Bethesda will bring Quake Champions, Prey, Elder Scrolls Legends, and ESO Morrowind to PAX East 2017
New Retail Releases: Halo Wars 2, Berserk and the Band of the Hawk
Microsoft's "Epic 2017" includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
Telltale Games is hiring for at least one unannounced project
Get a quick glimpse at Tom Savini's "Custom Jason" in Friday the 13th: The Game
Xbox Store Today: Halo Wars 2, Zombie Vikings, Shift Happens, more
Daily Scoop: February 22, 2017 – Blood Bowl Sale at Steam
Psychonauts in the Rhombus of Ruin, Night in the Woods, Berserk, more added to PS Store
Farom Studio releases first trailer for Lost Region… and it looks a little familar
Daily Scoop: February 21, 2017 – New Humble Civilization Bundle
All Articles: Beyond Good & Evil 2
Rumor: Beyond Good & Evil 2 will be Switch-exclusive for a year; Rabbids/Mario Crossover to be titled Rabbids Kingdom Battle
Laura Kate Dale and Let’s Play Video Games are back with another batch of Switch-related rumors… this time shining the spotlight on Ubisoft’s Beyond Good & Evil 2 and a Rabbids/Mario Crossover.
We know that Beyond Good & Evil 2 is currently in development, but Dale is reporting that the long-awaited sequel has been tagged with a new codename/subtitle, Odyssey, and will be exclusive to the Switch for a year. As you might expect with an Ubisoft game, after the exclusivity period ends, it’ll appear on the PC, PS4, and Xbox One.
As for the Rabbids/Mario Crossover, it’ll be an RPG and it’ll be known as Rabbids Kingdom Battle. It might be released during the Switch’s launch window, but Dale’s sources are saying it might be delayed until September. If you can’t wait until the Fall, it’s looking likely that future Switch owners will also receive a port of Rayman Legends sometime this Summer.
All three of these titles are expected to be unveiled during Nintendo’s Switch presentation, which will be held on January 12.
Rumor: Beyond Good & Evil 2 is a “standalone reboot” that’ll launch in 2018 exclusively for the Nintendo NX
Many people already suspected that Beyond Good & Evil 2 might drop the numeral and go the prequel route after Director Michel Ancel uploaded an image from the recently-announced game of Uncle Pey’j as a young piglet. A new rumor report from Let’s Play Video Games seems to confirm that suspicion and a number of other details about the long-in-the-works followup.
Citing an anonymous source “familiar with the negotiations on the project,” Beyond Good & Evil 2 will actually be a “standalone reboot” that expands on the cliffhanger ending from the first game while also delving deeper into the backstories of Pey’j and main character Jade:
According to our source, the currently planned direction for the game is that it will partially retell Jade’s origin tale from Beyond Good & Evil, flesh out Peyj’s backstory, then continue to extrapolate on the ending of the original game. The intention is that players who have not played the original will be able to jump into the new game, which will feature a subtitle rather than a number at the end of its title, and understand both who Jade is and what drives Pey’j. It also seeks to provide closure to fans of the original wondering what the cliffhanger at the end meant for the series’ ongoing plot.
Several other tipsters have also informed Let’s Play Video Games that Ubisoft will release Beyond Good & Evil 2 (or whatever it ends up being called) exclusively for Nintendo’s NX console in Summer 2018. A new trailer is supposedly being prepared to deliver the news, and it’ll likely make its public debut alongside Nintendo’s unveiling of the NX.
But… all together now… we still have no idea when Nintendo will announce its plan for the NX.
It’s happening! It’s finally happening!
Last week, Michel Ancel unveiled a stray piece of Beyond Good & Evil 2 concept art through Instagram. But today, the famed developer went ahead and confirmed that the game (which was first announced by Ubisoft back in 2008) has officially entered the pre-production phase.
Once again, this barrage of good news began on Instagram, with Ancel uploading images of a shark monster and a bipedal rhino. The image of the rhino was accompanied by a caption confirming the game’s newly-minted status as an in-development project: “Endangered species – now saved – Game in pre-production – Stay tuned!”
It will likely be quite a while before Beyond Good & Evil 2 receives a splashy public debut, but in the meantime, Ubisoft wants to further stoke the hype train with a free giveaway of the original Beyond Good & Evil through their Ubisoft Club. Fans will be able to be able to pick up the PC edition of the game for $0 beginning on October 12.
Even though we’ve only glimpsed the barest scraps of information about Beyond Good & Evil 2 since its unveiling all the way back in 2008, the game has never really gone away. And as recently as this past Summer, Ubisoft CEO Yves Guillemot said the sequel is still on the way.
Earlier this morning, developer Michel Ancel teased Beyond Good & Evil 2 once again with a post on Instagram of concept art featuring a young Uncle Pey’j, Jade’s mentor/sidekick from the original Beyond Good & Evil. Does that mean the sequel is acually a prequel? It’s still too early to tell, but at least we know that Ancel is still thinking about the game.
Ubisoft France also posted a link to the image on their Twitter account, lending some legitimacy to the belief that this is “official” concept art and not just something Ancel whipped up in his spare time.
