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Episode Two of Telltale’s Game of Thrones adaptation is almost ready for release. The developer unveiled the debut trailer of the second episode, The Lost Lords, today. Here’s what gamers can expect, but if you haven’t completed Episode One you may not want to read any further:
House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath is occupied by Whitehill soldiers. The survival of the family depends upon those who are left.
Placed at King’s Landing, the epicenter of intrigue, Mira Forrester must weigh her loyalty to Margaery Tyrell against the needs of her family, while choosing how to play the political games of Tyrion Lannister. One misstep could spell doom for Mira and her entire family. To the far north, Gared Tuttle finds that the wall and its crows hold little love for a squire from the Wolfswood, but finds kinship in the bastard son of Ned Stark.
Gared must prove worthy of becoming a ranger in order to carry out the mission given him; one that is vital to the future of those he serves. To the east, Asher Forrester, the exiled son, is called back to Westeros to aid his family, but how can one man help when the Boltons rule the north with an iron fist? Meanwhile, an unexpected source of hope returns to the Forresters, but Ironrath is no place for the weak.
Game of Thrones: The Lost Lords will be available to download in two weeks. PC, PS3, and PS4 players will be able to play it on Tuesday, February 3 while Xbox One and Xbox 360 owners will have to wait until Wednesday, February 4. All five platforms will receive The Lost Lords before Android and iOS owners, who will be able to download it on Thursday, February 5.
Sid Meier and his team at Firaxis Games have announced that they’re going back into space with Starships, a turn-based strategy game in development for the PC (Windows and Mac) and iPad. But we won’t have to wait too long to try it out as the game will be released sometime in “early 2015.”
“When designing Starships, I was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth?” said Sid Meier, Drector of Creative Development at Firaxis Games. “My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration.”
If you ever wanted to channel your inner Admiral Kirk, Firaxis has revealed that Starships will include a series of turn-based space battles and players will be required to manage an entire armada of starships:
Sid Meier’s Starships challenges players to build a planetary federation by exploring the galaxy, expanding its influence and domain, researching futuristic technologies and engaging in deep, turn-based tactical space combat with an armada of uniquely customizable starships. Each new campaign will feature its own distinctive galactic strategy map of worlds with dynamically generated tactical combat missions that will enhance the game’s replay value.
Finally, Starships will connect with Civilization: Beyond Earth in some way and players who own both games will discover some form of “cross-connectivity” between the two games that will “enhance and expand the depth of both game experiences.”
The Academy of Interactive Arts & Sciences have announced the nominees for this year’s DICE Awards and, just like the GDC Awards, Middle-Earth: Shadow of Mordor is leading the pack. Monolith’s expansion of Tolkien’s Lord of the Rings garnered nine nominations including “Outstanding Achievement in Animation,” “Outstanding Achievement in Game Design,” “Outstanding Achievement in Game Direction,” “Outstanding Achievement in Story,” “Outstanding Innovation in Gaming,” “Outstanding Technical Achievement,” “Outstanding Character,” “Adventure Game of the Year,” and “Game of the Year.”
Shadow of Mordor will be competing against four games for the top prize. Rounding out the category are Bungie’s Destiny, BioWare’s Dragon Age: Inquisition, Ubisoft’s Far Cry 4, and Blizzard’s Hearthstone: Heroes of Warcraft. All told, 56 games received a nomination in at least one category.
This year’s DICE Awards have added a new category to the festivities, the DICE Sprite Award, in an attempt to recognize work done by smaller studios. The Banner Saga, Hohokum, Monument Valley, Threes!, and Transistor will be competing for the inaugural DICE Sprite Award, which honors “innovative gameplay and experiences.”
With the PS4 and Xbox One entering their first full year on store shelves, 2014 turned out to be a bit of a transition year. A lot of games were delayed into 2015 and a few others were delayed even further. With the other two consolemakers taking a step back in 2014, it was Nintendo’s time to shine and the wizards behind the Wii U responded with nearly a dozen major titles. But that doesn’t mean the PS4 and the Xbox One (or the PS3 and Xbox 360, for that matter) went hungry in 2014.
