E3 2013: The Roadmap To Victory for Microsoft, Nintendo, and Sony
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Not The One: A Comic About the Xbox One Reveal Created in MS Paint
Microsoft executive believes the public will buy ONE BILLION next-gen consoles
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Most Recent: Xbox One
Even though Microsoft’s Xbox One presentation was three days ago, my emotions still feel like they’re on a roller coaster. Using Microsoft’s own MS Paint program, I think I managed to capture my reaction in comic form.
The full comic, “Not The One,” is posted after the break. (more…)
Yusuf Mehdi has big dreams. Mehdi, who is Microsoft’s Executive Vice President of the Interactive Division, believes that there’s still plenty of life left in the Xbox 360 and he thinks the system can sell 25 million more consoles over the next five years for a total just north of 100 million. Mehdi laid out his plan to OXM UK, and while it’s ambitious, it sounds like Microsoft wants the Xbox 360 and Xbox One to coexist, at least for a little while:
“We believe over the next five years we can break a 100 million unit installed base. That’s something we’re shooting for, it’s not a financial plan as such, it’s just rough numbers if you will. To sell another 25 million, half of those will probably come from replacements, but half will come from new buyers.”
But that’s just phase one of Medhi’s plan for world domination. He also believes that when the sales of every eighth generation platform (that’s the Xbox One, PlayStation 4, and Wii U) are added together, they will total over a billion consoles sold during their lifetime:
“Most industry experts think the next generation will get upwards of about 400 million units. That’s if it’s a game console, over the next decade. We think you can go broader than a game console, that’s our aim, and you can go from 400 million to potentially upwards of a billion units.”
Collectively, the Xbox 360, PS3, and Wii have managed to sell about 260 million consoles since November 2005, so this would be quite a growth spurt for the industry.
The Turn 10 Studios Twitter account posted a preview of the Forza Motorsport 5 box design today. It’s also our first look at the box art of any Xbox One game.
The “Xbox Green” box used for Xbox 360 games has been replaced by a darker shade of green and the simple stripe along the top is a nice touch. Gone is all that “Xbox Live” and “Better With Kinect” verbiage because every Xbox One console will include a Kinect sensor and require access to Xbox Live. Those decisions may not be winning Microsoft any friends on the Intertubes, but it certainly makes for nice box art.
Now, let’s hope Microsoft opens up about the Xbox One’s used games situation next…
Criterion Games is taking the year off, but Electronic Arts will have a new Need For Speed game this Fall when Need For Speed Rivals launches for the PC, PS3, and Xbox 360 on November 19. A PS4 and Xbox One version will also be released before the end of the year.
Rivals is in development at Ghost Games, an internal EA studio in Gothenburg, Sweden that spun off from DICE earlier this year. Using the Frostbite 3 engine, Rivals “captures the adrenaline and intensity of the street’s ultimate rivalry between cops and racers in a stunning open road environment.”
In Need for Speed Rivals, gamers play as either a cop or racer, where each side of the law has its own set of high stakes challenges, rewards and consequences. As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see. The more cops players evade, the more Speed Points they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race to become an ever-more valuable target to the cops – but risk losing it all if busted. As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police-only cars and more powerful pursuit tech.
Need For Speed fans will be pleased to know that Ferrari returns to the franchise for the first time since 2006′s Need For Speed Carbon. A hybrid single-player/multiplayer online mode known as AllDrive, which allows players to “seamlessly transition from playing alone to playing with friends.”
EA has also announced that if you pre-order Need For Speed Rivals, you’ll receive the “Ultimate Cop Pack” for free. The pack includes the Nissan GT-R Black Edition police car, “advanced pursuit technology,” and “a custom livery.”
Even with the rise of PAX Prime, PAX East, the San Diego Comic-Con, and Gamescom, the annual E3 Expo is still the game industry’s premiere showcase for “what’s next.” And every year, half the fun of the festivities is picking apart the press conferences from Microsoft, Nintendo, and Sony and declaring a winner.
I admit, picking press conference winners is more than a little silly. But the three companies are locked in a vicious three-way battle for your video game dollar. Even as the total market has expanded, the opportunities for any individual company have shrunk. So anytime one can wrest control of the headlines away from the other two is a victory. But what can each consolemaker do to ensure a win? Read on and follow our E3 Roadmaps for Microsoft, Nintendo, and Sony to find out. (more…)
Giancarlo Esposito (formerly of Breaking Bad, currently of Revolution, and the man who knows who Keyser Soze is) narrates “The Law of the Jungle,” the first trailer for Bungie’s sci-fi space epic, Destiny.
The trailer, which was actually directed by Jon Favreau, also promises that the first gameplay footage of the game will be revealed during Sony’s E3 Press Conference on Monday, June 10.
Destiny is currently without a release date, but is expected to be released sometime in 2014.
Microsoft’s Don Mattrick opened the “Next Xbox Reveal” by saying that Tuesday’s presentation was all about introducing the world to the Xbox One. Game announcements for the next generation console, including 15 titles in development at Microsoft Studios, would come at E3.
One of those games will apparently be the rebirth of a classic franchise from Rare’s stable. Speaking to Polygon, Microsoft’s Phil Spencer said: “Fans of Rare and Rare IP I think will be pleased with what we’re going to show at E3. That historic IP that they’ve built I think can play a real important role on Xbox One.”
The GoldenEye and Donkey Kong Country developer was purchased by Microsoft in 2002, which also included most of their non-Nintendo published properties such as Banjo-Kazooie, Perfect Dark, Killer Instinct, Battletoads, Conker’s Bad Fur Day, and Jet Force Gemini.
So which one will it be? It’s anyone’s guess, but Microsoft did famously renew the Killer Instinct trademark earlier this year.