It’s rumored that Beyond Good & Evil 2 will be announced for Nintendo’s NX console in the coming weeks, but it’s probably a tad too early to speculate about that. You can find Ancel’s Beyond Good & Evil 2 tease after the break. (more…)
We’ve haven’t heard much about Beyond Good & Evil 2 since it was first announced all the way back in 2008. Creator Michel Ancel has been relatively quiet about the project, but he has insisted all this time that the game remains in development. And when Ubisoft CEO Yves Guillemot sat down for an interview with Geoff Keighley yesterday, he delivered a similar report about the status of the game:
Keighley: The next Beyond Good & Evil, is that something that is still going to be in development? Are you gonna do it?
Guillemot: It’s still on the way. It’s something at some point you will see, yes.
Keighley: Is it actively being worked on or is it further out?
Guillemot: It’s difficult to say. Michel is working on it. But he’s doing two games at the same time, so it’s coming along, but he has to spend more time on it so we can see it faster.
So Beyond Good & Evil 2 is still in development, but we still have no idea when it’ll be completed or what platforms it’ll be released for. I guess we’ll hear more about it one of these years.
In his spare time, Double Fine’s Tim Schafer also hosts Devs Play, a webseries where he invites developers to visit the Double Fine office to play their classic games. Michel Ancel, the creator of Rayman, recently closed out the second season with an in-depth discussion of Beyond Good & Evil. Naturally, Schafer (and his co-host, Greg Rice), couldn’t resist asking about Beyond Good & Evil 2.
As usual, Ancel tried to steer the conversation away from the long-in-development sequel, but he did admit that the pressure to live up to the reputation of the first game is substantial (the exchange starts around the 48-minute mark):
Michel Ancel: We did a nice trailer for Beyond Good & Evil 2…
Greg Rice: What can you say about Beyond Good & Evil 2?
Tim Schafer: Yeah, tell us everything we should know about Beyond Good & Evil 2.
Michel Ancel: Um… maybe we could continue playing Beyond Good & Evil 1. That’s the problem, [we have] no choice. [Beyond Good & Evil 2] has to be great. When we started [Beyond Good & Evil] there was not that much pressure. The crazy thing is that [Beyond Good & Evil] was really not that successful and nobody talked about the game. And Miyamoto talked about the game at E3 and wasn’t very happy. […] And now, year after year, more and more people are talking about [Beyond Good & Evil 2].
And towards the very end of the episode (at 1:07), Ancel admits that Beyond Good & Evil 2 is still in the works:
Tim Schafer: You’re still in the headspace of this game because you’re making a sequel right. You’re thinking about [the Beyond Good & Evil] world still.
Michel Ancel: Yeah, but it’s difficult because it’s hard for me to redo the same game two times. I don’t know how you’re going to manage that for Psychonauts 2.
Beyond Good & Evil 2 was first revealed during Ubisoft’s Ubidays event in 2008. Ancel has spoken about the game a handful of times since then, but it looks like we’ve still got a very long wait ahead of us… if it ever comes out at all.
Ubisoft CEO Yves Guillemot is one of the more outspoken executives in the entire video game industry, which is why The Guardian tracked him down at the 2015 E3 Expo to ask about Beyond Good & Evil 2.
Beyond Good & Evil was released in 2003 to widespread critical acclaim and the support of a fervent fan following. In 2008, a sequel was revealed during Ubisoft’s then-annual Ubidays show, but development updates have been slow to materialize since then. Fans got their hopes up in 2011 when Ubisoft released Beyond Good & Evil HD for the PS3 and Xbox 360, but four long years passed before they got their next glimpse at the game, when developer Michel Ancel showed a piece of concept art featuring series protagonist Jade.
Upholding this tradition, Guillemot was enigmatic with The Guardian, but also encouraging. According to the CEO, the game (which he never refers to by name) is still in development, but it’s too early to talk about:
However, the Guardian met Yves Guillemot, who co-founded Ubisoft in 1986, at the E3 expo in Los Angeles, and asked directly whether Beyond Good and Evil 2 was still in development. He replied: “I can’t say the name, but there is a team working with Michel Ancel on a project that is… very interesting.”
When pressed on the connection between this new project and Beyond Good and Evil, Guillemot said: “It’s a game I’m sure you will like very much, and we can’t say more.”
Ancel previously told reporters that development began on Beyond Good & Evil 2 in 2007, so if Guillemot is telling the truth, our decade-long wait may be just the beginning.
The second episode of Warp Zoned’s “Continue Countdown” is now available to watch through our YouTube channel. It’s a PAX East kind of show as Editor-In-Chief John Scalzo, Staff Writer Mike Ryan, and special guest Adam Woolcott discuss the blandness of The Evil Within, the bizarreness of The Behemoth’s Game 4, and the baffling choice to put Borderlands: The Pre-Sequel on the PS3 and Xbox 360.
The trio also delves into the Console War Between the PS4 and Xbox One, next-gen remakes like The Last of Us Remastered, and whether the inclusion of Marvel characters will affect our decision to purchase Disney Infinity 2.0. Finally, they looked at yet another piece of Beyond Good & Evil 2 concept art, the release date gap between the 3DS and Wii U versions of Super Smash Bros. 4, and the quasi-announcement of Super Mario Bros. 20.
9 Topics… 30 Minutes… And Go!