PS Store Today: Walking Dead S2 Ep4, Oddworld: New N Tasty, Entwined, more
Madden NFL 15 adds "The Gauntlet" in this new gameplay trailer
Bethesda's Decision to Keep the Doom 4 Demo Under Wraps is a Stroke of Genius
2014 PS Store Play promotion includes Rogue Legacy, The Swapper, Hohokum, CounterSpy
Doom 4 reveal will be "exclusive" to QuakeCon attendees
Daily Scoop: July 23, 2014 – So many appointments
EA casts a six-week delay on Dragon Age: Inquisition’s release
Nintendo will bring Super Smash Bros. For 3DS to you at Comic-Con 2014
Lara Croft and the Temple of Osiris will be released on December 9
Visceral’s Battlefield Hardline will now be released in 2015
Most Recent: Xbox 360
Electronic Arts hit one other game with a delay late last night…
Dragon Age: Inquisition. However, unlike Battlefield Hardline, Inquisition has only been pushed back six weeks. Mark Darrah, Inquisition’s Executive Producer, wrote on the Dragon Age Blog that his team at BioWare needs this extra month and a half to “improve the overall experience”:
I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.
Originally set to launch on October 7, Dragon Age: Inquisition will now be released for the PC, PS3, PS4, Xbox 360, and Xbox One on November 18.
Battlefield Hardline was officially announced just over a month ago, but Electronic Arts doesn’t want to deal with a repeat of Battlefield 4‘s stability issues, so they’ve decided to push the game back a few months. Instead of a Fall 2014 launch as originally planned, Battlefield Hardline will now be released in early 2015.
Writing on the Battlefield Blog, Community Manager Dan “danmotoxx” Mitre also said that the team at Visceral wants to spend some more time on the single-player portion of the game and implement some of the feedback they received during the recently completed beta:
1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.
3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.
Battlefield Hardline is currently in development for current-generation consoles (PS4 and Xbox One), previous-generation consoles (PS3 and Xbox 360), and the PC.
Keiji Inafune and the development team at Comcept have gotten into the habit of unveiling a new trailer for Mighty No. 9 every month. For the July trailer, the team has given us a sneak peek at Mighty No. 9′s sidekick, Call. The developer has also shone a spotlight on the dash mechanic and the many transformations at Mighty No. 9′s disposal.
Mighty No. 9 will be released for the 3DS, PC (Windows, Mac, Linux), PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One in Spring 2015.
With the Wii U, PS4, and Xbox One now available in stores, it’s time to look back fondly on the PS3/Xbox 360/Wii Era. A lot of great games were released during gaming’s seventh generation and we talk about eight of our favorites as well as several dozen more in a rapid-fire Lightning Round. Did your favorite make the cut? There’s only one way to find out.
8 Games (+ Honorable Mentions)… 30 Minutes… And Go!
As the first real version of Madden released in the next-generation era, EA Sports is putting a lot of extra effort into Madden NFL 15. One of those new features is “The Gauntlet,” an extra mode that drops players into a drills and skills competition with passing, catching, running, and defensive-themed events. Players will be able to challenge the high scores set by their friends as well as tackle “boss challenges” on their way through The Gauntlet.
Madden NFL 15 will be out on August 26 for the PS3, PS4, Xbox 360, and Xbox One.
The release date for The Evil Within is moving again. After delaying the game’s release from August 26 to October 21, Bethesda has now revealed that it’s moving up a week and will be available in stores on October 14.
The Evil Within is in development at Shinji Mikami’s new studio, Tango Gameworks. The game will mark Mikami’s return engagement to survival horror, and it is his first foray with the genre in almost a decade (since 2005′s Resident Evil 4).
The Evil Within is in development for the PC, PS3, PS4, Xbox 360, and Xbox One.
Watch Dogs and Mario Kart 8 once again reign supreme over the monthly sales chart as The NPD Group has confirmed the two titles were #1 and #2, respectively, in their June 2014 top-selling games report. The two games were part of a trend that included other May releases such as Minecraft (#3) and Wolfenstein: The New Order (#7).
The only June releases to crack the top ten were EA Sports UFC (#4) and Tomodachi Life (#9),
With Microsoft’s Kinect-less Xbox One hit store shelves in June, so the battle between the next-generation heated up just as the thermometer did. According to Joystiq, the PS4 once again topped the Xbox One, though all console sales more than doubled (a 106% increase, to be exact) the month of May. Ultimate, the entire industry saw a 24% increase in sales over the last month… and that includes a big jump in Wii U hardware sales too.
You can view the complete top ten chart for the month of June after the break. (more…)
William Goldman, the screenwriter of The Princess Bride, once said, “In Hollywood, no one knows anything.” Today, Microsoft is feeling that uncertainty as the software giant has announced they plan to lay off 18,000 people over the next 12 months. Over 12,000 employees in Microsoft’s Nokia division account for the vast majority of jobs affected but, according to Re/code, the company’s film production studio at Xbox Entertainment Studios will also close.
Xbox Entertainment Studios had barely gotten their original programming schedule off the ground before the closure notice came down. An app that included a comprehensive look at the Bonaroo musical festival was released in June while the studio’s first series, Every Street United, is currently airing and will conclude in August.
Some of the originally programming Microsoft had planned will continue even after the closure of Xbox Entertainment Studios. First and foremost, Halo: The Television Series and the Ridley Scott-produced Halo: Nightfall be released as scheduled. And with filming already finished, the documentary examination of Atari’s New Mexican landfill, Atari: Game Over, will also be completed.
The fate of the remaining projects in the studio’s “Xbox Originals” series is unknown, though it’s likely that many will be canceled. Sony still plans to move ahead with their own original programming initiative beginning with this Winter’s Powers.