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An expanded version of Exit the Gungeon is now available for the Switch and PC

Fans of Dodge Roll’s Gungeonverse will be pleased to know that they can finally Exit the Gungeon on the PC and Switch.

Announced today as part of Nintendo’s latest Indie World Showcase, the side-scrolling shooter is now available for both platforms in an expanded version that includes new weapons, items, and enemies, a revamped Gungeon, and rebalanced gameplay:

New Weapons, Items, Enemies, and Bosses – Jump into battle with dozens of upgraded weapons and new items like the Spiked Boots, while striking down new Gundead foes including the Minecart Shotgun Kin, Bullet Cardinal, and Flying Fungun. Watch out for the return of the legendary Jammed enemy variants…

Revamped Gungeon with New Rooms and Elevators – Square off in a dramatically redesigned Gungeon with improved room variety, increased room size, and many updated and devious elevators. With this increased variety, we’ve expanded Exit the Gungeon runs to more closely match Enter the Gungeon’s playtimes.

Rebalanced and Reloaded Gameplay – Massive changes to how the game spawns and places enemies, and an increased challenge level to match what veteran Gungeoneers have come to expect. An overhauled combo system yields better guns faster and throws down more money to reward Gungeoneers for fantastic combo runs.

Hats, Minigames, and Gungeon Dwellers – Look sharp with new character-specific hats as you tackle redesigned minigames and chat up a host of NPCs with new interactions and quests.

And don’t worry, Apple Arcade subscribers will also be able to download this new update for Exit the Gungeon beginning today.

Finally, a charming new trailer for Exit the Gungeon has been embedded above.

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The ESA has officially canceled this year’s E3 Expo

After concerns over the spread of the coronavirus (COVID-19) caused the cancellation of this year’s Game Developers Conference and South By Southwest, many assumed that the Entertainment Software Association would follow suit and cancel the 2020 E3 Expo as well. Today, they did just that, with an announcement on their official website:

After careful consultation with our member companies regarding the health and safety of everyone in our industry – our fans, our employees, our exhibitors and our longtime E3 partners – we have made the difficult decision to cancel E3 2020, scheduled for June 9-11 in Los Angeles.

Following increased and overwhelming concerns about the COVID-19 virus, we felt this was the best way to proceed during such an unprecedented global situation. We are very disappointed that we are unable to hold this event for our fans and supporters. But we know it’s the right decision based on the information we have today.

The ESA is looking to coordinate an “online experience” for the publishers and developers still interested in making major game announcements this June. While it’s unknown which companies are currently planning to participate in this digital event, further details will be announced soon at E3Expo.com.

Finally, the ESA promised that the E3 Expo will return in 2021 with “a reimagined event that brings fans, media, and the industry together in a showcase that celebrates the global video game industry.”

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Control and Death Stranding set a BAFTA Games Awards record with 11 nominations apiece

This year’s BAFTA Games Awards are likely to break some records as the nominating process has already yielded two games that can lay claim to the honor of “highest number of nominations in a single year.”

Remedy’s Control and Kojima Productions’s Death Stranding both earned 11 nominations this year, one up on Sony Santa Monica’s God of War, which earned 10 nominations ahead of last year’s ceremony. While both games received a bucketful of nominations, only Control will be competing for the BAFTA’s “Game of the Year” prize, and it’ll be going up against ZA/UM’s Disco Elysium, Nintendo’s Luigi’s Mansion 3, Mobius Digital’s Outer Wilds, From Software’s Sekiro: Shadows Die Twice, and House House’s Untitled Goose Game.

The 2020 BAFTA Games Awards will be held on April 2. You can find a complete list of the nominees in all categories after the break. (more…)

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Game Developers Conference postponed amid fears of coronavirus

The organizers of the Game Developers Conference have announced that this year’s edition of the annual gathering has been postponed.

While the announcement on their official website doesn’t name the coronavirus (more formally known as COVID-19) as the cause, it comes after dozens of exhibitors and media outlets (including Sony, Microsoft, and Activision) dropped out of the show to protect their employees from coming into contact with the disease during travel:

After close consultation with our partners in the game development industry and community around the world, we’ve made the difficult decision to postpone the Game Developers Conference this March.

Having spent the past year preparing for the show with our advisory boards, speakers, exhibitors, and event partners, we’re genuinely upset and disappointed not to be able to host you at this time.

We want to thank all our customers and partners for their support, open discussions and encouragement. As everyone has been reminding us, great things happen when the community comes together and connects at GDC. For this reason, we fully intend to host a GDC event later in the summer. We will be working with our partners to finalize the details and will share more information about our plans in the coming weeks.

GDC 2020 will now take place sometime this Summer, but in an FAQ posted alongside the announcement, the organizers confirmed that the Twitch livestreams for the Independent Games Festival Awards and the Game Developers Choice Awards will still happen as planned in March.

