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All Articles: Anthem
It’s beginning to look a lot like E3…
Even though it’s only February, Electronic Arts has announced the first details of this year’s EA Play event on their official website. As always, the event will run adjacent to the E3 Expo from June 9-11, and it’ll be open to the public.
Fans who visit the Hollywood Palladium during EA Play will get the chance to try out the upcoming Battlefield 6, this year’s slate of EA Sports games, and The Sims 4. An “inside look” at BioWare’s Anthem will also be on display, as well as “a few surprises”:
At EA Play 2018, you will have a chance to play our next Battlefield experience, new EA Sports games, and get an inside look at the stunning new action game, Anthem. The Sims 4 and our mobile games will be on hand, and of course, we have a few surprises as well.
If you are able to make it to Hollywood, we have a lot in store for you: hundreds of game stations, awesome game demos, lots of experiences for attendees and families, including music, art, food, and entertainment for everyone.
Tickets for EA Play 2018 will be available this Spring, and best of all, they’ll be free.
Electronic Arts delivered their quarterly financial report yesterday, and the megapublisher used the opportunity to shuffle their upcoming release schedule.
Confirming rumors we first heard last week, EA’s CEO, Andrew Wilson, announced that BioWare’s Anthem will now launch in Early 2019:
Our new IP, Anthem is a stunning project from BioWare that will blend genres with a shared world experience that evolves around its players. Excitement for Anthem is building, and we’re deeply invested in delivering a great new experience with this game when it launches in [Early 2019].
None of EA’s executives had much else to say about Anthem, but Wilson returned during the Q&A portion to fill in a few more details about the delay. According to the CEO, Anthem was delayed to give it some breathing room away from the Fall 2018 launch of Battlefield 6:
The first thing about Anthem is regardless of kind of how it’s being portrayed, we are not looking at that as a delay in the game. We’ve chosen to launch Anthem in [Early 2019] and the date is really determined by portfolio of balancing consideration not for product readiness reasons. It’s tracking well on its development milestones. We are really confident of its ship date.
We are really excited by the way the next Battlefield is shaping up and it might set… it probably doesn’t make sense to launch Anthem right up next to it. And when you think about Anthem as a brand new IP, we also believe it make sense to give it its own launch window so that we can give us a focus and attention that it deserve and give it some free air.
As for Battlefield 6, Wilson promised that it will appeal to “longtime fans and new players alike” with “innovation at every level, incredible stories at the core, astonishing visuals, and gameplay that will captivate every Battlefield fan.”
According to a new report in Kotaku, BioWare is currently going through a bit of a rough patch, and it looks like both Anthem and Dragon Age 4 have been affected.
Speaking to several people “familiar with the project,” Kotaku’s Jason Schreier has learned that EA has pulled the entire BioWare team onto Anthem (minus the small teams maintaining Star Wars: The Old Republic and doing pre-production work on Dragon Age 4). But even with this increased amount of manpower, Schreier’s sources say that Anthem will most likely be delayed to Early 2019:
Anthem, which was announced at E3 2017, is now scheduled for release in early 2019, according to three people familiar with the project. The “fall 2018” window mentioned during that E3 announcement was “never realistic,” one source said. Exact dates remain in flux—and Anthem’s developers must also plan for a beta release, an EA Access launch, and an ongoing schedule of patches and updates—but it appears unlikely to developers that publisher EA will allow BioWare to delay the game any further than March 2019, when the company’s 2019 fiscal year comes to an end.
As for Dragon Age 4, a small part of BioWare has begun to work on the game, and the team is currently looking to add “live” elements to the game that’ll keep players coming back after they complete the main story:
The day following the publication of this article, BioWare studio head Casey Hudson confirmed that the next Dragon Age will indeed be a live game. “Reading lots of feedback regarding Dragon Age, and I think you’ll be relieved to see what the team is working on,” he wrote on Twitter. “Story & character focused. Too early to talk details, but when we talk about ‘live’ it just means designing a game for continued storytelling after the main story.”
While Anthem’s likely delay and Dragon Age 4’s “live” makeover were the big scoops to come out of Schreier’s sources, his report also includes several gritty details about the day-to-day environment at BioWare and how many of the developers feel about the company’s direction.
Electronic Arts delivered their quarterly financial report to investors last night, and Chief Financial Officer Blake Jorgensen delivered some (not unexpected) news about the publisher’s 2018 slate of games.
Jorgensen reiterated that the currently untitled Battlefield 6 will be released in 2018, alongside a “full slate” of EA Sports titles (presumably FIFA 19, Madden NFL 19, NHL 19, and NBA Live 19), and BioWare’s Anthem. It looks like multiple in-game events for Star Wars: Battlefront II are also on tap for next year:
The core of our fiscal 2019 is in a full slate of sports titles and their associated live services, plus new live services from Star Wars: Battlefront II. We will add the next Battlefield game and moved into the action genre with Anthem. We expect our subscriber base to continue to grow and our new mobile titles to benefit from players looking for deeper experiences with higher production values.
