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All Articles: Borderlands
“Do or do not. There is no try.”
After an absence from gaming for more than a decade, it’s time for the return of the Star Wars: Battlefront franchise on the PC, PS4, and Xbox One. Did DICE recapture the old magic that made the series a fan favorite? We won’t know for sure until Tuesday, but I do know that the Vader-emblazoned PS4 500GB + Star Wars: Battlefront Limited Edition Bundle is a beautiful piece of hardware. A regular PS4 500GB + Star Wars: Battlefront Bundle will also be released this week.
Also available this week is a pair of Nintendo exclusives on Friday. Pokemon Super Mystery Dungeon for the 3DS is the latest dungeon-crawling roguelike starring those lovable Pokemon. Meanwhile, Mario Tennis: Ultra Smash serves up another Mario-filled tennis tournament on the Wii U in place of the delayed Star Fox Zero.
Finally this week, we’ve got plenty of familiar games in new places…
- Assassin’s Creed: Syndicate makes its PC debut as the Assassins and Templars take their eternal struggle to Victorian England.
- The Borderlands Triple Pack (PS3, Xbox 360) puts all three games (and all their downloadable content) into a single package for the first time.
- The Crew: Wild Run Edition (PS4, Xbox One) bundles together Ubisoft’s online racer with its Wild Run expansion.
- Deadpool breaks the fourth wall again in this PS4/Xbox One remake of his PS3/Xbox 360 game.
- Telltale compiles all six episodes of their Game of Thrones adaptation onto a single disc for the PS3, PS4, Xbox 360, and Xbox One.
A complete list of this week’s new release can be found after the break. (more…)
Gearbox Software, Take-Two Interactive, and Lionsgate have announced they are teaming up with producers Avi and Ari Arad to create a Borderlands movie. The fivesome’s current plan is to go big with Borderlands and turn it into a “tentpole” film that’s befitting of the Borderlands name.
For a better reference point, it might be helpful to look at some of the past projects that Avi and Ari Arad have been responsible for. The executives got their start in the comic book realm, producing Blade for New Line, X-Men for Fox, and Spider-Man for Sony. They’ve also helped guide those franchises through multiple sequels and even a reboot or two (yes, they’re also responsible for X-Men: The Last Stand and The Amazing Spider-Man 2). More recently, the duo has branched out into video game adaptations, with plans to produce films based on Uncharted and Metal Gear Solid.
Lionsgate also sees the potential in a Borderlands film, with Co-Chairs Rob Friedman and Patrick Wachsberger quoted as saying: “The Borderlands games don’t pull any punches, and we’ll make the movie with the same in-your-face attitude that has made the series a blockbuster mega-franchise.”
That said, the adaptation is currently lacking actors, writers, and a director… so it might be a long time before we get to see it. Hopefully, we’ll learn more about the Borderlands movie during the “Inside Gearbox Software” panel, which will be held at PAX Prime later today.
Matthew Armstrong, the creator and Franchise Director of all things Borderlands at Gearbox Software, has decided to leave the company. This news comes just a week after 2K confirmed the closure of 2K Australia, the development team behind Borderlands: The Handsome Collection.
Announcing his departure on Twitter, Armstrong said it was time for new adventures:
Things changed. No longer working at @GearboxSoftware. I will always love Gearbox, but it's adventure time.
— Matthew Armstrong (@MisterArmstrong) April 17, 2015
Armstrong elaborated on his reasons for leaving to Game Informer. The developer said he was an inventor who was “ready to make something new.” There was no anger in Armstrong’s resignation, but with all of Gearbox’s Borderlands projects complete, he was able to leave “without damaging Borderland or Gearbox too much.”
Gearbox announced a desire to begin development on Borderlands 3 at the first-ever PAX South expo in January. At the time, CEO Randy Pitchford said the company wanted to “look outside Gearbox to find fresh ideas for the future of the franchise.”
Some franchises produce a tangled timeline due to a gaggle of sequels, prequels, and side stories mingling with time travel, alternate realities, and cross-dimensional rifts.
Through three games, the storyline in Gearbox’s Borderlands franchise doesn’t do this. But the developer still felt the need to create an official timeline to map the major events of Borderlands, Borderlands 2, and Borderlands: The Pre-Sequel (which takes place between the first two games but is presented as a flashback from after Borderlands 2). With the official timeline in place, everyone will be on the same page ahead of the release of Tales From the Borderlands, which should launch before the end of the year.
You can find the timeline after the break, but beware, it contains quite a few spoilers from Borderlands: The Pre-Sequel. (more…)
Many people say that they don’t want to play Borderlands because it’s just like Fallout 3, or that the settings are identical. While I understand the idea that a wasteland populated mostly with freaks building things out of trash sounds like it would make two things exactly the same, this is not the case at all. While the settings may appear to be similar, there’s nothing at all the same with these two games – location, gameplay, and plot aren’t even remotely similar. Add to this mixture the brand new Rage, which also looks and feels similar, and you’ve got a recipe for confusion and indecision. So without further ado, I present to you the differences between Borderlands and Fallout 3 – or why you should never, ever mistake one of these games for the other. (more…)