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All Articles: Alien: Isolation
BioWare’s Dragon Age: Inquisition won “Game of the Year” at the 2015 SXSW Gaming Awards, but 2014’s other big releases walked away with the rest of the categories.
Middle-Earth: Shadow of Mordor and The Last of Us: Left Behind were the only multi-award winners. Shadow of Mordor collected trophies for “Excellence in Gameplay,” “Excellence in Animation,” and “Excellence in Design and Direction,” while Naughty Dog’s expansion to The Last of Us was awarded with the “Most Valuable Add-On Content” trophy as well as “Most Valuable Character” (for Ellie).
The full list of winners (which also includes Destiny, Far Cry 4, Alien: Isolation, Transistor, Super Smash Bros. For Wii U, and many others) can be found after the break. (more…)
The British Academy of Film and Television Arts (BAFTA) handed out their Game Awards last night and Bungie’s Destiny was awarded “Best Game.” The top prize was Destiny’s only win at the ceremony as the British Academy decided to spread the Game Awards around to many different deserving titles.
However, that didn’t stop Monument Valley from winning big. The mobile title from Ustwo captured the “British Game” award as well as the “Mobile & Handheld” award. Other only other multi-winner last night was Naughty Dog’s The Last of Us: Left Behind, which took home the “Story” award and the “Performer” award for Ashley Johnson’s portrayal of Ellie.
Middle-Earth: Shadow of Mordor, which won “Game of the Year” at the GDC Awards only managed to come away with the “Game Design” award at the BAFTAs. Dragon Age: Inquisition, which won “Game of the Year” at both Geoff Keighley’s Game Awards and the DICE Awards, went home empty-handed at the BAFTAs.
The complete list of winners can be found after the break. (more…)
The British Academy of Film and Television Arts (BAFTA) has announced the nominees for the 2015 BAFTA Games Awards and the British-born Alien: Isolation leads the way with six nominations. Creative Assembly’s sequel to the 1979 film is up for “Best Game” as well as “British Game,” “Audio Achievement,” “Music,” Game Design,” and “Game Innovation.”
It will be competing for the top prize against some of last year’s most-honored titles including Bungie’s Destiny, BioWare’s Dragon Age: Inquisition, Nintendo’s Mario Kart 8, Monolith’s Middle-Earth: Shadow of Mordorm, and ustwo’s Monument Valley.
Monument Valley’s presence in the “Best Game” category is rather fitting as it lead all other games with five nominations. Far Cry 4, which is not competing for “Best Game,” also managed to score five nominations. 80 Days, Destiny, Mario Kart 8, and Shadow of Mordor all took up residence on the next level with four nominations apiece.
The winners of the 2015 BAFTA Games Awards will revealed on March 12. The full list of nominees can be found after the break. (more…)
I consider myself quite the survival horror veteran. I was fifteen when I cut my teeth on Resident Evil. In college, my roommate and I had to take turns playing Silent Hill, and Clock Tower has me wary of all things scissors-related to this day. More recently, I tried Dead Space with the lights off… for about the first two chapters. Point being, while most of these games scared the bejesus out of me (and yes, bejesus is a word – I looked it up), they put more of an emphasis on the “horror” aspect of the game than the “survival.” By the time I reached the end of some of these games, I had enough weaponry and ammo to mow my way through countless legions of evil. When I first heard about Alien: Isolation, I thought I was in for another familiar romp through the annals of the survival horror genre. Boy, was I wrong.
And I wasn’t just wrong, but wrong wrong. The kind of wrong that bludgeoned me over the head with its wrongicity (not a word). Like the kind of wrong I was when I thought Green Lantern would be a fantastic movie. Yes, I was that misguided. And quite honestly, I couldn’t be any happier to be wrong about my preconceptions of Alien: Isolation. Because not only is this an amazing adventure, but it also truly redefines what it means to be a survival horror game. (more…)
The Writers Guild of America has announced the nominees for this year’s Outstanding Achievement in Videogame Writing award, which they use to honor the best game writing of the year.
Continuing their love affair with Ubisoft, the Guild nominated both new entries in the Assassin’s Creed franchise, Assassin’s Creed: Unity and Assassin’s Creed: Freedom Cry, for this year’s Writers Guild Award. Two other games are have also been nominated this year, Creative Assembly’s Alien: Isolation and Naughty Dog’s The Last of Us: Left Behind expansion. The full list of nominated writers can be found here:
Alien: Isolation (Sega)
Writers: Dan Abnett, Dion Lay, Will Porter
Assassin’s Creed: Freedom Cry (Ubisoft)
Lead Scriptwriter: Jill Murray
Scriptwriter: Melissa MacCoubrey
Story: Jill Murray, Hugo Giard, Wesley Pincombe
Assassin’s Creed: Unity (Ubisoft)
Story: Alexandre Amancio, Sylvain Bernard, Travis Stout
Scriptwriting: Alexandre Amancio, Travis Stout, Russell Lees, Darby McDevitt, Ceri Young
Additional Scriptwriting: Jeffrey Yohalem
The Last of Us: Left Behind (Sony Computer Entertainment)
Written by: Neil Druckmann
Writers from Naughty Dog and Ubisoft have been trading off top honors at the WGA Awards for the last five years. Naughty Dog prevailed last year for their work on The Last of Us, following wins for Uncharted 3: Drake’s Deception (2012) and Uncharted 2: Among Thieves (2010). In between, Ubisoft collected a pair of WGA Awards for Assassin’s Creed III: Liberation (2013) and Assassin’s Creed: Brotherhood (2011).
If history repeats itself, writers from Ubisoft will be hoisting a trophy in victory when the winners of the 2015 Writers Guild Awards are announced on February 14.
With the PS4 and Xbox One entering their first full year on store shelves, 2014 turned out to be a bit of a transition year. A lot of games were delayed into 2015 and a few others were delayed even further. With the other two consolemakers taking a step back in 2014, it was Nintendo’s time to shine and the wizards behind the Wii U responded with nearly a dozen major titles. But that doesn’t mean the PS4 and the Xbox One (or the PS3 and Xbox 360, for that matter) went hungry in 2014.
There were plenty of great games to go around last year and you can read all about them as we hand out our annual Golden Pixel Awards… (more…)
The nominees for this year’s Game Developers Choice Awards have been announced and, unsurprisingly, Middle-Earth: Shadow of Mordor leads the way with five nominations, including “Game of the Year.”
Shadow of Mordor will compete for the top prize with other four multi-category nominees including Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft. Believe it or not, the next-most-nominated game, The Vanishing of Ethan Carter, was actually shut out of the “Game of the Year” category. The Astronauts’ mystery title was nominated for “Best Narrative,” “Best Audio,” the “Innovation Award,” and “Best Debut.”
Alien: Isolation (“Best Visual Art” and “Best Audio”), Destiny (“Best Audio” and “Best Technology”), and Hearthstone: Heroes of Warcraft (“Best Design” and “Best Handheld/Mobile Game”) are each up for two additional awards while Bayonetta 2 is also up for “Best Visual Art.”
A complete list of the nominees for this year’s Game Developers Choice Awards can be found after the break. And be sure to check back for a look at the winners, which will be announced on March 4 during the Game Developers Conference.