New Releases: Unravel, Assassin's Creed Chronicles, Dying Light: The Following, More
Sony reconfirms 2016 release date for The Last Guardian as PS4 sells 6 million consoles during holiday season
Nintendo Download: Minecraft: Story Mode, Mario & Luigi: Paper Jam, SMB3 GBA, more
Broncos defy Madden NFL 16's prediction with a win over Panthers in Super Bowl 50
Return of The Dragon... Bruce Lee has been added to EA Sports UFC 2
Ubisoft will release Watch Dogs 2, For Honor, Ghost Recon: Wildlands, and South Park: The Fractured But Whole before March 31, 2017
Nintendo Download: Oddworld New N Tasty, Big Brain Academy, Polarium Advance, more
Quantum Break getting PC version, Xbox One System Bundle, and free copy of Alan Wake
Ubisoft won’t release a new Assassin’s Creed game in Fall 2016
A Day-By-Day Guide to All of 2016’s New Video Games (April – September)
Most Recent: Xbox 360
Microsoft will continue to support gaming on Windows 10 this Spring with a simultaneous Xbox One/PC launch for Remedy’s Quantum Break on April 5. Best of all, everyone who digitally pre-orders the time-bending action game through the Xbox Games Store will receive a token to download the PC version for free.
Players who purchase Quantum Break on the Xbox One will also receive a download code for the Xbox 360 version of Remedy’s previous game, Alan Wake, and both of its downloadable expansions (The Signal and The Writer). Pre-ordering Quantum Break from participating retailers will also entitle players to an Xbox 360 download code for the action-oriented Alan Wake’s American Nightmare.
But what if you don’t own an Xbox One and your PC isn’t up to snuff? Then you might want to consider a Quantum Break System Bundle ($349), which will include a 500GB “Cirrus White” console, matching wireless controller, and full-game downloads of Quantum Break and Alan Wake.
Finally, Microsoft and Remedy also unveiled a new live-action trailer for Quantum Break today. In “The Cemetery,” protagonist Jack Joyce (Shawn Ashmore) begins to learn about the full extent of his powers as he mourns his brother (Dominic Monaghan). You can check out the video, along with game’s minimum and recommended system requirements, after the break. (more…)
The Spring and Summer months are currently less dense with new releases than the first three months of the year, but that should change fairly soon, especially since publishers have staked a claim to every week from the beginning of April to the end of June with at least one big new release dropping every seven days.
Are you ready? Because here… we… go… (more…)
Telltale Games has announced that The Walking Dead: Michonne will kick off on February 23 with the release of the first episode, “In Too Deep.” The three-part miniseries will be available for $14.99 and subsequent episodes will launch in March (“Give No Shelter“) and April (“What We Deserve“).
In this premiere episode, “In Too Deep,” Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.
The Walking Dead: Michonne will be available for the PC, PS3, PS4, Xbox 360, Xbox One, and mobile devices, but you won’t have to wait until the 23rd to get a look at the game in action. Telltale Games will host an extended preview event on their YouTube page this Sunday, February 14, at 8:30 PM (Eastern Time).
Blizzard celebrates their 25th anniversary with a message from co-founders Mike Morhaime and Frank Pearce
In 1991, Mike Morhaime and Frank Pearce launched Silicon & Synapse, a game development studio that would go on to obtain global recognition under its current name, Blizzard Entertainment. Morhaime and Pearce (along with Allen Adham, who is no longer with the company) started small, developing puzzle platformer The Lost Vikings and racing game Rock N Roll Racing before moving on to the first game in the Warcraft series, Warcraft: Orcs & Humans.
Blizzard’s take on the real-time strategy genre helped shape the future of the company (and the video game industry as a whole) in ways that no one could have imagined. You can draw a direct line between that game and all of Blizzard’s subsequent projects including Diablo, StarCraft, World of Warcraft, Heroes of the Storm, and Hearthstone.
So to celebrate all of the monumental things the company has done in the last 25 years, Morhaime and Pearce recently sat down to narrate a thank you to their fans. They reminisce about the past, they’re proud of the present, and they look to the future and the next 25 years.
