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All Articles: BattleCry
Bethesda’s first-ever E3 Press Conference was chock-full of goodies, from Dishonored: Definite Edition for next generation consoles to a new Doom and its intuitive SnapMap creator. But there was also something else to celebrate during the presentation, as the company’s two biggest announcements, Fallout 4 and Dishonored 2, both offered the choice to play as a female character. And believe it or not, every game showcased by Bethesda will give players that same choice. (more…)
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Bethesda will present a Press Conference during this year’s E3 Expo for the first time in the company’s history. This is a momentous occasion for many reasons, but first and foremost, because Bethesda will surely use the event to announce Fallout 4. But Bethesda’s E3 Press Conference is also much bigger than that… and not just because it’ll probably also include more substantive reveals of Doom 4, BattleCry, and possibly even Dishonored 2. Bethesda’s E3 Press Conference also signals the publisher’s entry into the upper echelon of third-party publishers.
VG247’s Matt Martin recently delved into exactly what this means for Bethesda and the wider gaming industry:
Elder Scrolls publisher Bethesda announced it would be hosting its own event at E3 this year. For a brief second everyone paused… and then immediately lost their minds over a Fallout 4 announcement.
While that’s likely, there’s a lot more to Bethesda going big at E3 than a new take on 50s sci-fi. It’s worth looking at what this says about the publisher, the two main consoles and E3 itself, as much as the games we can expect to be on show.
The full article is available for your perusal at VG247.
Bethesda showcased three character classes from BattleCry in a second gameplay trailer of the game released during this year’s PAX Australia expo.
“The Enforcer” is, not surprisingly, a melee character with the most hit points. He will carry a large sword that can also transform into a durable shield. I gotta admit, that is pretty cool. “The Tech Archer” delivers death from above with a long-range bow and other projectile weapons. However, she is vulnerable in up-close combat. Finally, “The Duelist” is a stealth melee character that also has “some of the lowest hit points in the game.” But his fanciful mustache should count for something, right? Other planned classes includes “The Brawler” and “The Gadgeteer,” we’ll likely learn more about these character types in a future video.
BattleCry’s beta will begin in 2015 in Australia and New Zealand before opening up to players throughout the rest of the world.
Bethesda is bringing a playable build of BattleCry to this weekend’s PAX Australia, but if you won’t be in attendance at the expo, the publisher has also released a brand new gameplay trailer of the game. Not only that, but Bethesda will also livestream their BattleCry panel, “Welcome to the WarZone,” tomorrow on Twitch. Just head over to twitch.tv/pax at 11:00 PM (Eastern Time) to take in all the steampunk-style shenanigans.
A beta for Bethesda’s free-to-play MOBA will be available sometime next year.
It’s the most wonderful time of the year as the 2014 E3 Expo is right around the corner. The Warp Zoned staff spent a recent night chatting about some of the big pre-E3 announcements during the latest episode of “Continue Countdown.” We pre-pre-judged Mortal Kombat X, Homefront: The Revolution, Forza Horizon 2, BattleCry, Battlefield Hardline, and Hyrule Warriors in the first six segments of the show.
But we also wanted to worry and fret over a trio of delayed games (Batman: Arkham Knight, The Order: 1886, and Quantum Break) as well as speculate about what a Smash Bros.-style Mario Kart game would be like (spoiler alert: it would be AWESOME). And the eternal question (How much would you pay for an E.T. cartridge excavated from a landfill?) was answered.
Finally, we slipped a few E3 predictions in there. We’re probably way off the mark, but it’s that magical pre-E3 time when anything seems possible.
9 Topics… 30 Minutes… And Go!
Many people believe that kings of old used to wage war not with swords and soldiers, but on the battlefield of the chess board. Bethesda’s BattleCry Studios has taken this idea and expanded upon it with their debut project, a 32-player team-based melee combat game also known as BattleCry.
BattleCry’s distinctive visual look was created by Viktor Antonov, the Art Director responsible for Half-Life 2‘s futuristic locales and Dishonored‘s medieval steampunk vibe. For BattleCry, Antonov has created a world where “gunpowder [was] banned following a cataclysmic world war at the dawn of the 20th century.” Like the chess-playing kings, “traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones.” However, unlike the carved chessmen, these battles take place between trained warriors that live for battle.
Be sure to check out some of BattleCry’s characters in the trailer above (and especially be on the lookout for a pair of mustachioed circus strongmen) as well as a stylized look at the game’s melee combat system:
Choose your faction and progress your warrior through the ranks. Each rank unlocks new abilities and effects allowing deep strategic builds for your warrior on every level. Risk life and limb as the powerful Royal Marines or the fearless Cossacks in imaginative WarZones each designed to combine positioning, spacing and verticality to redefine your core combat experience. Fight with transformative melee and ranged weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull or electrocute your foes with high-powered blades crackling with electro-static energy.
Bethesda will release BattleCry as a free-to-play title for the PC sometime in 2015 and will reveal more details about the game’s world at this year’s E3 Expo.
Bethesda acquired Arkane Studios in 2010 and the developer’s first game under the Bethesda banner, Dishonored, will be in stores next week. So it seems like a perfect time for Bethesda to announce that they’ve opened Battlecry Studios, the company’s second studio in the Austin, Texas area.
Battlecry will be headed up by Rich Vogel, the former Executive Producer of Star Wars: The Old Republic. He is currently in the process of staffing the new studio and beginning work on an untitled future project that may be a free-to-play FPS for next generation consoles. At least, those are the jobs Battlecry Studios is currently hiring for.
Hopefully we’ll find out more soon.