Later in the presentation, CEO Andrew Wilson added that EA Sports is planning something connected to next year’s World Cup:
On World Cup, we don’t have any news to announce right now, but at EA Sports we have a long tradition of celebrating the World Cup and bringing it to life for fans, stretching back to the World Cup 1998. So as it gets closer, the world’s largest sporting event, we’ll announce more details on how we’ll continue this tradition.
Electronic Arts’s stock is down more than 4% in trading on the stock market so far today.
EA teases BioWare’s Anthem; Gameplay reveal coming tomorrow during the Xbox E3 Briefing
Electronic Arts unveiled BioWare’s next project, Anthem, during their EA Play event today. The short trailer is actually a teaser for tomorrow’s full gameplay reveal, which will make its debut during Microsoft’s E3 Press Conference. As of now, the Xbox One is the only confirmed platform for Anthem, but it’s most likely coming to the PC and PS4 as well.
In addition to the strange new world, massive alien creatures, and mech suits seen in the teaser, EA and BioWare hinted at the game’s exploratory nature with a short description:
In Anthem, a new game from EA’s BioWare studio, explore a landscape of primeval beauty, confront the dangers you find, and grow in power with every step.
A slightly different version of this description can be found on Anthem’s official website:
Explore a place you’ve never seen in a time you’ve never known, in Anthem, a new game from EA’s BioWare studio.
Anthem is currently scheduled to launch in Fall 2018.
Electronic Arts hosted their quarterly financial report yesterday, and while the publisher was quite proud of their increased revenues, they also chose to delay two upcoming titles.
BioWare is fresh off the release of Mass Effect: Andromeda, and the developer was planning to launch a brand new game unconnected to any of their previous franchises in Early 2018. But according to CEO Andrew Wilson, that title has been pushed back to “Fiscal Year 2019” (April 1, 2018 – March 31, 2019) to make it more “disruptive”:
Looking forward, we will continue our aggressive pace of innovation through experiences that capitalize on our technology, network and creativity. We are very pleased with the progress of our new action IP from BioWare. The design is stunning, gameplay mechanics are excellent, and the action will be exhilarating. This game is built around a live service, and through our creative process, we’ve decided to add more to the disruptive new social designs for our players. To accommodate that, we are moving the launch date for this project into Fiscal Year 2019.
Earlier in the same presentation, Wilson also confirmed that EA Sports UFC 3 won’t be released by the end of the year as originally planned. The fighting game is now scheduled to launch in Early 2018.
With the 2017 E3 Expo less than four weeks away, we’ll likely learn more about both of these games soon.
During EA’s quarterly financial report earlier this week, CEO Andrew Wilson gave investors and fans alike a sneak peek at the year ahead for the megapublisher, and he even peered out into 2018 for one brief moment.
After discussing Star Wars: Battlefront 2 and Need For Speed 2017, Wilson turned his attention to BioWare and confirmed that the developer’s next project after Mass Effect: Andromeda will be released in Early 2018. But rather than return to Dragon Age or Jade Empire, BioWare will release the first entry in a brand new franchise that’ll feature “new concepts, new game play mechanics, and new stories.” According to Wilson, the title will also include an “exhilarating” multiplayer component:
At the end of the fiscal year, our BioWare studio will be delivering an all new IP. A clean-sheet design with new concepts, new game play mechanics, and new stories, set in a unique new universe. This game has the potential to fundamentally disrupt the way people think about an action title, bringing friends together to play in an exhilarating new way. We’re very excited about the future of this new franchise and its ability to attract a large global audience.
Later, Wilson added that the game will have “greater action and greater adventure” than any of BioWare’s previous games, though it’ll also contain “the great RPG character development and storyline progression” that has become the developer’s trademark:
[BioWare’s next game is] action-adventure, not RPG. So, what we’re starting to see more and more in game genres is kind of genre melding, which is great components of a number of different genres really kind of coming together into single games. And so, when you think about this game, you should be thinking about the great RPG character development and storyline progression that BioWare is known for, but in a world of greater action and greater adventure, which is growing to be one of the larger categories in games. It will be a wholly-owned IP. We’re very excited about it, and we’ll share more in the year to come.
While BioWare’s next project remains unannounced as of today, it’s likely in development for the PC, PS4, and Xbox One. Expect to learn more about it during this year’s E3 Expo.
After the unceremonious cancellation of Shadow Realms a year ago, BioWare Austin was a studio without a major project to call their own. But after providing development support for Dragon Age: Inquisition and Mass Effect: Andromeda, it looks like they’re ready to strike out on their own again.
According to a number of new job listings on BioWare’s Careers page, the Austin team is currently recruiting developers to assist in the creation of a brand new intellectual property. While the game is still mostly shrouded in mystery, a few kernels of information are hidden in each job listing.
For example, we know the game will feature a heavy emphasis on online play as BioWare is seeking a Lead Server Software Engineer with expertise in implementing “significant online elements” on the PC and consoles. We’ve also learned that “the former Mass Effect team” will lead development on this new title, thanks to a job listing for a Senior Software Engineer.
Hopefully, we’ll learn more about BioWare’s next project soon.