Activision confirms Skylanders 5, Call of Duty 2015, "unannounced initiatives" during quarterly presentation
Shigeru Miyamoto confirms that Pikmin 4 is in development
PGA Tour 15 pushed back to Spring; Need For Speed, Star Wars: Battlefront on track for 2015
Sony's Spring Fever 2015 includes Hotline Miami 2, Shovel Knight, Titan Souls, five more
The Scarecrow takes over in Batman: Arkham Knight's "Gotham is Mine" trailer
Xbox Store Today: White Night, Zombie Army Trilogy, OlliOlli
Kickstart This! Deadwood: The Forgotten Curse, Glitch Hunter, Sneaky Ninja
Harmonix will officially release Rock Band 4 for the PS4, Xbox One in 2015
Outer Wilds wins “Seumas McNally Grand Prize” at 2015 IGF Awards
Middle-Earth: Shadow of Mordor wins “Game of the Year” at 2015 GDC Awards
Most Recent: PS3
Keep holding those lighters aloft, Harmonix has officially announced that the Rock Band franchise will play an encore on the PS4 and Xbox One sometime this year. The developer will partner with Mad Catz to produce an all-new range of plastic instruments for Rock Band 4, though Harmonix wants your old controllers to work with the new game. Not only that, but many of the downloadable tracks you’ve accumulated over the years (more than 2,000 in total) will work with Rock Band 4 as well. Harmonix is currently hard at work finalizing which tracks will be forward compatible for Rock Band 4, but rest assured, the game will have an extensive soundtrack of new songs as well.
“With Rock Band 4, we’re doubling down on the energy and excitement of playing music live with your friends,” said Harmonix CEO Steve Janiak. “Focusing on the core experience that our fans have told us they love allows us to evolve established gameplay in meaningful ways that we can’t wait to share with everyone later this year.”
To get long-time Rock Band fans ready to rock once more, Harmonix has added Frank Turner’s “I Still Believe” to the Rock Band Music Store today as a free download for Rock Band 3 and Rock Band Blitz. And if you’re attending this weekend’s PAX East expo, you can pre-order an exclusive Penny Arcade-themed guitar in person at Harmonix’s booth (#4224).
Sony kicks off their eight-week Spring Fever promotion with Helldivers, a top-down shooter set in a dystopian future where players are tasked with defending mankind from a horde of alien invaders. It sounds like a good time will be had by all. And I do mean all, Helldivers is a Cross-Buy title compatible with the PS4, PS3, and PS Vita.
Also available this week is the PS3 and PS4 launch of “Contemplation,” the second episode from Resident Evil Revelations 2. Capcom has plans to complete this chapter of the Resident Evil saga in a timely manner as the remaining two episodes should launch next week and the week after, respectively. If Resident Evil doesn’t have enough zombie Nazis for your taste, then prepare to square off against undead Hitler in Rebellion’s Zombie Army Trilogy, which will also be released for the PS4 this week.
Something slightly less horrifying will be available for PS4 and Vita owners as OlliOlli2: Welcome to Olliwood will take the side-scrolling skater off the streets and onto the set of a blockbuster film. Can you skate on top of the Olliwood sign? Yes, yes you can. Finally this week, La-Mulana EX will make Vita owners very happy as the cave exploration title will appear on Sony’s handheld in its most complete edition yet.
Two generations enter, one generation leaves…
WB Games and Avalanche Studios have announced that Mad Max will be available for the PC, PS4, and Xbox One on September 1. If you remember, the game was also in development for the PS3 and Xbox 360 but, according to Game Informer, those versions of the game have been “left by the wayside.” Avalanche made the decision to cancel the previous-gen versions of Mad Max so they could focus on creating the best game possible without also trying to make it work on lower-powered hardware. This new focus will allow the team to deliver “stunning vistas and effects that will challenge your expectations of what the Wasteland might look like.”
But anyone who wants to travel through the Wasteland will need transportation and Avalanche is providing just such a vehicle for Mad Max. “The Ripper,” a fully upgradeable car body with “a powerful V8 engine, upgraded exhaust with custom off-road tires, a ramming grill and a tuned suspension,” will be available as a pre-order bonus to all players who pre-order the game.
Now that we know when it’ll launch on the PS3, PS4, and Vita, Yacht Club Games has announced that Shovel Knight‘s first expansion, Plague of Shadows, will be available this Spring. Plague of Shadows will be a free update when its released and it’ll place the spotlight on the diminutive Plague Knight as he searches for the Ultimate Potion:
You play as Plague Knight, the villainous master of alchemy, in a quest all his own. Using his maniacal scientific mind, Plague Knight is seeking to concoct Serum Supernus, the Ultimate Potion. However, to retrieve these ingredients, he must extract them from his former allies… the villainous knights of the Order of No Quarter! World class platforming, music, storytelling, and art all return in Shovel Knight: Plague of Shadows; an explosive quest with a new play style, new story, new bosses, and more!
Shovel Knight: Plague of Shadows will make its public debut at this weekend’s PAX East expo. If you’re heading out to the Boston convention, the expansion will be playable on the show floor at Yacht Club’s booth, where they’ll also be selling a never-before-seen Shovel Knight plush toy with a magnetized shovel.
Plague of Shadows is the first of three planned expansions for Shovel Knight on the 3DS, PC, Wii U, and PlayStation platforms. Eventually, those who dispense shovel justice will also be able to play as the swanky King Knight and the wealthy Mole Knight.
Harmonix will bring a playable demo of their “recharged” Amplitude reboot to the PAX East expo this weekend. And if you’re one of the lucky few in attendance, you’ll be able to give the game’s new Team Play mode a try. Ryan Lesser, Amplitude’s Creative Lead, debuted the feature on the PlayStation Blog and tried to convey how the mode works in their musical shooter:
Team play is something we’d never done in Amplitude before, and allowing players to team up 2v2 or even 3v1 sounded like an amazing way to even the playing field without disrupting the current design. We decided to give it a shot, and after some iteration and tweaking, we are proud to say that it’s already super fun.
In addition to introducing Team Play, Harmonix also revealed the first gameplay trailer for Amplitude, which will be released for the PS3 and PS4 sometime this year.
In years past, NetherRealm’s mobile team has produced a scaled down version of Injustice: Gods Among Us, as well as fighting game spinoffs of Batman: Arkham City and Batman: Arkham Origins. Earlier this year, they turned WWE wrestlers into superheroes and supervillains for the similarly styled WWE Immortals. Today, the developer has confirmed that Mortal Kombat X will get the same treatment this April.
Like their previous efforts, the mobile version of Mortal Kombat X will be a free-to-play fighting/card-battler hybrid. Fatalities will definitely make the cut in the mobile version, as will X-Rays and the “iconic visceral combat” the franchise is known for. Mortal Kombat X on mobile will link up with the PC/console edition and players will be able to unlock content within each version by completing tasks and Achievements/Trophies in the other.
“NetherRealm Studios has created a Mortal Kombat X mobile experience that allows more players than ever before to play this over-the-top fighting game through their ever-present smartphones, tablets or other devices,” said Ed Boon, Creative Director, NetherRealm Studios. “What’s more, we’ve expanded the unique cross-connectivity feature that links the mobile and console versions of Mortal Kombat X, delivering unique rewards to all players for simply playing the mobile game.”
Mortal Kombat X will be available in April for all iOS (iPhone, iPad, iOS Touch) and Android devices.