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Control leads the way with seven nominations at the 2020 SXSW Gaming Awards

The SXSW Gaming Awards will once again play a big role in the annual Austin arts festival, and this year’s nominees were announced earlier this week.

Remedy’s Control and Kojima Productions’s Death Stranding lead the way with seven nominations apiece, but Kojima’s latest mindbender won’t be competing for “Video Game of the Year.” Instead, Control will do battle with Capcom’s Devil May Cry 5, ZA/UM’s Disco Elysium, From Software’s Sekiro: Shadows Die Twice, and Respawn’s Star Wars Jedi: Fallen Order for the coveted award.

Winners at the 2020 SXSW Gaming Awards will be determined by a split vote between the festival’s advisory board and a public poll, which is now open at SXSW.com through Sunday, February 23.

This year’s ceremony will be held on on Sunday, March 15, and it’ll be hosted by Wil Wheaton and Star Wars: Battlefront II‘s Janina Gavankar. All SXSW registrants will be able to attend the ceremony as part of their festival ticket, and the rest of us will be able to tune in to the festivities via SXSW’s Twitch channel.

You can find a complete list of this year’s nominees in all categories after the break. (more…)

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House House’s Untitled Goose Game wins “Game of the Year” at 2020 DICE Awards

I guess The Goose can cross “Win a Few Major Awards” off of its To-Do List. And that’s because House House’s Untitled Goose Game won “Outstanding Achievement for an Independent Game,” “Outstanding Achievement in Character,” and “Game of the Year” at this year’s DICE Awards.

While the Academy of Interactive Arts & Sciences’s voting body (which is comprised of more than 30,000 members) loves The Goose, it was Remedy’s Control that took home the most statuettes last night. Predictably, the outstanding action game won “Action Game of the Year,” as well as “Outstanding Achievement in Game Direction,” “Outstanding Achievement in Original Music Composition,” and “Outstanding Achievement in Art Direction.” Hideo Kojima’s Death Stranding was the only other game to win multiple awards, with the AIAS honoring it with “Outstanding Technical Achievement” and “Outstanding Achievement in Audio Design.”

A nice array of other games were also big winners at the 2020 DICE Awards, including Sayonara Wild Hearts (“Portable Game of the Year”), Apex Legends (“Online Game of the Year”), Super Mario Maker 2 (“Family Game of the Year”), Mortal Kombat 11 (“Fighting Game of the Year”), Baba Is You (“Outstanding Achievement in Game Design”), and more.

The complete list of winners and nominees for the 2020 DICE Awards can be found after the break. (more…)

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Zach Gage’s SpellTower+ will be available for iOS devices this week

If you owned a smartphone in 2011, you almost surely played a few rounds of Zach Gage’s SpellTower, a ridiculously-popular word game that took inspiration from both Tetris and Boggle. But now it’s nine years later, and if you’re still playing SpellTower, you’ll be happy to know that the developer is launching a sequel this week.

SpellTower+ will be available as a free download through the iOS App Store this Thursday, January 30, and it’ll include five brand new game modes:

Pick your words wisely! As you play, more tiles rise from the bottom of the screen! It’ll take all of your lexicological wits, and tactical know-how to keep your columns down. If any letters make it to the top row, it’s game over.

Classic modes Daily Tower, Tower, Puzzle, Rush, and Zen are all back and packed with brand new BONUS TILES that double (or more!) word values.

Joining them is the brand new Search Mode, plus ExPuzzle, Double Puzzle, Bubble Puzzle, and Blitz Mode!

The success of the original SpellTower meant a lot to Gage, and he shared some of his thoughts about the massive response to the game on Apple.com.

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Death Stranding and Control take control of the 2020 DICE Awards with 8 nominations apiece

The Academy of Interactive Arts and Sciences (AIAS) has announced the nominees for this year’s DICE Awards, and Kojima Productions’s Death Stranding and Remedy’s Control lead the way with eight nominations apiece. As you might expect, both games were nominated for “Game of the Year,” and they’ll be competing against ZA/UM’s Disco Elysium, Mobius Digital’s Outer Wilds, and House House’s Untitled Goose Game for the big prize.

“On behalf of the Academy, I want to thank our peer panelists, who always dedicate their time, energy, and expertise in evaluating and selecting 2019’s best games,” said Meggan Scavio, the President of the Academy of Interactive Arts and Sciences. “To all of the finalists… a big congratulations on continuing to push the boundaries of storytelling, creativity and technical innovation. We can’t wait to celebrate your achievements at the 23rd Annual DICE Awards!”

A complete list of this year’s nominees can be found after the break, and the winners in all categories will be announced during the DICE Awards ceremony (which takes place during the DICE Summit) on February 13. (more…)

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