All Articles: Call of Duty 2017

Call of Duty 2017 is going “back to its roots” and CoD: Infinite Warfare is officially a retail disappointment

It’s official… Call of Duty: Infinite Warfare has been a disappointment for Activision. During a quarterly financial presentation yesterday, executives from the publisher confirmed that sales of the sequel “underperformed our expectations.”

COO Thomas Tippl speculated that the sci-fi trappings of Infinite Warfare’s plot might have been responsible for the sales downturn, saying, “It’s clear that for a portion of our audience, the space setting just didn’t resonate.”

However, Activision’s senior staff are very excited for Call of Duty 2017, which is currently in development at Sledgehammer Games. Tippl confirmed the game will launch this Fall, and said it’ll feature “traditional combat” that takes the franchise “back to its roots”:

In 2017, Activision will take Call of Duty back to its roots, and traditional combat will once again take center stage. This is what our dedicated community of Call of Duty players and Sledgehammer Games, who has been developing this year’s title, are the most excited about.

During the Q&A portion of the presentation, Activision CEO Eric Hirshberg added that Call of Duty 2017, which is known as “Lethal Combat” internally, will offer a better balance of traditional elements and new innovations than Infinite Warfare did:

I’ve said many times before, with any longstanding franchise like Call of Duty, there’s a balancing act we need to strike between staying true to the things that people love about the franchise and also the need to never become complacent and to keep pushing for innovations to keep the franchise fresh and vital.

Last year I don’t think we got that balance right. Infinite Warfare had a ton of great gameplay innovations that many of our fans appreciated and loved, but it also had a setting that didn’t appeal to all of our fans. The good news is, is that I’m excited to say that in 2017 we think we have this balance in perfect harmony with a game that our teams are incredibly passionate about, with a lot of great innovations, but that also has the traditional combat that we know our fans are going to love.

Barring some catastrophic change in how Activision’s operational style, Call of Duty 2017 will likely be released this November.

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SAG-AFTRA Strike: Is Telltale working on a Guardians of the Galaxy game? And Call of Duty 2017 might be titled Lethal Combat

man-screaming-at-computerSAG-AFTRA, the largest union for voice actors and stunt performers in Hollywood, authorized a strike against some game developers and production studios nearly two weeks ago. Because of the strike, all work ceased on a number of in-development projects, including a few unannounced games, such as Madden NFL 18 and Brothers in Arms 4.

Today, the union updated their list of projects that aren’t being struck, and it too includes a large number of unannounced projects.

Perhaps the biggest inclusion in the non-struck list is Guardians of the Galaxy: The Video Game (AKA “Blue Harvest”). It’s easy to assume that Marvel is developing a tie-in mobile game for the film sequel, but it interestingly shares a production house with Telltale’s The Walking Dead: A New Frontier. So it’s not too far of a leap to assume that Telltale’s mysterious Marvel project might star the Guardians of the Galaxy.

Call of Duty: Infinite Warfare, which launches this Friday, is also on the list, presumably because of the voice work needed for its Season Pass content. But the 2017 Edition of the long-running franchise, which is in the works at Sledgehammer Games, is included as well. The game is currently known as Call of Duty: Stronghold, though an additional codename, Call of Duty: Lethal Combat, is also included. Unfortunately, neither of these names gives us any idea where Sledgehammer is taking the Call of Duty franchise next.

Electronic Arts has four titles on the list, including Mass Effect: Andromeda. The other three are all listed under codenames, so all we can do is speculate as to what “Project X(AKA “Delta”), “Walrus,” and “Yuma” refer to.

WB Games also has four titles on the list, all under codenames: “Lego Zeus,” “Metallica,” “Sabbath,” and “Kraken.” I know it’s just following the naming convention established by the others, but I would love a Lego retelling of the Greek myths.

Another mystery game is in the works at Take-Two, and it has three codenames. Dust (AKA “Dark Future & Aces High”) could be literally anything. However, the references to gambling and deserts might lead some to make the leap to Red Dead Redemption 2.

Insomniac has a single game in the non-struck list and it goes by the codename “Sleepless.” It’s possible that “Sleepless” is a stand-in for their Spider-Man game, which does take place in “The City That Never Sleeps.” I’d also wager that Final Fantasy Black is actually a codename for Final Fantasy XV, which has previously been referred to by Square Enix executives as the “dark side” to Final Fantasy XIII‘s “light side.”

Finally, a listing for Project Atlas (AKA “Saints Row”) is no doubt referring to Volition’s recently announced Agents of Mayhem, which is said to take place in the same universe as Saints Row.

The SAG-AFTRA union plans to hold a second picket this Thursday, November 3, in front of the offices of WB Games in Burbank.

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