Street Fighter producer promises new announcement at Comic-Con 2015
Shovel Knight Review: An Ace (of Spades) Retro-Styled Platformer
New Releases: Last of Us Remastered, Lego Ninjago: Nindroids, Sacred 3 PC
Tetsuya Nomura-designed Batman figure was originally created for a canceled game
10 Actors We Think Could Play Nathan Drake in the Uncharted Movie
The Games of August 2014
“You’ve Been Chosen” again to watch BioWare’s latest teaser trailer entitled “Spark”
Microsoft has “big surprises” planned for Gamescom 2014
Daily Scoop: August 1, 2014 – Friday at last!
Warpback: What We Played in July 2014
Most Recent: PC
Even though we’re in the middle of a second golden age of side-scrolling platformers, very few of them attempt to recreate what was so great about the graphical look of games in the 8-bit and 16-bit eras. Most of them (Mega Man 9 and 10, Contra ReBirth, Gradius ReBirth) just serve as distant sequels to some NES favorites. So it’s amazing that something like Shovel Knight, a wholly original game from Yacht Club Games, was able to perfectly capture the mood of late 80s game design. It feels more like a lost cartridge rediscovered in the modern day as opposed to a modern game created with modern gamers in mind. Yacht Club’s Sean Velasco told us last year that the company’s goal is to create “really awesome retro/modern fusion games.” I’m glad they got the chance and I’m not sure I’d want it any other way. (more…)
Take heed fellow video game fans, the month of July is almost over! It’s been a rough few weeks for the retail release report, but 2014′s seventh month looks to go out with a bit of a bang. That’s because Naughty Dog’s The Last of Us Remastered, a PS4 re-release of the 2013 blockbuster, will be available in stores this week. If you haven’t experienced the story of Joel, Ellie, and their fight to survive a post-apocalyptic America yet, now’s the time.
Also available this is the PC version of Sacred 3, the latest entry in the action RPG series that began in 2008. Sacred 3 will also be available on the PS3 and Xbox 360 in early August.
Finally this week, WB Games and TT Games will bring Lego Ninjago: Nindroids to the 3DS and Vita. The game sequel, which is based on the animated series Lego Ninja Rebooted, will add a sci-fi twist to the popular Lego line.
August will be better, I promise.
“When your miracle gets here, you just pound this button once, it’ll call back both shuttles.”
No power in the verse can stop them. Spark Plug Games and QMx, the developers behind Firefly Online, have confirmed that the entire cast will provide voicework for the game. Nathan Fillion (Captain Malcolm Reynolds), Alan Tudyk (Wash), Adam Baldwin (Jayne), Sean Maher (Simon Tam), and Ron Glass (Shepherd Book) have already recorded their parts. Morena Baccarin (Inara), Jewel Staite (Kayley), and Summer Glau (River Tam) have also signed up and will record their parts soon.
In addition to the crew of Serneity, Michael Fairman (Niska) will be on hand to add a devilish presence to the game. Finally, Kelly Hu (Lady Deathstrike from X2) and Michael Dorn (Worf!) will voice new characters created exclusively for the game.
All this extra voicework (and the character animation to go along with it) means that Firefly Online will miss its originally planned Summer 2014 launch. Instead, the game will now be available for the PC and mobile devices in Spring 2015.
[Source: Firefly Online Facebook Page]
Disney Interactive has confirmed that your wallet will need avenging after Disney Infinity: Marvel Super Heroes launches on September 23. Priced at $74.99, the Starter Pack, which includes three figures (Iron Man, Thor, and Black Widow), the base, two Toy Box discs, and an Avengers playset piece, will be available for the PC, PS3, PS4, Wii U, Xbox 360, and Xbox One.
Everyone who pre-orders Disney Infinity: Marvel Super Heroes from “top retailers” will also receive a bonus figure for free.
If you’re looking for a more complete Marvel Super Heroes experience, Disney also plans to release a Collector’s Edition of the game exclusively for Sony platforms. It’s unknown how much the PS3 or PS4 package will cost, but it will include everything from the Starter Pack, three additional figures (Hulk, Captain America, and Hawkeye), and a light-up Frost Giant display stand for all of your Avengers figures.
GameStop isn’t wasting any time in implementing their plan to offer exclusive bonuses to those who pre-order some of the biggest upcoming games. First there was Alien: Isolation‘s “Last Survivor” mission and now comes an offer of a special Red Hood mission for Batman: Arkham Knight.
Multiple characters over the years have used the Red Hood alias in DC Comics continuity. The Joker himself was the first to wear Red Hood costume, in the time before his days as the Clown Prince of Crime. Maybe Batman’s nemesis isn’t as dead as previously thought. But without delving into conspiracy theories, the second Robin, Jason Todd, also wore the Red Hood costume for a time.
— GameStop (@GameStop) July 23, 2014
Another bonus mission, this one starring Harley Quinn, will also be given to those who pre-order the game. It’s unknown when (or if) either bonus mission will be made available for those who don’t pre-order Arkham Knight, which will be released for the PC, PS4, and Xbox One sometime in 2015.
Engadget has a look at the latest iteration of Valve’s Steam Controller… and now they’ve added a thumbstick. The very traditional-looking stick replaces a set of directional buttons on the lefthand side of the controller. The stick sits below the left trackpad, which remains in the same spot. The right side of the controller looks the same as it did before with another trackpad and four face buttons.
This is the third design of Valve’s Steam Controller that the developer has made public. The controller was originally unveiled last year and Valve dropped a planned touchscreen earlier this year. It’s expected to be available in 2015, but who knows, Valve might have other iterations of the Steam Controller up their sleeve.
This new version of Valve’s Steam Controller makes it look closer to a standard console controller, however, a part of me thinks that the trackpad and analog stick fighting for controller real estate on the left side make it look a little unwieldy. But what do I know? I love the three-pronged Nintendo 64 controller.
Electronic Arts hit one other game with a delay late last night…
Dragon Age: Inquisition. However, unlike Battlefield Hardline, Inquisition has only been pushed back six weeks. Mark Darrah, Inquisition’s Executive Producer, wrote on the Dragon Age Blog that his team at BioWare needs this extra month and a half to “improve the overall experience”:
I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.
Originally set to launch on October 7, Dragon Age: Inquisition will now be released for the PC, PS3, PS4, Xbox 360, and Xbox One on November 18.
Battlefield Hardline was officially announced just over a month ago, but Electronic Arts doesn’t want to deal with a repeat of Battlefield 4‘s stability issues, so they’ve decided to push the game back a few months. Instead of a Fall 2014 launch as originally planned, Battlefield Hardline will now be released in early 2015.
Writing on the Battlefield Blog, Community Manager Dan “danmotoxx” Mitre also said that the team at Visceral wants to spend some more time on the single-player portion of the game and implement some of the feedback they received during the recently completed beta:
1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.
3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.
Battlefield Hardline is currently in development for current-generation consoles (PS4 and Xbox One), previous-generation consoles (PS3 and Xbox 360), and the PC.