Most Recent: PS3

The Legend of Korra, Just Dance 2015, Samurai Warriors 4, more added to PS Store

justdance2015-logoIt’s another full week for the PlayStation Store as more than a dozen games are now available to download across the PS3, PS4, and Vita through Sony’s digital storefront:

  • The Legend of Korra (PS3, PS4) - Activision and Platinum Games have teamed up to release the first game based on the popular animated series.
  • Just Dance 2015 (PS3, PS4) - Ubisoft’s popular dancing franchise is back for another encore. Now with even more Ariana Grande.
  • Samurai Warriors 4 (PS3, PS4, Vita) - Koei Tecmo is cranking out a ton of new entries in their Warriors series and another one is now available for the PS3, PS4, and Vita.
  • Shadow Warrior (PS4) - A reboot of the wild FPS from the 90s, now available on consoles for the first time.
  • The Walking Dead Season 2 (PS4) - The second season of Telltale’s post-apocalyptic saga makes the leap to the PS4.
  • F1 2014 (PS3) - Codemasters is back with another Formula One simulation.

More information about all of these games (and many more) can be found after the break. And, as always, a complete list of this week’s new game add-ons can be found at the PlayStation Blog. (more…)

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First Alien: Isolation add-on, Corporate Lockdown, will be available on October 28

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Just in time for Halloween, Sega has announced that the first Alien: Isolation add-on, Corporate Lockdown, will be released on October 28. Priced at $7.99, the add-on will add three new Challenge Maps and a brand new character in an arc that takes place before the events of Isolation:

In Corporate Lockdown, Seegson Executive Ransome has learnt that he has been abandoned by his paymasters. Knowing that the Torrens is on the way, he decides to make his escape and hitch a ride on board, taking decoded Nostromo data with him. However, while escaping he wants to tie up a few loose ends…

Across three new Challenge Maps (“Severance,” “Scorched Earth,” and “Loose Ends”), players are challenged to compete against others through Alien: Isolation’s online leaderboards, to escape the station in the fastest possible time or attain the top score through numerous side quests and hidden bonus objectives. New to Corporate Lockdown is the addition of Gauntlet Mode where players are challenged to top the Gauntlet Mode leaderboards by completing all three Challenge Maps back-to-back without dying.

Corporate Lockdown will also be available as part of the Alien: Isolation Season Pass, which can be purchased for $29.99, a 25% discount versus purchasing all give planned add-on packs separately.

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US, European release of Atelier Shallie: Alchemists of the Dusk Sea planned for 2015

tecmokoei-logoKoei Tecmo has confirmed that the third game in the “Dusk” sub-series of Atelier RPGs from Gust, Atelier Shallie: Alchemists of the Dusk Sea, will be released for the PS3 in the US and Europe in 2015. The publisher wouldn’t get any more specific than that, but the previous two games in the series took about nine months to go from Japan to the west. If the pattern holds for Atelier Shallie: Alchemists of the Dusk Sea, so we should see it on store shelves sometime in April.

Once its released, Atelier Shallie: Alchemists of the Dusk Sea will be the 16th entry in the overarching Atelier series.

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Activision releases CoD: Advanced Warfare launch trailer two weeks before its launch

Activision is not bound by your plebeian idea of a calendar with its rigid structure of months and days… they’ve got a new Call of Duty to sell. So if they want to release Call of Duty: Advanced Warfare‘s “Launch Trailer” more than two weeks before its actual launch, then they can. This trailer, like all the others released for the game so far, opens with a snarling pronouncement from Jonathan Irons (Kevin Spacey), the head of Private Military Contractor that seems to be equal parts Tony Stark and Ernst Stavro Blofeld.

Advanced Warfare was developed by Sledgehammer Games and is the first game to be released as part of Activision’s new three-team development rotation. Treyarch will get their turn next year with Infinity Ward coming back around in 2016.

Call of Duty: Advanced Warfare will be released on November 4 for the PC, PS3, PS4, Xbox 360, and Xbox One.

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Here’s a complete timeline of everything that’s happened in the Borderlands franchise so far

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Some franchises produce a tangled timeline due to a gaggle of sequels, prequels, and side stories mingling with time travel, alternate realities, and cross-dimensional rifts.

Through three games, the storyline in Gearbox’s Borderlands franchise doesn’t do this. But the developer still felt the need to create an official timeline to map the major events of Borderlands, Borderlands 2, and Borderlands: The Pre-Sequel (which takes place between the first two games but is presented as a flashback from after Borderlands 2). With the official timeline in place, everyone will be on the same page ahead of the release of Tales From the Borderlands, which should launch before the end of the year.

You can find the timeline after the break, but beware, it contains quite a few spoilers from Borderlands: The Pre-Sequel. (more…)

Posted in News, PC, PS3, Xbox 360 | Tagged , ,

New Releases: Bayonetta 2, Civilization: Beyond Earth, Just Dance 2015, More

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The third phase of Nintendo’s attempt to dominate the Fall gaming season arrives this week in the form of Bayonetta 2 for the Wii U. Platinum’s stylish witch has been given a second life by The Big N and the developer returned the favor by packaging the original Bayonetta with the sequel. Nintendo will also release a pair of smaller 3DS titles this week: Fantasy Life, an RPG/life simulation hybrid, and Pokemon Art Academy, a drawing game starring Pikachu.

Also available this week is the futuristic Civilization: Beyond Earth for the PC. Firaxis designed the game as a spiritual successor to the popular Alpha Centauri, which is something fans of the franchise have been asking for for a long time.

Speaking of franchises we haven’t seen in a long time… Ubisoft will bring Just Dance 2015 to the PS3, PS4, Wii, Wii U, Xbox 360, and Xbox One this week. That “long time” comment was a joke, by the way. What’s not a joke is the return of Harmonix, who are back with a new music game of their own, the Disney-inspired Fantasia: Music Evolved for the Xbox One and Xbox 360.

Finally this week, Telltale Games will release The Walking Dead Season 2 for the PS4 and Xbox One. Get your cleaning cloth ready, those tear-stained controllers won’t clean themselves.

A complete list of this week’s new releases can be found after the break. (more…)

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Gearbox’s “Customer Appreciation” Debacle: A Borderlands: The Pre-Sequel Non-Review

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This is where my review of Borderlands: The Pre-Sequel would be, if I had received the game on time. I received a free code for the game – a “Certificate of Appreciation” – from Gearbox when I went to their panel at PAX East. PAX Prime attendees of their panel also got Certificates. But many people who received these Certificates are just now getting game codes – or still waiting for them – three days after the game was released. (more…)

Posted in Features, PC, PS3, Top Story, Xbox 360 | Tagged

Insert Quarter: Why Developers Still Make 2D Games… Because They Love Them

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Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.

Why do developers still love to make 2D games? In this installment, USgamer’s Tyler Ohlew examines the relationship between developers and the two-dimensional worlds they create (often by hand). Speaking to developers behind modern 2D classics such as Shovel Knight, Guacamelee!, and SteamWorld Dig, he discovered that this relationship actually comes down to a love of the style and a universality that goes beyond simple nostalgia.

3D development is easier than ever now, with tools like Unity and Unreal Engine 4 available for very little cost or even free. So, in a landscape dominated by these 3D games, what compels a developer to look back and continue the work that was forced to take a back seat? Why does any developer work in 2D anymore?

You can read the rest of the article at USgamer.

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