, Skylanders Imaginators will make its Nintendo Switch debut on March 3. The “toys-to-life” franchise has been one of the few third party bright spots on the Wii U, so it’s good to see Activision continuing the tradition on the Switch. And with Imaginators in the spotlight for another year, COO Thomas Tippl confirmed that Activision plans to launch “multiple Adventure Packs, new characters, and new in-game content” for it throughout the year.
Tippl revealed that Netflix’s Skylanders Academy has also been well-received by fans. A second season will premiere on the streaming service sometime this year, and a third is already in the works.
Finally, Activision is working on a new mobile game set in the Skylanders universe, but that’s all we know at this point.
Episode 3 from The Walking Dead: A New Frontier will be released in March; Season Pass Disc coming February 28
Telltale Games has announced that The Walking Dead: A New Frontier‘s third episode, Above the Law, will be available to download for the PC, PS4, Xbox One, and mobile devices beginning next month. According to the developer, they’ll unveil more details about the upcoming expansion to the story “in the coming weeks.”
In other Walking Dead: A New Frontier news, Telltale also confirmed that the Season Pass Disc will be available in stores on February 28. The Season Pass Disc will contain the season’s first two episodes, Ties That Bind Part I and Ties That Bind Part II, and include access to all subsequent episodes as they’re released.
A new trailer advertising The Walking Dead: A New Frontier’s Season Pass Disc has been embedded above.
Mobile developer Zach Gage burst onto the scene in 2011 with SpellTower, a puzzle game that combined concepts from Tetris and Boggle into a new experience. After multiple updates, and an unlikely appearance in Stephen King’s End of Watch, SpellTower is still going strong on the iOS App Store and Google Play Store.
Even though it was released almost six years, Gage announced last week that SpellTower will receive another major update on February 9. SpellTower’s upcoming update will add an improved dictionary powered by Merriam-Webster, along with Zen Mode (a mode “without those pesky length requirements”), online multiplayer, an update visual design, and a Super Tower mode exclusive to the iPad Pro 12″.
In addition to improving SpellTower, Gage also revealed (via Twitter) that his partnership with Merriam-Webster will include a brand new word game. The developer wasn’t willing to share any additional details on this mystery project, but hopefully we’ll learn more about it soon.
Did you miss The Scientifically Proven Best Video Games of All Time’s Introduction? Catch up on how we decided to sort the games and the rest of the Top 100.
A gambler will tell you that they believe Lady Luck will reward them for respecting a streak, and a professional football player will tell you that he doesn’t believe in the Madden Curse. The former is a wishful thinker, and the latter is a liar.
The sports world is filled with superstitions. As a Little Leaguer growing up, I could show you what a “rally cap” was and explain the importance of never touching the baselines. I understood completely why retired Detroit Tigers manager Jim Leyland refused to change his underwear during a 12-game winning streak in 2011. I’ve even got strong opinions on what you say to a pitcher in the middle of a perfect game. The answer is you don’t say anything, because talking to him at all is bad luck.
For decades, the Sports Illustrated Cover Jinx served as a well-known precursor to the Madden Curse. Those who believe in the Jinx are convinced that any player who appears on the cover of Sports Illustrated will experience some form of terrible luck, even though a handful of high-profile hits have obscured the long list of players who avoided the Jinx over the years. If the sheer number of cover subjects doesn’t dissuade you (more than 3,000 issues have been produced since the magazine’s launch in 1954), the illustrious career of Michael Jordan should. The basketball great has appeared on the cover of Sports Illustrated a record 50 times, and he’s had the kind of career that other athletes dream about… not counting his detour through Minor League Baseball and Space Jam.
But what of the Madden Curse? Although you’ll find a few executives at Electronic Arts who enjoy hyping up the current year’s game with talk of the Curse, most of them like to downplay it. In 2008, the then-President of EA Sports, Peter Moore, said, “I guess when you look back there’s a grain of truth to the Madden Curse.” At the time, he wasn’t wrong. Five of the last six offensive players on the cover succumbed to some horrible calamity. The publishing giant even considered producing a movie based on the Madden Curse in 2010, though that project seems to have fallen off the radar in the years since.
And that’s probably because the Madden Curse is as mythical as a wild turducken. (more…)
After inducting Grand Theft Auto III, The Legend of Zelda, The Oregon Trail, The Sims, Sonic the Hedgehog, and Space Invaders into video gaming’s inner circle last year, the World Video Game Hall of Fame is ready to begin accepting nominations for its Class of 2017.
Any game is eligible to be enshrined in the World Video Game Hall of Fame, and gamers of all stripes are encouraged to visit the Nominate A Game page to submit any title for nomination that fits the Selection Criteria:
- Icon Status: The game is widely recognized and remembered.
- Longevity: The game is more than a passing fad and has enjoyed popularity over time.
- Geographical Reach: The game meets the above criteria across international boundaries.
- Influence: The game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. A game may be inducted on the basis of this criterion without necessarily having met all of the first three.
All submissions for nominations must be made by March 6, and this year’s finalists will be announced on March 29.
The World Video Game Hall of Fame’s Class of 2017 will be selected by an internal committee on the advice of an international team of “journalists, scholars, and other individuals familiar with the history of video games and their role in society.” This year’s inductees will be announced as part of a special ceremony that’ll be held at The Strong Museum in Rochester, NY on May 4.