There were plenty of great games to go around last year and you can read all about them as we hand out our annual Golden Pixel Awards… (more…)
The nominees for this year’s Game Developers Choice Awards have been announced and, unsurprisingly, Middle-Earth: Shadow of Mordor leads the way with five nominations, including “Game of the Year.”
Shadow of Mordor will compete for the top prize with other four multi-category nominees including Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft. Believe it or not, the next-most-nominated game, The Vanishing of Ethan Carter, was actually shut out of the “Game of the Year” category. The Astronauts’ mystery title was nominated for “Best Narrative,” “Best Audio,” the “Innovation Award,” and “Best Debut.”
Alien: Isolation (“Best Visual Art” and “Best Audio”), Destiny (“Best Audio” and “Best Technology”), and Hearthstone: Heroes of Warcraft (“Best Design” and “Best Handheld/Mobile Game”) are each up for two additional awards while Bayonetta 2 is also up for “Best Visual Art.”
A complete list of the nominees for this year’s Game Developers Choice Awards can be found after the break. And be sure to check back for a look at the winners, which will be announced on March 4 during the Game Developers Conference.
The Independent Games Festival has unveiled the nominees for their 17th annual awards show, which will take place on March 4, just before the GDC Awards during this year’s Game Developers Conference. Leading the way is Inkle Studios’ 80 Days, which was nominated for three awards. 11 Bit’s This War of Mine and Croteam’s The Talos Principle weren’t far behind, as each garnered two nominations apiece.
All three games will be competing for the “Seumas McNally Grand Prize” against Klei’s Invisible Inc., Team Outer Wilds’ Outer Wilds, and Patrick Smith’s Metamorphabet.
You can find a complete list of finalists and honorable mentions for all six awards (including “Excellence In Visual Art,” “Excellence In Narrative,” “Excellence In Design,” “Excellence In Audio,” and the “Nuovo Award”) after the break. (more…)
The two adaptations of The Walking Dead produced by Telltale have been nothing short of amazing. Some of the best storytelling I’ve ever experienced in a video game has come from these titles. That’s why it makes the finale of Season 2 so bittersweet… it means I’ll have to wait another year (at least) to see what happens in Season 3.
Last season, this wasn’t much of a problem: I purchased the full season when it was on sale, but it stayed in my backlog until Season 2 was announced. Then, I blazed through the first set of episodes in a five-day emotional rollercoaster. Once it was completed, I only had to wait a few months for the next chapter in Clementine’s struggle for survival.
But for now, I must wait. And it will be excruciating. Because chapter five of Telltale Games’ The Walking Dead Season 2, No Going Back, marks the conclusion of one of the greatest games I’ve ever played. (more…)
The movie that Kim Jong Un, North Korea’s Supreme Leader, doesn’t want you too see can now be viewed on your Xbox 360 or Xbox One. The Interview, which will open in theaters tomorrow thanks to a successful petition from a group of independent theater owners, is now available to watch through the Xbox Video service for $5.99 (to rent) or $14.99 (to buy). The film can also be viewed for the same price at other streaming services such as YouTube, Google Play, and SeeTheInterview.com (which is hosted by Sony Pictures).
Oddly, the film is not available through the PlayStation Store, which is owned and operated by Sony Computer Entertainment, Sony’s video game division. Apple has also come out and said the film will not be available through iTunes, though that may change in the future.
The Interview was at the center of the recent Sony hacking scandal, which the FBI believes was prompted by the North Korean government’s dislike of Kim Jong Un’s portrayal in the movie. Directed by Evan Goldberg and Seth Rogen, the movie stars Rogen and James Franco as two journalists who are recruited by the CIA to assassinate the dictator.
Rogen said on Twitter that “The people have spoken!” and “Freedom has prevailed!”