Blizzard’s next game, the hero shooter Overwatch, will be released for the PC, PS4, and Xbox One this Spring. The developer will also release World of Warcraft’s sixth expansion, World of Warcraft: Legion, sometime this Summer.
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
Platinum Games plans to release Star Fox Zero, Teenage Mutant Ninja Turtles: Mutants in Manhattan, and Nier: Automata in 2016. That’s a lot of games for one studio to handle, but after celebrating their tenth anniversary this year, they’ve clearly earned our trust.
Eurogamer’s Rich Stanton goes a step further and makes the case that Platinum Games might be the best Japanese developer working today. He believes the company’s unbroken string of classics (including MadWorld, Vanquish, Bayonetta, and The Wonderful 101) is nearly unmatched and that their fierce independent streak will always produce interesting results. You gotta admit, it’s kind of hard to argue with him:
[I]n recent years, Platinum Games has positioned itself as a standard-bearer for the Japanese industry, adopting the slogan: “Taking on the World as the Representative of Japan.” President and CEO Tatsuya Minami unpacked this, in a post to celebrate 10 years of Platinum Games. “Japan used to lead the worldwide video game industry, but we can’t help but feel that it has lost some of its vitality in recent years. Yet we are using this state of affairs to motivate and inspire ourselves […] We will keep up our fighting stance.”
The full article is available for your perusal at the Eurogamer.
The number 13 is definitely unlucky for EA Sports as the publisher’s annual Super Bowl prediction (their 13th) came up short once again.
A Madden NFL 16 simulation held a week ago predicted that the Carolina Panthers would beat the Denver Broncos in the final seconds of Super Bowl 50. However, Denver’s Von Miller had other plans. The linebacker, and Doom enthusiast, tallied 2.5 sacks and forced Cam Newton to fumble twice. His defensive prowess earned him Super Bowl MVP honors.
Even though his team won in real life, Peyton Manning’s digital doppelganger put up considerably better numbers than the actual quarterback. It seems likely that the insurance pitchman (I’ll probably never be able to eat Chicken Parm without humming that stupid song) will announce his retirement in the next few months.
Better luck next year EA, and congratulations to the Denver Broncos on their 24-10 win over the Carolina Panthers. Now, if you’ll excuse me, I’m going to spend the morning watching the new Captain America: Civil War commercial over and over again.
Mojang, the developer behind the ridiculously popular Minecraft, is getting into the publishing game today with Cobalt. Now available to download through the Xbox Games Store for the Xbox One and Xbox 360, Cobalt is a platformer that requires precision shooting and jumping to advance through the game’s slow-motion world.
Also available this week is Fortified, a third-person shooter blended with real-time strategy and tower defense mechanics. Players will take control of four pulp-inspired heroes to battle aliens and robots in aftermath of a 1950s Martian invasion.
More information on both of these games can be found after the break. (more…)
WB Games has announced the Lego Star Wars series will make its triumphant return this Summer with the release of Lego Star Wars: The Force Awakens on June 28. The game will include a Lego-ized retelling of the latest entry in the Star Wars saga, while also offering levels built around the events that happened after the end of Return of the Jedi.
The Lego Star Wars series has sold 33 million copies since making its debut on the PS2 in 2005, but developer TT Games still has new ideas in store for The Force Awakens. These new features will include “intense Blaster Battles,” aerial dogfights (in outer space and ground-based arenas), and the “Multi-Build” system, which will allow players to choose from multiple building options to advance in the game.
Players will get the chance to visit Jakku and Starkiller Base in Lego Star Wars: The Force Awakens, as well as take control of Resistance and First Order fighters like Rey, Finn, Poe Dameron, Han Solo, Chewbacca, C-3PO, BB-8, Kylo Ren, General Hux, and Captain Phasma. Finally, PS4 and PS3 players will receive bonus content for the game including a Droid Character Pack and Phantom Limb Level Pack. More details on those add-ons will be announced at a later date.
Lego Star Wars: The Force Awakens will, not surprisingly, be released for the 3DS, PC, PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One.